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[L4D & L4D2] Missile System


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Elektramode
Senior Member
Join Date: Mar 2010
Old 09-24-2010 , 16:01   Re: [L4D & L4D2] Missile System
Reply With Quote #11

could u also add so admins can give themselves and others points
Elektramode is offline
stufz
Member
Join Date: Jan 2010
Old 09-24-2010 , 20:23   Re: [L4D & L4D2] Missile System
Reply With Quote #12

hey Pan - can we get a summary of what the changes are ?

looks to be heavily missiled up
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blitzzz
Member
Join Date: Mar 2010
Old 09-25-2010 , 04:02   Re: [L4D & L4D2] Missile System
Reply With Quote #13

Yes. Can u also add a cvar to prevent damage to survivors? They get killed in a single shot if someone friendly fire
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 09-25-2010 , 05:07   Re: [L4D & L4D2] Missile System
Reply With Quote #14

Quote:
Originally Posted by blitzzz View Post
Yes. Can u also add a cvar to prevent damage to survivors? They get killed in a single shot if someone friendly fire
Thank you , I will do it later.
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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 09-25-2010 , 06:35   Re: [L4D & L4D2] Missile System
Reply With Quote #15

@Left4dead 2 Version:

1. I added a chat command to show the players how this plugin works. Simply type !miss_help in the chat. I have set the killed_amount value to "20".
2. I removed the gamemode check. This version works in all gamemodes.

PHP Code:
    PrintToChat(client"[MISS] Owners of a SHOTGUN can use 3 missile types.\nFor every 20 killed infected you get 1 missile.");
    
PrintToChat(client"[MISS] Miss1 = Gren. Launcher. Stand still, Press USE and shoot.\nMiss2 = Automatic Tracking Missile. DUCK and press USE while firing");
    
PrintToChat(client"[MISS] Miss3 = Laserguided. Laser-Guided Missile.\nYou must be walking, press USE and shoot.\n Missile follows your mouse during flight"); 
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_missile.sp - 492 views - 33.0 KB)

Last edited by Skorpion1976; 09-25-2010 at 06:41.
Skorpion1976 is offline
panxiaohai
Senior Member
Join Date: Mar 2010
Old 09-25-2010 , 09:42   Re: [L4D & L4D2] Missile System
Reply With Quote #16

Quote:
Originally Posted by Skorpion1976 View Post
@Left4dead 2 Version:

1. I added a chat command to show the players how this plugin works. Simply type !miss_help in the chat. I have set the killed_amount value to "20".
2. I removed the gamemode check. This version works in all gamemodes.

PHP Code:
    PrintToChat(client"[MISS] Owners of a SHOTGUN can use 3 missile types.\nFor every 20 killed infected you get 1 missile.");
    
PrintToChat(client"[MISS] Miss1 = Gren. Launcher. Stand still, Press USE and shoot.\nMiss2 = Automatic Tracking Missile. DUCK and press USE while firing");
    
PrintToChat(client"[MISS] Miss3 = Laserguided. Laser-Guided Missile.\nYou must be walking, press USE and shoot.\n Missile follows your mouse during flight"); 
Thank you very much.
panxiaohai is offline
dunkin84
Junior Member
Join Date: Sep 2010
Old 09-27-2010 , 22:23   Re: [L4D & L4D2] Missile System
Reply With Quote #17

hi..hmmm could u also add for all sniper too? plus scout and awp? it be like the terren ghost from starcraft =D
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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 09-28-2010 , 12:13   Re: [L4D & L4D2] Missile System
Reply With Quote #18

Because of too many crashes on our 9vs9 server we had to take it off. The server crashed 5-7x every day. Please fix the compiler warnings, maybe they have something to do with the crashes. We really love this plugin but itīs causing more trouble than there is fun. Also the server lags when you shoot the first missile.
Skorpion1976 is offline
panxiaohai
Senior Member
Join Date: Mar 2010
Old 09-29-2010 , 01:50   Re: [L4D & L4D2] Missile System
Reply With Quote #19

Quote:
Originally Posted by Skorpion1976 View Post
Because of too many crashes on our 9vs9 server we had to take it off. The server crashed 5-7x every day. Please fix the compiler warnings, maybe they have something to do with the crashes. We really love this plugin but itīs causing more trouble than there is fun. Also the server lags when you shoot the first missile.
Thank you , I will do more test to fix the crash problem.
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dunkin84
Junior Member
Join Date: Sep 2010
Old 09-29-2010 , 09:40   Re: [L4D & L4D2] Missile System
Reply With Quote #20

make for snipers pls
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