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Gas 1.0.107 Updated 11 October 2009


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INsane_dod
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Join Date: Mar 2008
Old 07-19-2008 , 19:06   Re: Gas
Reply With Quote #11

Gas attack! When I am finished the MOH Ver 5 hud I am having a go at this

Thanks Dog!
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Unrealomega
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Join Date: May 2008
Old 07-20-2008 , 00:20   Re: Gas
Reply With Quote #12

I can't seem to get the gas to work when the admin cvar is enabled. I have root access too! Plus, it would be nice to have a method to enable and disable the plugin. It's an awesome plugin, none-the-less.
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wing_hk
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Join Date: Jun 2008
Old 07-20-2008 , 06:55   Re: Gas
Reply With Quote #13

Quote:
Originally Posted by strontiumdog View Post
@wing_hk: I'll take a look, but it uses a point_hurt, which does have target filters but I've never had any success getting them to work...
According to VALVe's wiki, it hurts ALL entities in its radius...
Yes I'd really expect your next release. Coz otherwise the gas just make a barrier for teammate and become pointless to use.
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MoggieX
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Join Date: Aug 2007
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Old 07-20-2008 , 16:22   Re: Gas
Reply With Quote #14

Screenies, video ?

Sounds cool and installing anyways :-)

Matt
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MoggieX
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Join Date: Aug 2007
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Old 07-20-2008 , 16:42   Re: Gas
Reply With Quote #15

Does nothing in CS:Source, says its loaded, sm_gas is an unknown command and the apparent output is nil, no errors reported in the console or the logs

Matt
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strontiumdog
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Join Date: Jan 2007
Location: BC, Canada
Old 07-20-2008 , 21:13   Re: Gas
Reply With Quote #16

You made me get my CSS server up and running again.
I installed it with SM 1.1.0.r2356 and the plugin worked fine.

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strontiumdog
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Old 07-20-2008 , 23:01   Re: Gas
Reply With Quote #17

This is the gas cloud in DoDS



and this is in CSS

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Daeth111
Junior Member
Join Date: Apr 2008
Old 07-21-2008 , 01:21   Re: Gas
Reply With Quote #18

I get on my CS:S Server an error:
L 07/21/2008 - 07:22:18: [SM] Native "IsPlayerAlive" reported: Invalid client index 0
L 07/21/2008 - 07:22:18: [SM] Displaying call stack trace for plugin "sm_gas.smx":
L 07/21/2008 - 07:22:18: [SM] [0] Line 98, /home/groups/alliedmodders/forums/files/2/4/5/7/3/28972.attach::Gas()

when i type !gas ingame the number of gas attacks are displayed in the chat window, but in the ocnsole stays "Unknown command sm_gas". So ingame nothing happens

Hope u can help me.

Oh and i was alive^^
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Last edited by Daeth111; 07-21-2008 at 01:36.
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curlefry
Senior Member
Join Date: Jun 2008
Location: Georgia, USA
Old 07-21-2008 , 14:22   Re: Gas
Reply With Quote #19

Looks sweet. I'll put it up in a minute. XD

Anyone got screens of what it looks like on TF2?

EDIT: I think after adding this plugin, my server doesn't show VAC secured anymore.
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Last edited by curlefry; 07-21-2008 at 15:18.
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strontiumdog
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Join Date: Jan 2007
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Old 07-21-2008 , 19:11   Re: Gas
Reply With Quote #20

Hmm according to HLSW, it is!

This is a new test version with the friendly fire stuff.
It does this:

If FF is on, it runs the usual gas point_hurt that will kill everyone who goes into the gas cloud.

If FF is off, it runs my own version of point_hurt, which checks to see which team you're on, and if you are within 250 units before killing you (I'll do the health reduction stuff when I finish it). I've run it on CSS, DoDS and TF2 and runs fine. Make sure you have a version of SourceMod newer than r2356 especially if you are running TF2 (or your server will crash when it tries to kill the player)

I think I have covered everything, but it's a test version! Let me know if it works any better
Attached Files
File Type: sp Get Plugin or Get Source (sm_gas.sp - 693 views - 11.9 KB)
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