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AssKicR
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Join Date: Mar 2004
Location: Norway-Europe(GTM+1)
Old 04-25-2004 , 17:45  
Reply With Quote #11

Quote:
Originally Posted by mahnsawce
That still won't work...

Player models are stored like normal models now (ie: models/player/soldier/soldier.mdl) not like the keyvalues were previously stored (ie: "alien1"). I highly suggest just using my iuser3 method, that way it would work cross-version, between 2.0 and 3.0.
ye i see it... gimme a sec to update it a litte

Edit: here we go
Another Edit: mahnsawce... can you take a look at nshelpers.inc and check if you see anything else i might have done wrong

Code:
stock ns_getclass(id) {     if ( ns_getteam(id)!=MARINES && ns_getteam(id)!=ALIENS ) return CLASS_NOTEAM     if (entity_get_int(id,EV_INT_deadflag)) return CLASS_DEAD     new iuser3 = entity_get_int(id,EV_INT_iuser3)         if (iuser3 == 1) {         if (ns_getmask(id,MASK_HEAVYARMOR)) return CLASS_HEAVY         if (ns_getmask(id,MASK_JETPACK)) return CLASS_JETPACK         return CLASS_MARINE     }     if (iuser3 == 2) return CLASS_COMMANDER     if (iuser3 == 3) return CLASS_SKULK     if (iuser3 == 4) return CLASS_GORGE     if (iuser3 == 5) return CLASS_LERK     if (iuser3 == 6) return CLASS_FADE     if (iuser3 == 7) return CLASS_ONOS     if (iuser3 == 8) return CLASS_GESTATE     return 0 }
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QwertyAccess
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Join Date: Feb 2004
Location: Enjiru Layer
Old 04-25-2004 , 18:19  
Reply With Quote #12

yay it works
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AssKicR
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Old 04-25-2004 , 18:43  
Reply With Quote #13

weeeeeeeeeeeeee.. GO ME

*cough* and mahnsawce *cough*
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QwertyAccess
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Old 04-25-2004 , 18:46  
Reply With Quote #14

Quote:
*cough* and mahnsawce *cough*
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mahnsawce
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Join Date: Apr 2004
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Old 04-25-2004 , 18:55  
Reply With Quote #15

lol

I didn't see any other problems with your stocks off hand, as you asked me to look through them, however, there could be a potential for conflict on the recent MVM maps, since your stocks check the pev->team field, rather than class of player when it does various actions (such as changing ammunition).
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AssKicR
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Old 04-25-2004 , 19:06  
Reply With Quote #16

ye you have a point there...
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Chester
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Old 02-01-2005 , 23:29  
Reply With Quote #17

im not sure if this an old topic or not but its compiling for me...

can you fix this?
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XxAvalanchexX
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Old 02-02-2005 , 01:23  
Reply With Quote #18

As he said in the original post, you need nshelpers.inc, which means you will need to manually compile it.
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Chester
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Old 02-02-2005 , 11:33  
Reply With Quote #19

Quote:
As he said in the original post, you need nshelpers.inc, which means you will need to manually compile it.
um, well, i got nshelpers.inc but how do i "manually" compile the amx_eject?
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Chester
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Old 02-06-2005 , 22:35  
Reply With Quote #20

....

I still dont understand what you mean by compiling it with nshelpers.ini, can someone help me out here?
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