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Subplugin Submission [ZP] Addon: A. Human Class[v1.5a]


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DeLiriuM
Senior Member
Join Date: Dec 2006
Old 12-15-2010 , 10:23   Re: [ZP] Addon: A. Human Class[v1.5][v1.6 Beta]
Reply With Quote #91

If only someone could convert TF2 medic for cs 1.6
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IbaneZ
Senior Member
Join Date: May 2009
Old 12-15-2010 , 19:26   Re: [ZP] Addon: A. Human Class[v1.5][v1.6 Beta]
Reply With Quote #92

fatal error 100: cannot read from file: zombieplague

I installed new natives
Online compiler shows the same error
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jc980
Veteran Member
Join Date: Jan 2010
Location: God is with us...
Old 12-16-2010 , 01:46   Re: [ZP] Addon: A. Human Class[v1.5][v1.6 Beta]
Reply With Quote #93

You need the new natives to work(ZPA Supported as well)
http://forums.alliedmods.net/showthread.php?t=119431

READ DESCRIPTION. you also need the zombieplague.sma and use it too. otherwise the natives wont work properly. or maybe wrong directory of files...
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Vantri
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Join Date: Jul 2010
Old 12-29-2010 , 07:33   Re: [ZP] Addon: A. Human Class[v1.5][v1.6 Beta]
Reply With Quote #94

L 12/29/2010 - 04:591: [AMXX] Displaying debug trace (plugin "zp_addon_hclass.amxx")
L 12/29/2010 - 04:591: [AMXX] Run time error 10: native error (native "zp_get_user_zombie")
L 12/29/2010 - 04:591: [AMXX] [0] zp_addon_hclass.sma::fw_TakeDamage_Post (line 447)

hm? (running zombie plague with new natives)
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Excalibur.007
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Join Date: Sep 2009
Location: Singapore
Old 12-29-2010 , 18:48   Re: [ZP] Addon: A. Human Class[v1.5][v1.6 Beta]
Reply With Quote #95

I saw the thing you posted at the new natives thread. I posted something there.
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Vantri
Junior Member
Join Date: Jul 2010
Old 12-29-2010 , 20:50   Re: [ZP] Addon: A. Human Class[v1.5][v1.6 Beta]
Reply With Quote #96

so no errors now but damage multiplier doesn't work at all (like before) ... tested but damage is the same
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Excalibur.007
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Join Date: Sep 2009
Location: Singapore
Old 12-31-2010 , 06:23   Re: [ZP] Addon: A. Human Class[v1.5][v1.6 Beta]
Reply With Quote #97

Don't try with bots btw. The damage doesn't work with them I think. I remember i made my first zombie class which does something to damage. It works for human but not for bots. Needs to use RegisterHamFromEntity to make it work I think (As shown in ZP 4.3 source code)

1.6 removed as models doesn't work with it.

Last edited by Excalibur.007; 12-31-2010 at 06:28.
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unforcer
Senior Member
Join Date: Feb 2009
Old 01-08-2011 , 15:37   Re: [ZP] Addon: A. Human Class[v1.5a]
Reply With Quote #98

Error: Undefined symbol "zp_set_victim_knockback" on line 478
1 Error
I can not compile it ...
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CSO-fag
Senior Member
Join Date: May 2010
Location: Indonesia, South Jakarta
Old 01-08-2011 , 19:59   Re: [ZP] Addon: A. Human Class[v1.5a]
Reply With Quote #99

wtf, why i cant download the amxx? even manual compile it?
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1. [ZP] Zombie Ambience
[IMG]http://img714.**************/img714/9589/12013gd1w.gif[/IMG]
Adding more Link
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DonKisgot
Senior Member
Join Date: Dec 2010
Old 01-10-2011 , 13:50   Re: [ZP] Addon: A. Human Class[v1.5a]
Reply With Quote #100

Do You Know That This Plugin Makes İnsane Lag İn Server ?
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