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[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)


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Nolongerinthegame
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Join Date: Sep 2005
Old 12-31-2013 , 12:26   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3931

When I use the end of map vote mod, with umc_mapcycle.txt, if I am hosting a workshop server, should I put the maps in the workshop format.

E.g. "workshop/125968184/de_chateau_csgo_b1" ""
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karil
SourceMod Donor
Join Date: Jan 2010
Old 01-04-2014 , 12:47   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3932

Quote:
Originally Posted by karil View Post
Hey,

my problem is that on the only workshop map (de_toscan) I use endmap voting does not work. Everywhere else it works fine for months. Now I wanted to add a workshop map and it doesn't.

Voting should show up 2 rounds before map change, but in case of de_toscan it just simply doesn't. When map ends it just restarts the map, not literally but as if mp_match_end_restart was set to 1.

On other maps it shows up in voting and no problems with changing to it. Only problem is changing FROM it via endmap vote. !map/changelevel commands work to change to other maps. I even tried to set manually with sm_setnextmap de_dust2 after there was no vote but it still restarted de_toscan on match end.

CONFIGS:

Command line:
Code:
...... -authkey XXX +host_workshop_map 201811336 +map de_dust2 +game_mode 0 ..........
umc_mapcycle.txt:

I tried to use workshop/201811336/de_toscan or 201811336/de_toscan in umc_mapcycle but it did not work well - at match end it did not change map, it stayed at final scoreboard screen so I had to change manually.

Code:
..............
        "de_toscan"
        {
            "display" "de_toscan"
            "weight" "1"
            "min_players" "18"
        }
.............
Do other settings matter, because on other maps (non-workshop) it works fine?

Can anyone help me also with a different problem? I could not with any setting (workshop collection, only hosting 1 map or workshop_start_map or +map) set normal not workshop //official/de_dust2 to be start map when server starts up. Would someone be helpful to tell me how? Now I have to use autochangemap so when server is empty for 2 minutes (on start it in 99% is) it changes to de_dust2.

Thanks.
Same thing happens on workshop map de_castle (208579464).

Is anyone successfully running this plugin with workshop maps on CS:GO?
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karil
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Join Date: Jan 2010
Old 01-05-2014 , 17:03   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3933

Hey, I got some new info from logs.

Standard successful map change (current map not from workshop):
Code:
CHANGELEVEL: Looking for next level in mapgroup '208579464'
Looking for next map in mapgroup '208579464'...
CHANGELEVEL: Choosing map 'workshop/208579464/de_castle' (previous was de_tuscan_fixes_csgo)
CHANGELEVEL: Looking for next level in mapgroup '208579464'
Looking for next map in mapgroup '208579464'...
CHANGELEVEL: Choosing map 'workshop/208579464/de_castle' (previous was de_tuscan_fixes_csgo)
CHANGE LEVEL: workshop/208579464/de_castle
L 01/05/2014 - 17:15:16: [SM] Changed map to "de_mirage"
L 01/05/2014 - 17:15:16: [umc-mapcommands.smx] DEBUG: Executing MapCommands OnMapEnd
L 01/05/2014 - 17:15:16: [umc-core.smx] DEBUG: Executing Core OnMapEnd
L 01/05/2014 - 17:15:16: [umc-endvote.smx] DEBUG: Executing EndVote OnMapEnd
This problematic map restart when current map is from workshop:
Code:
CHANGELEVEL: Looking for next level in mapgroup '208579464'
Looking for next map in mapgroup '208579464'...
CHANGELEVEL: Choosing map 'workshop/208579464/de_castle' (previous was workshop/208579464/de_castle)
CHANGELEVEL: Not changing level, mp_match_end_restart is false, mp_match_end_changelevel is false and next is the same
This next log is from UMC. End map vote started and ended OK. At the end I manually via RCON changed the map to de_mirage.

