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[L4D & L4D2] Stuck Zombie Melee Fix


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egor1908
Veteran Member
Join Date: Sep 2009
Old 09-22-2009 , 08:19   Re: [L4D] Stuck Zombie Melee Fix
Reply With Quote #21

Quote:
Originally Posted by AtomicStryker View Post
'Not working' how. It should be fairly reliable.
I put this plugin in my "plugins" folder, and unhittable zombies acts like they allways do..

UPD: When i hit them. Aiming at them while melee doesnt help.

Last edited by egor1908; 09-22-2009 at 15:54.
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AtomicStryker
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Join Date: Apr 2009
Location: Teutonia!!
Old 09-22-2009 , 12:47   Re: [L4D] Stuck Zombie Melee Fix
Reply With Quote #22

You probably misunderstood how this works. This does not _melee_ stuck zombies. It doesnt even work like melee (with the huge area of effect, AOE). You have to melee as you AIM DIRECTLY on a stuck zombie, twice, and it will die.
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DiRgE
Member
Join Date: Jul 2009
Old 09-22-2009 , 15:52   Re: [L4D] Stuck Zombie Melee Fix
Reply With Quote #23

09/22/2009 - 15:19:11: [SM] Native "GetEntPropVector" reported: Entity 234 is invalid
L 09/22/2009 - 15:19:11: [SM] Displaying call stack trace for plugin "l4d_stuckzombiemeleefix.smx":
L 09/22/2009 - 15:19:11: [SM] [0] Line 147, /home/groups/alliedmodders/forums/files/5/2/2/3/3/49766.attach::GetEntityAbsOrigin()
L 09/22/2009 - 15:19:11: [SM] [1] Line 112, /home/groups/alliedmodders/forums/files/5/2/2/3/3/49766.attach::CheckForMovement()
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egor1908
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Join Date: Sep 2009
Old 09-22-2009 , 15:53   Re: [L4D] Stuck Zombie Melee Fix
Reply With Quote #24

Quote:
Originally Posted by AtomicStryker View Post
You have to melee as you AIM DIRECTLY on a stuck zombie, twice, and it will die.
I did not misunderstood this.
I were aiming at the stuck zombie while melee, it did not die even after 4 hits.
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AtomicStryker
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Join Date: Apr 2009
Location: Teutonia!!
Old 10-06-2009 , 06:08   Re: [L4D] Stuck Zombie Melee Fix
Reply With Quote #25

It works as long you have an after-CC version of Sourcemod.

@DiRgE
Fixed that log error in 1.0.2
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AtomicStryker
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Join Date: Apr 2009
Location: Teutonia!!
Old 10-27-2009 , 16:36   Re: [L4D] Stuck Zombie Melee Fix
Reply With Quote #26

Added 1.0.3 which checks for the zombie entity still being a zombie after 2 seconds .. shouldnt happen too often, but happens
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AtomicStryker
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Join Date: Apr 2009
Location: Teutonia!!
Old 11-20-2009 , 11:53   Re: [L4D & L4D2] Stuck Zombie Melee Fix
Reply With Quote #27

Is fully compatible with L4D2
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psychonic

BAFFLED
Join Date: May 2008
Old 12-14-2009 , 19:57   Re: [L4D & L4D2] Stuck Zombie Melee Fix
Reply With Quote #28

@AtomicStryker

Even though I find it highly unlikely that running a 64-person l4d/2 server (stably) is possible, this should be MAXPLAYERS+1 ;)

PHP Code:
new bool:MeleeDelay[MAXPLAYERS]; 
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dacomb
Senior Member
Join Date: Oct 2009
Old 12-18-2009 , 03:58   Re: [L4D & L4D2] Stuck Zombie Melee Fix
Reply With Quote #29

Hey there AtomicStryker,
I keep getting this error on one of my L4D2 servers.
I don't seem to get it on the other one I have though and it has more mods than this one...
Is this something I would worry about?

Thanks!

Code:
L 12/18/2009 - 04:09:32: SourceMod error session started
L 12/18/2009 - 04:09:32: Info (map "c1m2_streets") (file "errors_20091218.log")
L 12/18/2009 - 04:09:32: [SM] Plugin encountered error 15: Array index is out of bounds
L 12/18/2009 - 04:09:32: [SM] Displaying call stack trace for plugin "l4d_stuckzombiemeleefix.smx":
L 12/18/2009 - 04:09:32: [SM]   [0]  Line 33, /home/groups/alliedmodders/forums/files/5/2/2/3/3/49766.attach::HookSound_Callback()
L 12/18/2009 - 04:09:35: [SM] Plugin encountered error 15: Array index is out of bounds
L 12/18/2009 - 04:09:35: [SM] Displaying call stack trace for plugin "l4d_stuckzombiemeleefix.smx":
L 12/18/2009 - 04:09:35: [SM]   [0]  Line 33, /home/groups/alliedmodders/forums/files/5/2/2/3/3/49766.attach::HookSound_Callback()
L 12/18/2009 - 04:09:36: [SM] Plugin encountered error 15: Array index is out of bounds
L 12/18/2009 - 04:09:36: [SM] Displaying call stack trace for plugin "l4d_stuckzombiemeleefix.smx":
L 12/18/2009 - 04:09:36: [SM]   [0]  Line 33, /home/groups/alliedmodders/forums/files/5/2/2/3/3/49766.attach::HookSound_Callback()
L 12/18/2009 - 04:15:29: Error log file session closed.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 12-18-2009 , 04:03   Re: [L4D & L4D2] Stuck Zombie Melee Fix
Reply With Quote #30

Odd. Fixed.
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