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SniperBeamer
AMX Mod X Founder
Join Date: Jun 2003
Location: Good Old Europe
Old 03-07-2004 , 04:15  
Reply With Quote #11

but better than no backwards compatibility
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rACEmic
Junior Member
Join Date: Mar 2004
Old 03-07-2004 , 05:29  
Reply With Quote #12

This project is really promising and I'm glad you guys have kept AMX alive (in a different form, but AMX nevertheless).

It's probably too early to tell, but will AMX-X plugins generally be less CPU-intensive than AMX plugins? I assume they would be because of the newer Small compiler being used, but you never know...
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Sonic
Junior Member
Join Date: Feb 2004
Location: Germany
Old 03-07-2004 , 05:40  
Reply With Quote #13

Quote:
Originally Posted by SniperBeamer
but better than no backwards compatibility
put all "backward compatibility" staff in the amxmod.inc
only old plugins the this use

Code:
/*  amxmod.inc */ #if defined _amxmod_included   #endinput #endif #define _amxmod_included #include <amxmodx> #include <cstrike> #include <engine> #include <fun> /* from string.inc */ stock str_to_int(const string[])   return str_to_num(string)   /* from string.inc */ stock strtonum(const string[])   return str_to_num(string) /* from string.inc */ stock numtostr(num,string[],len)   return num_to_str(num,string,len) /* from string.inc */ stock int_to_str(num,string[],len)   return num_to_str(num,string,len) /* from fun.inc */ stock set_user_hitzones(index=0,target=0,body=255)   return set_hitzones(body)   /* from fun.inc */ stock get_user_hitzones(index,target)   return get_hitzones()   /* from fun.inc */ stock user_spawn(index)   return spawn(index) /* from amxmisc.inc */ /* use log_amx() instead */ stock get_logfile( name[], len )   return get_time("admin%m%d.log",name,len)

possibly which are missing
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PM
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Join Date: Jan 2004
Location: Canalization
Old 03-07-2004 , 05:49  
Reply With Quote #14

Quote:
Originally Posted by rACEmic
This project is really promising and I'm glad you guys have kept AMX alive (in a different form, but AMX nevertheless).

It's probably too early to tell, but will AMX-X plugins generally be less CPU-intensive than AMX plugins? I assume they would be because of the newer Small compiler being used, but you never know...
They should be a bit because of the sysreq.d instructions...
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Sonic
Junior Member
Join Date: Feb 2004
Location: Germany
Old 03-07-2004 , 06:47  
Reply With Quote #15

Quote:
Originally Posted by Sonic
possibly which are missing
Code:
/* from amxmodx.inc */ stock get_user_deaths(index)   return cs_get_user_deaths(index) /* from amxmodx.inc */ stock set_user_deaths(index,newdeaths)   return cs_set_user_deaths(index,newdeaths) /* from amxmodx.inc */ stock get_user_money(index)   return cs_get_user_money(index) /* from amxmodx.inc */ stock set_user_money(index,money,flash=1)   return cs_set_user_money(index,money,flash)

whats about "#include <amxmisc>" in the amxmodx.inc ?
all plugins that uses this lib, load it self
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BAILOPAN
Join Date: Jan 2004
Old 03-07-2004 , 09:09   /\//\
Reply With Quote #16

Good ideas, but it is irrelevant how many natives are included. It only uses the natives that you use in your script.
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MagicShot
Senior Member
Join Date: Mar 2004
Location: MN
Old 03-07-2004 , 22:59   Hurrary!!
Reply With Quote #17

Yay!! Good Job!!! Looks Good..

We Need Backward Compatiblity because of the vast number a plugins already made out there. If thats wasnt there the Authers would have to Rewrite them or someone else would have to recreate them and that would be like starting all over.


Props!!
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_KaszpiR_
AMX Mod X Beta Tester
Join Date: Feb 2004
Location: Warsaw, Poland
Old 03-08-2004 , 03:35  
Reply With Quote #18

shit
you will ruin amxx with many subdirs like ua did with clanmod :/
i will have to rewrite all logging plugins etc :/
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BigBaller
Veteran Member
Join Date: Mar 2004
Location: Everett, WA
Old 03-08-2004 , 03:36  
Reply With Quote #19

We shall see when it is released.
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MagicShot
Senior Member
Join Date: Mar 2004
Location: MN
Old 03-08-2004 , 03:38   I am sure u will be more
Reply With Quote #20

Quote:
Originally Posted by BigBaller
We shall see when it is released.
I am sure you will be more than heppy when it is released...

later..
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