Code:
L 01/05/2014 - 15:09:33: [umc-core.smx] Setting nextmap to: de_dust2
L 01/05/2014 - 15:09:33: [umc-endvote.smx] End of map vote disabled.
L 01/05/2014 - 15:09:33: [umc-core.smx] MAPVOTE: Players voted for map 'de_dust2' from group 'Normalne mape'
L 01/05/2014 - 15:09:33: [umc-core.smx] DEBUG: *MEMLEAKTEST* Closing map trie (ClearVoteArrays) {3, 4, 5}
L 01/05/2014 - 15:09:33: [umc-core.smx] DEBUG: *MEMLEAKTEST* Closing map trie (ClearVoteArrays) {3, 4, 5}
L 01/05/2014 - 15:09:33: [umc-core.smx] DEBUG: *MEMLEAKTEST* Closing map trie (ClearVoteArrays) {3, 4, 5}
L 01/05/2014 - 15:09:33: [umc-core.smx] DEBUG: Deleting Vote Parameters
L 01/05/2014 - 15:09:33: [umc-core.smx] DEBUG: MenuAction_End
L 01/05/2014 - 15:09:33: [umc-core.smx] Vote has concluded.
L 01/05/2014 - 15:14:34: [umc-endvote-warnings.smx] DEBUG: *UpdateRoundWarnings*
L 01/05/2014 - 15:14:34: [umc-endvote-warnings.smx] DEBUG: Next warning after update located at index 0
L 01/05/2014 - 15:14:34: [umc-endvote-warnings.smx] DEBUG: *UpdateWinWarnings*
L 01/05/2014 - 15:14:34: [umc-endvote-warnings.smx] DEBUG: Next warning after update located at index 0
L 01/05/2014 - 15:14:34: [umc-endvote.smx] DEBUG: Timeleft Changed
L 01/05/2014 - 15:14:39: [umc-endvote.smx] DEBUG: Timeleft Changed
L 01/05/2014 - 15:14:45: [umc-mapcommands.smx] DEBUG: Executing MapCommands OnMapEnd
L 01/05/2014 - 15:14:45: [umc-core.smx] DEBUG: Executing Core OnMapEnd
L 01/05/2014 - 15:14:45: [umc-endvote.smx] DEBUG: Executing EndVote OnMapEnd
L 01/05/2014 - 15:14:46: [umc-endvote.smx] DEBUG: Timeleft Changed
L 01/05/2014 - 15:14:46: [umc-endvote.smx] DEBUG: Timeleft Changed
L 01/05/2014 - 15:14:46: [umc-core.smx] DEBUG: Executing Core OnMapStart
L 01/05/2014 - 15:14:46: [umc-core.smx] ---------------------MAP CHANGE: de_mirage---------------------

Apparently UMC does not trigger on map end to change map on workshop maps!
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Powerlord
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Old 01-05-2014 , 17:05   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3934

Quote:
Originally Posted by karil View Post
Hey, I got some new info from logs.

Standard successful map change (current map not from workshop):
Code:
CHANGELEVEL: Looking for next level in mapgroup '208579464'
Looking for next map in mapgroup '208579464'...
CHANGELEVEL: Choosing map 'workshop/208579464/de_castle' (previous was de_tuscan_fixes_csgo)
CHANGELEVEL: Looking for next level in mapgroup '208579464'
Looking for next map in mapgroup '208579464'...
CHANGELEVEL: Choosing map 'workshop/208579464/de_castle' (previous was de_tuscan_fixes_csgo)
CHANGE LEVEL: workshop/208579464/de_castle
L 01/05/2014 - 17:15:16: [SM] Changed map to "de_mirage"
L 01/05/2014 - 17:15:16: [umc-mapcommands.smx] DEBUG: Executing MapCommands OnMapEnd
L 01/05/2014 - 17:15:16: [umc-core.smx] DEBUG: Executing Core OnMapEnd
L 01/05/2014 - 17:15:16: [umc-endvote.smx] DEBUG: Executing EndVote OnMapEnd
This problematic map restart when current map is from workshop:
Code:
CHANGELEVEL: Looking for next level in mapgroup '208579464'
Looking for next map in mapgroup '208579464'...
CHANGELEVEL: Choosing map 'workshop/208579464/de_castle' (previous was workshop/208579464/de_castle)
CHANGELEVEL: Not changing level, mp_match_end_restart is false, mp_match_end_changelevel is false and next is the same
This next log is from UMC. End map vote started and ended OK. At the end I manually via RCON changed the map to de_mirage.

Code:
L 01/05/2014 - 15:09:33: [umc-core.smx] Setting nextmap to: de_dust2
L 01/05/2014 - 15:09:33: [umc-endvote.smx] End of map vote disabled.
L 01/05/2014 - 15:09:33: [umc-core.smx] MAPVOTE: Players voted for map 'de_dust2' from group 'Normalne mape'
L 01/05/2014 - 15:09:33: [umc-core.smx] DEBUG: *MEMLEAKTEST* Closing map trie (ClearVoteArrays) {3, 4, 5}
L 01/05/2014 - 15:09:33: [umc-core.smx] DEBUG: *MEMLEAKTEST* Closing map trie (ClearVoteArrays) {3, 4, 5}
L 01/05/2014 - 15:09:33: [umc-core.smx] DEBUG: *MEMLEAKTEST* Closing map trie (ClearVoteArrays) {3, 4, 5}
L 01/05/2014 - 15:09:33: [umc-core.smx] DEBUG: Deleting Vote Parameters
L 01/05/2014 - 15:09:33: [umc-core.smx] DEBUG: MenuAction_End
L 01/05/2014 - 15:09:33: [umc-core.smx] Vote has concluded.
L 01/05/2014 - 15:14:34: [umc-endvote-warnings.smx] DEBUG: *UpdateRoundWarnings*
L 01/05/2014 - 15:14:34: [umc-endvote-warnings.smx] DEBUG: Next warning after update located at index 0
L 01/05/2014 - 15:14:34: [umc-endvote-warnings.smx] DEBUG: *UpdateWinWarnings*
L 01/05/2014 - 15:14:34: [umc-endvote-warnings.smx] DEBUG: Next warning after update located at index 0
L 01/05/2014 - 15:14:34: [umc-endvote.smx] DEBUG: Timeleft Changed
L 01/05/2014 - 15:14:39: [umc-endvote.smx] DEBUG: Timeleft Changed
L 01/05/2014 - 15:14:45: [umc-mapcommands.smx] DEBUG: Executing MapCommands OnMapEnd
L 01/05/2014 - 15:14:45: [umc-core.smx] DEBUG: Executing Core OnMapEnd
L 01/05/2014 - 15:14:45: [umc-endvote.smx] DEBUG: Executing EndVote OnMapEnd
L 01/05/2014 - 15:14:46: [umc-endvote.smx] DEBUG: Timeleft Changed
L 01/05/2014 - 15:14:46: [umc-endvote.smx] DEBUG: Timeleft Changed
L 01/05/2014 - 15:14:46: [umc-core.smx] DEBUG: Executing Core OnMapStart
L 01/05/2014 - 15:14:46: [umc-core.smx] ---------------------MAP CHANGE: de_mirage---------------------

