Raised This Month: $51 Target: $400
 12% 

SM CS:S KillStats - 1.1.1


Post New Thread Reply   
 
Thread Tools Display Modes
Noobtastic
Member
Join Date: Nov 2007
Old 11-16-2007 , 13:37   Re: SM CS:S KillStats - 1.1.1
Reply With Quote #231

How would I go about changing some of the commands? For instance, I'd like !damage to simply be damage or stats. Or !killstatsoptions to be settings?

Edit: Never mind, figured it out already .

Great plugin by the way, works fine here.

Last edited by Noobtastic; 11-19-2007 at 07:39.
Noobtastic is offline
urus
Senior Member
Join Date: Jan 2007
Old 11-29-2007 , 21:30   Re: SM CS:S KillStats - 1.1.1
Reply With Quote #232

Big thanks. Good plugin.

And i signed two bugs.

1. New player enter on a server and he don`t select anything in killstats options menu. When he die in killstats damage menu all information about players doubled.

2. Player during round don`t give/receive damage/kill and at the end of round he will see empty killstats damage menu (if CVAR_SHOW_EMPTY_MENUS 0 for example):

Code:
 Kill Stats

0. Exit

Last edited by urus; 11-29-2007 at 21:35.
urus is offline
B00N -.^
Junior Member
Join Date: Dec 2007
Location: @home
Old 12-03-2007 , 11:42   Re: SM CS:S KillStats - 1.1.1
Reply With Quote #233

<3<3<3<3 Killstats
Good Work on that.
I think its even better than all other stats plugins
B00N -.^ is offline
Tekniqal
Senior Member
Join Date: Aug 2006
Old 12-08-2007 , 22:47   Re: SM CS:S KillStats - 1.1.1
Reply With Quote #234

If you still willing to work on this plugin, I found a error recently in my logs:
SM 1781

Code:
L 12/06/2007 - 22:35:21: SourceMod error session started
L 12/06/2007 - 22:35:21: Info (map "de_dust2_winter") (file "errors_20071206.log")
L 12/06/2007 - 22:35:21: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 12/06/2007 - 22:35:21: [SM] Native "Format" reported: Language phrase "world" not found
L 12/06/2007 - 22:35:21: [SM] Displaying call stack trace for plugin "killstats.smx":
L 12/06/2007 - 22:35:21: [SM]   [0]  Line 1248, D:\Remote Filez\css-nuclear fallout\addons\sourcemod\scripting\killstats.sp::CreateDamageString()
L 12/06/2007 - 22:35:21: [SM]   [1]  Line 1561, D:\Remote Filez\css-nuclear fallout\addons\sourcemod\scripting\killstats.sp::CreateDamageTaken()
L 12/06/2007 - 22:35:21: [SM]   [2]  Line 1456, D:\Remote Filez\css-nuclear fallout\addons\sourcemod\scripting\killstats.sp::GenerateOutputRoundStats()
L 12/06/2007 - 22:35:21: [SM]   [3]  Line 1344, D:\Remote Filez\css-nuclear fallout\addons\sourcemod\scripting\killstats.sp::DisplayPlayerRoundStats()
L 12/06/2007 - 22:35:21: [SM]   [4]  Line 731, D:\Remote Filez\css-nuclear fallout\addons\sourcemod\scripting\killstats.sp::EventPlayerDeath()
L 12/06/2007 - 23:02:51: Error log file session closed.
__________________
Tekniqal is offline
Bloodlvst
Senior Member
Join Date: Jul 2007
Old 12-10-2007 , 13:12   Re: SM CS:S KillStats - 1.1.1
Reply With Quote #235

Deception, wondering if you have plans for either of these:

1) Making menu stats and chat stats individual. Example: right now, I have everything working in my menu stats perfectly (cvar set to headshot only, etc). But the chat stats are also headshot only, but for people using chat stats I want them to have hit details. Is there any way you could add this?

2) The headshot only is a bit bugged. I tweaked the damagestrings.txt to make it appear to be correct, but it's a bit bugged. Like I said, it's set to headshot only, but it shows a HS for any head hit. It'd be great if you could add an option so it only shows HS if the killing blow is a headshot.

Thanks in advance for your consideration.
__________________
Quote:
skywalker: I have cs source client 5 how to upgrade to client 7
BAILOPAN: oh
Bloodlvst is offline
disconnect81
Senior Member
Join Date: Jul 2006
Location: Ottawa, ON, Canada
Old 05-20-2008 , 07:32   Re: SM CS:S KillStats - 1.1.1
Reply With Quote #236

Very nice plugin, Im giving it a try today. One thing I noticed, it seems to display the amount of health remaining, is there a cvar to disable this?

Thanks
disconnect81 is offline
disconnect81
Senior Member
Join Date: Jul 2006
Location: Ottawa, ON, Canada
Old 05-22-2008 , 16:57   Re: SM CS:S KillStats - 1.1.1
Reply With Quote #237

Also, would this work on DODS?
disconnect81 is offline
<SK> LittleD
New Member
Join Date: Jun 2008
Old 06-23-2008 , 12:38   Re: SM CS:S KillStats - 1.1.1
Reply With Quote #238

this is great i have been looking for this for a while know and i finnaly found it
good job
<SK> LittleD is offline
Oceed
New Member
Join Date: Jul 2008
Old 07-11-2008 , 09:17   Re: SM CS:S KillStats - 1.1.1
Reply With Quote #239

Hi I'm new to these forums and loved the idea of this Plug-in looks like a lot of dedicated work has gone into this.

Now my question after all the brown tonguing


Is there a set of instructions on the install ? I followed the info on the first thread/post. But it doesn't give any info on where I put the config file?

All other mods/plug-ins config files end in .cfg this one is .txt,

so any help appreciated, also is this just for CS:S ? or can it be made to work with other source mods ? I currently play Jailbreak source http://www.jailbreaksource.com/ and would love something like this in there too, the developers of the mod are really nice peeps and Im sure they can provide answer to questions should it be possible


Thanks in advance
Oceed is offline
zerak
Senior Member
Join Date: Feb 2008
Old 07-13-2008 , 18:50   Re: SM CS:S KillStats - 1.1.1
Reply With Quote #240

If you issue !damage or !killstats several times during one round it will replicate stats (guess it is the first one/zero element)

ex.

Killed:
zerak (1 chest ...)
zerak (1 chest ...)

Damged:
bailopan (2 arms)
bailopan (2 arms)

Damage taken:
red (1 leg)
red (1 leg)
zerak is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:03.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode