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No Objectives v0.3 (+no round timer)


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Tramp
Senior Member
Join Date: Aug 2005
Old 05-07-2007 , 15:27   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #21

but round is ending on fy maps :/
and in amxx plugins i have

[ 26] unknown unknown unknown noobjectives.am running

plugin work good on one map, after change map i have normal mp_roundtime etc.
round is ending :/

EDIT:
------------------
I use it to gungame + dm.
In first map when gungame is on, plugin work perfect.
But after change map i have still timeround etc.

Why ? :/

Last edited by Tramp; 05-07-2007 at 15:59.
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 05-07-2007 , 17:05   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #22

you put the cvar in amxx.cfg?
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Tramp
Senior Member
Join Date: Aug 2005
Old 05-07-2007 , 17:33   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #23

no, but i think this plugin don't like amxx pause & amxx unpause.

If gungamemod start at my server, there will be exec amxx unpause noobjectives.amxx
And if it is stop => amxx pause noobjectives.amxx

And after this puausiing/unpausing plugin dont work perfect :/
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VEN
Veteran Member
Join Date: Jan 2005
Old 05-08-2007 , 04:07   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #24

I'd not recommend to mess with pause/unpase for this plugin unless you fully understand the technique of this plugin and when it's possible to safe pause it and safe unpause it.

Last edited by VEN; 05-08-2007 at 04:15.
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Tramp
Senior Member
Join Date: Aug 2005
Old 05-08-2007 , 09:42   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #25

So that is stupid, i dont want deadmatch or gungamemod 24h :/
There should be simple plugin to stop round timer and that's all.
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VEN
Veteran Member
Join Date: Jan 2005
Old 05-08-2007 , 11:28   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #26

Have you tryed to change no_objectives CVar value and do changelevel?
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Newbie_Tinkz
Member
Join Date: Dec 2006
Location: Singapore
Old 05-25-2007 , 12:00   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #27

Hey ven, is there a plugin whereby round timer hits to 0 ( for no objective maps ) and all alive players are automatically being set on fire but round doesnt end till all players that were set on fire were dead. I'm just wondering if there is.
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VEN
Veteran Member
Join Date: Jan 2005
Old 05-26-2007 , 08:55   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #28

No idea, but you can ask in Suggestion / Requests forums section.
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Newbie_Tinkz
Member
Join Date: Dec 2006
Location: Singapore
Old 05-28-2007 , 06:24   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #29

Ok. But sad nobody could help lol.
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Cheap_Suit
Veteran Member
Join Date: May 2004
Old 05-29-2007 , 10:43   Re: No Objectives v0.3 (+no round timer)
Reply With Quote #30

@ VEN: Im trying to do the opposite thing on the roundtimer. Would it be possible to unhide the round timer after the bomb is planted?
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