Hey, guys.
I'm trying to run a server on two different public ips but it's not working.
I've already done the necessary NAT port forwarding for this to work, but when I connect the console doesn't print any connection-related errors.
game console:
PHP Code:
] connect 186.207.128.90:27017; password 2023
**** Unable to localize '#matchdraft_phase_action_wait' on panel 'id-map-draft-phase-wait'
**** Unable to localize '#DemoPlayback_Restart' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Back' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Pause' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Slow' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Play' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Fast' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#DemoPlayback_Next' on panel descendant of 'HudDemoPlayback'
**** Unable to localize '#Panorama_CSGO_Spray_Cursor_Hint' on panel 'RosettaInfoText'
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_LOADINGSCREEN
Connecting to public(186.207.128.90:27017) ...
Server using 'friends' lobbies, requiring pw yes, lobby id ffffffffffffffff
ChangeGameUIState: CSGO_GAME_UI_STATE_LOADINGSCREEN -> CSGO_GAME_UI_STATE_INGAME
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'MMStatus'
ChangeGameUIState: CSGO_GAME_UI_STATE_INGAME -> CSGO_GAME_UI_STATE_MAINMENU
PNG load error Interlace handling should be turned on when using png_read_image
In the server console, when I connect, it reports these lines and then loads the server again as it started.
server console:
PHP Code:
L 05/03/2023 - 08:53:20: World triggered "Round_Start"
-> Reservation cookie f660184dc590f713: reason [R] Connect from 130.103.144.92:27005
L 05/03/2023 - 08:53:32: server_cvar: "nextlevel" "de_mirage"