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Advanced Team Attack Control


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Tramp
Senior Member
Join Date: Aug 2005
Old 10-26-2007 , 13:17   Re: Advanced Team Attack Control
Reply With Quote #241

There is a bug, when i give forgive, player is slayed
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Derek
Senior Member
Join Date: Sep 2007
Old 10-28-2007 , 20:25   Re: Advanced Team Attack Control
Reply With Quote #242

Any chance of releasing it tonight?
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 10-29-2007 , 06:57   Re: Advanced Team Attack Control
Reply With Quote #243

Every time I sit down and try to get the package all set for release something keeps coming up (because it works, it's stable, and it's ready for the release), I need to completely rewrite my first post (long long long changelog list as well as instructions on updating and update to installing and additions to the credits)

So...sometime this week is what I'm aiming for.
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lamdacore
Member
Join Date: Aug 2005
Old 10-29-2007 , 11:57   Re: Advanced Team Attack Control
Reply With Quote #244

woahh I'm looking forward to it
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 11-02-2007 , 06:35   Re: Advanced Team Attack Control
Reply With Quote #245

I'm really really pissed at this, but I have found another bug...a repeat of a bug I thought I had fixed (and as far as I can tell doesn't create any stability issues). But it pissed me off finding it >.<. I think it has something to do with my output set up...the only way I can be sure is if I restart my server...so...yeah I'm REALLY pissed off at this, I was hoping to get a release by the end of this week, now I get to go bug hunting on a non-erroneous bug...fun. it's a nasty bug honestly.
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Last edited by FlyingMongoose; 11-02-2007 at 23:54.
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lamdacore
Member
Join Date: Aug 2005
Old 11-13-2007 , 03:22   Re: Advanced Team Attack Control
Reply With Quote #246

any progresses hunting this nasty bug?
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FlyingMongoose
Veteran Member
Join Date: Mar 2004
Old 11-13-2007 , 06:38   Re: Advanced Team Attack Control
Reply With Quote #247

Well, I have found an erroneous bug but I'm unsure as to whether it has an impact on this strange output bug. Also, I'm persistently having the: "Lost connection to steam" or "Lost connection to VAC Servers" problem on my computer, and this is making thorough testing very difficult.
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FlyingMongoose
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Join Date: Mar 2004
Old 11-21-2007 , 19:26   Re: Advanced Team Attack Control
Reply With Quote #248

I'd like to point out the release of insurgency beta 2 will *not* delay the release of ATAC 2.0 any longer, though it will mean a later package will include "insurgency support" for karma. And also, after so many months of saying the same thing (only 1 bug left), guess what...only 1 bug left...and it's a missing translation phrase, now the weekend and week is a bit too busy for me to really be able to do...any developing of anything....sorry, but I'll see what I can do next week...(no promises) But I can point out that 2.0 will work with insurgency, even with kill based karma, but no expanded punishments are supported (for now), from what I'm told teleport SHOULD work now, but slay based things might not, so uberslap is a no so basically non-slay based punishments and kill based karma should work.
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Last edited by FlyingMongoose; 11-21-2007 at 19:29.
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doa
Member
Join Date: Nov 2007
Old 11-26-2007 , 18:17   Re: Advanced Team Attack Control
Reply With Quote #249

Can someone please assist me?

How do I enable beacon as a punishment in the punish-/forgive-menu?
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Tekniqal
Senior Member
Join Date: Aug 2006
Old 11-26-2007 , 20:22   Re: Advanced Team Attack Control
Reply With Quote #250

Quote:
Originally Posted by doa View Post
Can someone please assist me?

How do I enable beacon as a punishment in the punish-/forgive-menu?
beacon isnt created yet for ATAC
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