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Pyro's jetPack The Fury


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RavensBro
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Join Date: Sep 2009
Location: Wisonsin USA
Old 01-29-2012 , 14:30   Re: Pyro's jetPack The Fury
Reply With Quote #11

hmm i think the qc. file can take care of that. i would think one would have to add the texture file lines in it.

$cdmaterials "models\player\pyro\"
$cdmaterials "models\effects\pyro\"
$cdmaterials "models\items\fury\"

// Model uses material "fury.vmt"
// Model uses material "models/player/pyro/pyro_red.vmt"
// Model uses material "pilotlight.vmt"
// Model uses material "pyro_blue.vmt"
// Model uses material "pyro_red_invun.vmt"
// Model uses material "pyro_blue_invun.vmt"

it be somthing like that i think.

plus this is just a guess but i also would think all the model files would have to all be in the same folder to but i'm not sure like i said i am new to alot of this.

Last edited by RavensBro; 01-29-2012 at 14:32.
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Nikey646
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Join Date: Apr 2011
Old 01-29-2012 , 14:47   Re: Pyro's jetPack The Fury
Reply With Quote #12

with my current file structure (Straight extract from your .zip) i cant find any qc files, so i opened up the files that werent obviously a model, and took a look to see if anything resembles your above code

Sadly, nothing came even close, to force the users to download and use the models, for the party hat, im basically just using a .res file with the map name (EG CTF_2Fort)

the contents of that file are

Spoiler


Oh and i noticed that, while looking at fury.vmt in "Materials/Models/Items/Fury" that the $basetexture Property was alil weird

Shouldnt it be/;
Original: "$basetexture" "models/items/fury/fury"
Modified: "$basetexture" "materials/models/items/fury/fury.vtf"
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Last edited by Nikey646; 01-29-2012 at 14:50.
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RavensBro
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Old 01-29-2012 , 21:16   Re: Pyro's jetPack The Fury
Reply With Quote #13

you have to decompile the mdl file and then you will see the qc file

"$basetexture" "models/items/fury/fury" this is right it does not use Materials/Models/Items/Fury it already knows it is in the materials folder so it is models-folder/items-folder/fury-folder/fury = .vmt file

Last edited by RavensBro; 01-29-2012 at 21:20.
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war100ck
Senior Member
Join Date: Oct 2010
Old 02-12-2012 , 10:55   Re: Pyro's jetPack The Fury
Reply With Quote #14

The server is hung.
Do not load the texture on the client with http and ftp server.


Last edited by war100ck; 02-12-2012 at 11:32.
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RavensBro
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Old 02-13-2012 , 11:38   Re: Pyro's jetPack The Fury
Reply With Quote #15

hmm i will see what i can do like i said befor i am new to this but i will see if it can be fix. thanks for the info.

war100ck - Do not load the texture on the client with http and ftp server. now i need to know is it from the hat version or the one i got the jetpack mounted on the pyro?

are you trying to download and install them from the game? because if you are it wont work that way this is for the hat one they are stock hats so they need to be downloaded and installed manually. if it is the one i have the jetpack mounted to the pyro then you need to use FlaminSarge Model Manager if you are using it then that should work because i am using it and it works fine on my server for them. as far as that memory leak i'm not sure what i would be looking for becasue i am so new to this but i will try to find out like i said. because when i compile it i get no errors in the file lol so i would think it be ok plus it works fine on my server hmm weird.

Last edited by RavensBro; 02-13-2012 at 12:32.
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war100ck
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Join Date: Oct 2010
Old 02-13-2012 , 18:03   Re: Pyro's jetPack The Fury
Reply With Quote #16

Once again, the server hangs, and there was an error in the logs
Quote:
L 02/14/2012 - 00:02:13: [SM] Displaying call stack trace for plugin "jetpack.smx":
L 02/14/2012 - 00:02:13: [SM] [0] Line 594, jetpack.sp::Timer_HookRagdoll()
L 02/14/2012 - 00:04:23: [SM] Native "GetEntPropVector" reported: Entity -1 (-1) is invalid
L 02/14/2012 - 00:04:23: [SM] Displaying call stack trace for plugin "jetpack.smx":
L 02/14/2012 - 00:04:23: [SM] [0] Line 594, jetpack.sp::Timer_HookRagdoll()
L 02/14/2012 - 00:06:53: [SM] Native "GetEntPropVector" reported: Entity -1 (-1) is invalid
L 02/14/2012 - 00:06:53: [SM] Displaying call stack trace for plugin "jetpack.smx":
L 02/14/2012 - 00:06:53: [SM] [0] Line 594, jetpack.sp::Timer_HookRagdoll()
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napalm00
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Join Date: Jun 2011
Location: Italy, sadly
Old 02-14-2012 , 00:54   Re: Pyro's jetPack The Fury
Reply With Quote #17

Quote:
Originally Posted by RavensBro View Post
ok war100ck try this one out if you would and let me know what happens because i can't really test it out to good by myself and it seems i have a hard time latley to get any of my guys on the server goons all of them lol thanks.
Post the sourcecode too please.
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war100ck
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Join Date: Oct 2010
Old 02-14-2012 , 08:35   Re: Pyro's jetPack The Fury
Reply With Quote #18

