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FF2 Freak Fortress 2 1.10.14 Released


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Wliu
Veteran Member
Join Date: Apr 2013
Old 02-11-2014 , 15:26   Re: FF2 1.0.8 Released (and 1.9.0 betas)
Reply With Quote #181

All you have to do in any file that wants to implement Debug is #include <freak_fortress_2.inc> and Debug(1, "message").
(The 1 isn't needed if you're not using the newest version of freak_fortress_2.inc)
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Research
SourceMod Donor
Join Date: Nov 2011
Old 02-13-2014 , 00:49   Re: FF2 1.0.8 Released (and 1.9.0 betas)
Reply With Quote #182

OK I finally success modify my multimod but I need some option
if nextmap isn't vsh_, charset vote disable
that vote always appear when nextmap is slender_, szf_, dm_, whatever_
but I don't want and can't play ff2 in that maps
please add cvar disable vote or auto disable charset vote
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hamza47sohail
Senior Member
Join Date: Jan 2014
Old 02-20-2014 , 16:25   Re: FF2 1.0.8 Released (and 1.9.0 betas)
Reply With Quote #183

Quote:
Originally Posted by Research View Post
OK I finally success modify my multimod but I need some option
if nextmap isn't vsh_, charset vote disable
that vote always appear when nextmap is slender_, szf_, dm_, whatever_
but I don't want and can't play ff2 in that maps
please add cvar disable vote or auto disable charset vote
You can create map specific cfg files that disable FF2 on those maps.
Please correct me if I am wrong.

Also;

Why was checkFirstHale removed?
Does it matter if I re add it from 1.07 or something.
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Last edited by hamza47sohail; 02-20-2014 at 16:26.
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Wliu
Veteran Member
Join Date: Apr 2013
Old 02-20-2014 , 18:05   Re: FF2 1.0.8 Released (and 1.9.0 betas)
Reply With Quote #184

Quote:
Originally Posted by hamza47sohail View Post
You can create map specific cfg files that disable FF2 on those maps.
Please correct me if I am wrong.

Also;

Why was checkFirstHale removed?
Does it matter if I re add it from 1.07 or something.
It was removed because it was fixing a fixed bug. I don't recommend you re-add it because then you'll experience broken first bosses again.
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KniL
Senior Member
Join Date: Jun 2012
Old 02-20-2014 , 18:32   Re: FF2 1.0.8 Released (and 1.9.0 betas)
Reply With Quote #185

I'm recieving this in the errors logs (1.9.0 beta 9-1)

Code:
L 02/20/2014 - 20:23:19: [freak_fortress_2.smx] [FF2] Couldn't load SDK functions (CTFPlayer::RemoveWearable). SDK call failed.
And obviously the boss appear with hats.
Can someone tell me if is common issue or it's another problem?

Last edited by KniL; 02-20-2014 at 18:33.
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xerox_i_
Member
Join Date: Mar 2013
Old 02-20-2014 , 21:25   Re: FF2 1.0.8 Released (and 1.9.0 betas)
Reply With Quote #186

sir Wliu whats happened to FlareJumps and Mantreads? have anyways to fix these 2 things?
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hamza47sohail
Senior Member
Join Date: Jan 2014
Old 02-20-2014 , 23:06   Re: FF2 1.0.8 Released (and 1.9.0 betas)
Reply With Quote #187

Quote:
Originally Posted by xerox_i_ View Post
sir Wliu whats happened to FlareJumps and Mantreads? have anyways to fix these 2 things?
You can import them from 1.07
They are attributes with the corresponding Item Index value.

re-compile and have fun!
Add me on steam if more problems.
Go to my site and get my steam.
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hamza47sohail
Senior Member
Join Date: Jan 2014
Old 02-20-2014 , 23:09   Re: FF2 1.0.8 Released (and 1.9.0 betas)
Reply With Quote #188

Quote:
Originally Posted by KniL View Post
I'm recieving this in the errors logs (1.9.0 beta 9-1)

Code:
L 02/20/2014 - 20:23:19: [freak_fortress_2.smx] [FF2] Couldn't load SDK functions (CTFPlayer::RemoveWearable). SDK call failed.
And obviously the boss appear with hats.
Can someone tell me if is common issue or it's another problem?
SM version?
Make sure its up to date.

If it is than re install SM
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Last edited by hamza47sohail; 02-20-2014 at 23:10.
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KniL
Senior Member
Join Date: Jun 2012
Old 02-21-2014 , 02:25   Re: FF2 1.0.8 Released (and 1.9.0 betas)
Reply With Quote #189

Quote:
Originally Posted by hamza47sohail View Post
SM version?
Make sure its up to date.

If it is than re install SM
I have 1.5.2, I think it's ok? or I need a 1.5.3 Snapshot?
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Research
SourceMod Donor
Join Date: Nov 2011
Old 02-21-2014 , 08:10   Re: FF2 1.0.8 Released (and 1.9.0 betas)
Reply With Quote #190

Quote:
Originally Posted by KniL View Post
I have 1.5.2, I think it's ok? or I need a 1.5.3 Snapshot?
You need update sm. use 1.5.3 or 1.6.0 newest version
http://www.sourcemod.net/snapshots.php
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