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Subplugin Submission [ZP] Addon: A. Human Class[v1.5a]


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Excalibur.007
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Join Date: Sep 2009
Location: Singapore
Old 08-15-2010 , 03:43   [ZP] Addon: A. Human Class[v1.5a]
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Advanced Human Classes

Description:
By default(Unless you edited the file), there is 5 human classes.
- Weapon Specialist[Faster Rate.Of.Fire]
- Medic[Heal/Disinfect]
- Marksman[Lesser recoil]
- Improved Bullet[Damage multiplier]
- Hardened Bullet[Knockback]

CVars(Everything in the " " is the default):
Code:
 
zp_hclass_ROF_*WeaponName* "0.85" - Rate of fire multiplier
zp_hclass_recoil_*WeaponName* "0.8" - Recoil multiplier
zp_hclass_heal_amt "66" - Amt. of HP should be healed.
zp_hclass_disinfect_mindist "300" - The least distance to disinfect zombies(NOT NEMESIS)
zp_hclass_medic_cmd_delay "0.5" - To prevent spamming.
zp_hclass_max_medic "3" - The max numbers of medic to prevent overpowered class
zp_hclass_dmg_multi "1.1" - Damage multiplier
zp_hclass_kbpower_*WeaponName* "10" - Knockback
Instructions on how medic works:
Yes. It's complicated during you first used it.
If you press the fire button, it would heal you if you have 99 HP or below.
If you press the zoom in/out button, it would change the mode of your medkit(knife)
If you press the defuse/plant button, it would disinfect the aimed zombie OR heal the aimed teammate.

Commands:
PHP Code:
Weapon Specialist None
Medic 
Attack button Heal self Altfire Change mode of med kit. | Defuse/Plant button Disinfect aimed zombie/Heal aimed teammate
Marksman 
None
Improved Bullets 
None
Hardened Bullets 
None
 
Open menu
: /hclass
Reset saving current 
class: /hclass_reenable 
Changelog:
PHP Code:
v1.0 Intial Release
v1.1 
Bug fixNo more disinfect during Swarm/Plague mode.
v1.2 Saving of classesa little bug fix that survivor can choose class at plague round.
v1.2a Optimization
v1.3 BETA 
- New class(Just a testoptional)
v1.3a BETA Optimization
v1.3 
Fixed save current class not working
     
Removed "Made by:" I trust you all :)
v1.4 Fixed when not medicknife model is medkit.
v1.5 Round start CVars caching instead of restarting server
     
ZPA supportLook below for ZPA support.
     - 
Support zp_human_health
v1.5a 
Register CZ Bots spawn and take damage
     
attacker != victim 
ZPA SUPPORT
How to use ZPA support:
Open the sma file, In the first few lines, you will see this
PHP Code:
#include < amxmodx >
#include < fakemeta >
#include < hamsandwich >
#include < fun >
#include < zombieplague >
//#include < zombie_plague_advance > 
Change it to this to make it works for ZPA

PHP Code:
#include < amxmodx >
#include < fakemeta >
#include < hamsandwich >
#include < fun >
//#include < zombieplague >
#include < zombie_plague_advance > 

You need the new natives to work(ZPA Supported as well)

http://forums.alliedmods.net/showthread.php?t=119431

Credits:
ot_207 - Recoil Control
fxfighter - Fire Rate Control
Emp` - New AMXX menu system tutorial
Attached Files
File Type: zip models.zip (300.9 KB, 5761 views)
File Type: sma Get Plugin or Get Source (zp_addon_hclass.sma - 7110 views - 15.3 KB)

Last edited by Excalibur.007; 12-31-2010 at 06:34. Reason: 1.5a
Excalibur.007 is offline
Vechta
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Join Date: Jun 2010
Old 08-15-2010 , 03:56   Re: [ZP] Addon: A. Human Class[v1.0]
Reply With Quote #2

Thanks for posting
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jc980
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Join Date: Jan 2010
Location: God is with us...
Old 08-15-2010 , 04:04   Re: [ZP] Addon: A. Human Class[v1.0]
Reply With Quote #3

should be hitman insted of markman, good plugin. i like it.
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Excalibur.007
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Join Date: Sep 2009
Location: Singapore
Old 08-15-2010 , 04:11   Re: [ZP] Addon: A. Human Class[v1.0]
Reply With Quote #4

Hehe. I can't think of any names. :X.

Can I ask one off-topic question?
Which program is the best to record games?
Fraps forces us to use their codec and the filesize is epic!
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jc980
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Join Date: Jan 2010
Location: God is with us...
Old 08-15-2010 , 04:16   Re: [ZP] Addon: A. Human Class[v1.0]
Reply With Quote #5

dxtory software? i used this before. it records full not 30 secs.
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Vechta
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Join Date: Jun 2010
Old 08-15-2010 , 04:16   Re: [ZP] Addon: A. Human Class[v1.0]
Reply With Quote #6

Quote:
Originally Posted by Excalibur.007 View Post
Hehe. I can't think of any names. :X.

Can I ask one off-topic question?
Which program is the best to record games?
Fraps forces us to use their codec and the filesize is epic!
Gamecam v2 or if you want i can make video for the classes ^^
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yokomo
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Join Date: May 2010
Location: Malaysia
Old 08-15-2010 , 10:29   Re: [ZP] Addon: A. Human Class[v1.0]
Reply With Quote #7

I just want to say WOW the second public human classes for ZP4.3. This is cool.

Off topic:
@Vechta -- Gamecam v2 is free or shareware?
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Team-MMG CS1.6 Servers:
✅ MultiMod -- 103.179.44.152:27016
✅ Zombie Plague -- 103.179.44.152:27015
✅ Zombie Escape -- 103.179.44.152:27017
✅ Klassik Kombat -- 103.179.44.152:27018
✅ Boss-Battle -- 103.179.44.152:27019
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Vechta
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Join Date: Jun 2010
Old 08-15-2010 , 10:29   Re: [ZP] Addon: A. Human Class[v1.0]
Reply With Quote #8

Quote:
Originally Posted by yokomo View Post
I just want to say WOW the second public human classes for ZP4.3. This is cool.

Off topic:
@Vechta -- Gamecam v2 is free or shareware?
shareware
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albert123
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Join Date: Mar 2009
Location: VietNam, Hai Phong
Old 08-15-2010 , 12:16   Re: [ZP] Addon: A. Human Class[v1.0]
Reply With Quote #9

Excalibur,you can use ZD Soft game recorder.. I'm using it..very good.
And can we add one or more class in this plugin by editting sma ? I want to add new class with a new ability and extra special weapon for class.
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Excalibur.007
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Join Date: Sep 2009
Location: Singapore
Old 08-15-2010 , 19:14   Re: [ZP] Addon: A. Human Class[v1.0]
Reply With Quote #10

Anybody can edit the file. But not the credits . Thanks for the games recorder. I'll try them and see which is the best.
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