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[EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)


  
 
 
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V10
Senior Member
Join Date: Jan 2010
Location: Russia
Old 03-21-2010 , 09:55   [EXTENSION] [L4D2] 8+ players Bug Fixes (1.0.2)
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This extension try fix next bugs on server have more than 8 players:
1) Survivor finale score bug
2) Charger stop bug
3) Witch incorrect player attack

Changelog
1.0.2
- Fixed offset for WitchAttack->m_iAttackCharacterNumber (windows only).
- Fixed Sacrifice campaign score calculating(Valve bug). Thanks for spumer
1.0.1
- Fixed signatures and offsets for last update.
- Recompiled with latest L4D2-SDK.
1.0.0.8
- Fixed problem with catch events. Refixed "Survivor finale score bug".
1.0.0.7
- Fixed linux crash.
1.0.0.6b
- Correct function SurvivorMultiplier difference on Win\*nix (required for Win servers)
1.0.0.5b
- Fixed compatiblity with DLC The Passing.
1.0.0.3b
- Fixed error on events handling.
1.0.0.2b
- Fixed incompatibility with OnPummelEnd signature on Windows servers.
1.0.0.1b
- Fixed witch crash on Linux servers.


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See also other my extensions and plugins fixes 8+ bugs:
- [L4D2] Infected Fix Spawn
- [L4D2] Defibrillator Bug Fix
- [L4D2] Upgrade packs BUG FIX
- [L4D2] 8+ players Bug Fixes
Attached Files
File Type: zip l4d2_bugfixes.src.zip (32.5 KB, 5475 views)
File Type: zip l4d2_bugfixes.zip (57.5 KB, 14653 views)
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Last edited by V10; 08-06-2013 at 07:10. Reason: fix windows version string for 1.2
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