Apparently UMC does not trigger on map end to change map on workshop maps!
Not that familiar with CS:GO, but it seems to imply that you need to set mp_match_end_changelevel to 1.
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StrikerMan780
AlliedModders Donor
Join Date: Jul 2009
Location: Canada
Old 01-05-2014 , 17:05   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3935

Quote:
Originally Posted by Powerlord View Post
The randomcycle in the previous zip was missing something for it's SourceMod 1.4 compatibility.
What's different between this and 3.4.5?
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Powerlord
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Old 01-05-2014 , 17:06   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3936

Quote:
Originally Posted by StrikerMan780 View Post
What's different between this and 3.4.5?
Well, it's based on 3.4.6 beta (so includes CS:GO support) but has some fixes for NativeVotes and for CS:S, TF2, etc... requiring true for the ValveFS argument while searching for sound files.
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Last edited by Powerlord; 01-05-2014 at 17:09.
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karil
SourceMod Donor
Join Date: Jan 2010
Old 01-05-2014 , 17:12   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3937

Quote:
Originally Posted by Powerlord View Post
Not that familiar with CS:GO, but it seems to imply that you need to set mp_match_end_changelevel to 1.
mp_match_end_changelevel : 0 : , "sv", "rep" : At the end of the match, perform a changelevel even if next map is the same
mp_match_end_restart : 0 : , "sv", "rep" : At the end of the match, perform a restart instead of loading a new map

Both set to 0 and they don't set themselves to 1 when server changes to workshop maps. I can't figure out how to fix this problem and to use workshop maps plus normal maps with this plugin.
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Maxi014
New Member
Join Date: Jan 2014
Old 01-10-2014 , 11:57   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3938

What is this for problems?

L 01/10/2014 - 12:29:24: [umc-maprate-reweight.smx] Plugin "Map Rate" is not loaded, cannot determine which SQL table to look for ratings in.
L 01/10/2014 - 12:29:24: [SM] Plugin encountered error 25: Call was aborted
L 01/10/2014 - 12:29:24: [SM] Native "SetFailState" reported: Plugin "Map Rate" is not loaded.
L 01/10/2014 - 12:29:24: [SM] Displaying call stack trace for plugin "umc-maprate-reweight.smx":
L 01/10/2014 - 12:29:24: [SM] [0] Line 159, umc-maprate-reweight.sp::OnConfigsExecuted()
L 01/10/2014 - 12:56:15: [SM] Native "PrintCenterText" reported: Could not send a usermessage
L 01/10/2014 - 12:56:15: [SM] Displaying call stack trace for plugin "umc-echonextmap.smx":
L 01/10/2014 - 12:56:15: [SM] [0] Line 320, /home/steell/sourcemod-ultimate-mapchooser/addons/sourcemod/scripting/include/halflife.inc:rintCenterTextAll()
L 01/10/2014 - 12:56:15: [SM] [1] Line 376, /home/steell/sourcemod-ultimate-mapchooser/addons/sourcemod/scripting/include/umc_utils.inc:isplayServerMessage()
L 01/10/2014 - 12:56:15: [SM] [2] Line 102, umc-echonextmap.sp::UMC_OnNextmapSet()

i don't have change anything on the plugin.
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BBG Jarhead
New Member
Join Date: Jan 2014
Location: California
Old 01-10-2014 , 18:39   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3939

Thought this would be a simple program just to set next map for change at end of map round, hardly. Unless your a student of scripting, this pogram is way above the average persons level if understanding. Oh I surely miss mani mod, and sourcemod has failed us by not providing what mani did. Anothr end of an era!!!!!
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Powerlord
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Old 01-10-2014 , 19:35   Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Reply With Quote #3940

Quote:
Originally Posted by BBG Jarhead View Post
Thought this would be a simple program just to set next map for change at end of map round, hardly. Unless your a student of scripting, this pogram is way above the average persons level if understanding. Oh I surely miss mani mod, and sourcemod has failed us by not providing what mani did. Anothr end of an era!!!!!
You realize UMC isn't the only map vote system SourceMod supports? It's just the most complicated to set up.

Both MapChooser (comes with SourceMod) and MapChooser Extended use standard mapcycle.txt style files.
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