RavensBro
The server is hung
Quote:
L 02/14/2012 - 14:15:46: [SM] Native "GetEntPropVector" reported: Property "m_vecRagdollOrigin" not found (entity 390/tf_weapon_laser_pointer)
L 02/14/2012 - 14:15:46: [SM] Displaying call stack trace for plugin "jetpack.smx":
L 02/14/2012 - 14:15:46: [SM] [0] Line 595, D:\srcdspooky\orangebox\tf\addons\sourcemod\s cripting\jetpack.sp::Timer_HookRagdoll()
L 02/14/2012 - 140:12: [SM] Native "GetEntPropVector" reported: Property "m_vecRagdollOrigin" not found (entity 44/water_lod_control)
L 02/14/2012 - 140:12: [SM] Displaying call stack trace for plugin "jetpack.smx":
L 02/14/2012 - 140:12: [SM] [0] Line 595, D:\srcdspooky\orangebox\tf\addons\sourcemod\s cripting\jetpack.sp::Timer_HookRagdoll()
L 02/14/2012 - 147:57: [SM] Plugin encountered error 15: Array index is out of bounds
and

Quote:
L 02/14/2012 - 165:52: SourceMod error session started
L 02/14/2012 - 165:52: Info (map "koth_badlands") (file "errors_20120214.log")
L 02/14/2012 - 165:52: [SM] Native "GetEntPropVector" reported: Entity -1 (-1) is invalid
L 02/14/2012 - 165:52: [SM] Displaying call stack trace for plugin "jetpack.smx":
L 02/14/2012 - 165:52: [SM] [0] Line 595, jetpack.sp::Timer_HookRagdoll()
L 02/14/2012 - 17:00:44: Error log file session closed.
good idea with your plug-in, he comes to my server VHS.

Last edited by war100ck; 02-14-2012 at 11:19.
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RavensBro
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Location: Wisonsin USA
Old 02-14-2012 , 14:02   Re: Pyro's jetPack The Fury
Reply With Quote #19

ok now i want to know what other plugins and mods you run with the jetpack one. because i run it on my or with my dodgeball server and i don't get any errors. plus i see a space in scripting why is that?
02/14/2012 - 14:15:46: [SM] [0] Line 595, D:\srcdspooky\orangebox\tf\addons\sourcemod\s cripting\jetpack.sp::Timer_HookRagdoll()
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war100ck
Senior Member
Join Date: Oct 2010
Old 02-15-2012 , 03:43   Re: Pyro's jetPack The Fury
Reply With Quote #20

RavensBro
Currently, there are plug-ins
Code:
01 "Admin File Reader" (1.4.0) by AlliedModders LLC
           02 "Admin Help" (1.4.0) by AlliedModders LLC
           03 "Admin Menu" (1.4.0) by AlliedModders LLC
           04 "Advertisements" (0.5.5) by Tsunami
           05 "The Amplifier" (2.4) by RainBolt Dash (plugin); Jumento M.D. (idea & model); Naris and FlaminSarge (helpers)
           06 "Anti-Flood" (1.4.0) by AlliedModders LLC
           07 "Basic Chat" (1.4.0) by AlliedModders LLC
           08 "Basic Comm Control" (1.4.0) by AlliedModders LLC
           09 "Basic Commands" (1.4.0) by AlliedModders LLC
           10 "Basic Info Triggers" (1.4.0) by AlliedModders LLC
           11 "Basic Votes" (1.4.0) by AlliedModders LLC
           12 "TF2 Class Restrictions" (0.6) by Tsunami
           13 "Client Preferences" (1.4.0) by AlliedModders LLC
           14 "Fun Commands" (1.4.0) by AlliedModders LLC
           15 "Fun Votes" (1.4.0) by AlliedModders LLC
           16 "HLSW Info" (1.2) by Tsunami, Bugfix: gH0sTy
           17 "The Fury" (2.1) by RavensBro
           18 "Extended Mapvote" (1.3) by Zuko, SM Community and AlliedModders LLC
           19 "Maplister" (1.4) by theY4Kman
           20 "Nextmap" (1.4.0) by AlliedModders LLC
           21 "Player Commands" (1.4.0) by AlliedModders LLC
           22 "Reserved Slots" (1.4.0) by AlliedModders LLC
           23 "VS Saxton Hale" (1.38) by Rainbolt Dash, FlaminSarge
           24 "Server Redirect" (1.1) by Brainstorm
           25 "Server Redirect Ads" (1.1) by Brainstorm
           26 "Server Redirect Commands" (1.1) by Brainstorm
           27 "Sound Commands" (1.4.0) by AlliedModders LLC
           28 "SourceBans" (1.4.8) by SourceBans Development Team
           29 "SourceBans Sample Plugin" (1.0.0 RC2) by SteamFriends Development Team
           30 "Taunt Crits" (2.1) by HeMe3iC
           31 "[TF2Items] Manager" (1.4.1) by Damizean & Asherkin
           32 "[TF2] Model Manager" (1.0.2) by FlaminSarge (based on Damizean's TF2 Equipment Manager)
           33 "[TF2] Player Stats" (8.10.2) by DarthNinja
I suspect that the conflict was with these plugins:
[STEAMTOOLS] https://forums.alliedmods.net/forumdisplay.php?f=147
[ANY] Outdated do? http://forums.alliedmods.net/showthread.php?t=156966
[ANY/CSS] EntControl(like grabbermod) (Updated 2011-12-04 v1.56) http://forums.alliedmods.net/showthread.php?t=157075

The three plug-in I turned off at the time, the server worked for 12 hours without a crash, suddenly there will be problems again, I'll let you know.
Sorry for my bad English.
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