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Tickrate enabler


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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 07-29-2015 , 08:01   Re: Tickrate enabler
Reply With Quote #51

Quote:
Originally Posted by claudiuhks View Post
Do you take this as a fraud?
Yes. Change hosts, remove SMAC, or see if you can pay them more money for 100 tick.
They're allocating you a fixed set of resources, using SMAC's anti-wallhack module at 100 tick is clearly exceeding that limit.
Maliciously using additional resources (as it would be if you forced the tickrate to 100 despite the limit they have imposed) would almost certainly be a violation of their ToS.
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 07-29-2015 , 12:04   Re: Tickrate enabler
Reply With Quote #52

This plugin was made to work with games that do not allow -tickrate command line. I can't help to feel that using it with the built in ones wouldn't provide the desired results.

I might be able to compile it for you, but do you really wanna risk losing your host over something like this?
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claudiuhks
Yam Inside®™℠
Join Date: Jan 2010
Location: Living Randomly
Old 08-01-2015 , 04:59   Re: Tickrate enabler
Reply With Quote #53

Quote:
Originally Posted by Spirit_12 View Post
This plugin was made to work with games that do not allow -tickrate command line. I can't help to feel that using it with the built in ones wouldn't provide the desired results.

I might be able to compile it for you, but do you really wanna risk losing your host over something like this?
Got it working.
And finally got familiarized with compiling Source plug-ins.
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ocwoody
AlliedModders Donor
Join Date: Nov 2010
Location: huh
Old 09-17-2015 , 21:13   Re: Tickrate enabler
Reply With Quote #54

Can anyone recompile Didrole's tick rate enabler for the new CSS update released?

http://didrole.com/tickrate_enabler/

Sourcecode is there.
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Last edited by ocwoody; 09-18-2015 at 09:30.
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Oxid
New Member
Join Date: Sep 2015
Old 09-18-2015 , 01:43   Re: Tickrate enabler
Reply With Quote #55

Somebody please post a link if you manage to get it work!!
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Mehis
Senior Member
Join Date: Mar 2013
Location: basement
Old 09-18-2015 , 09:54   Re: Tickrate enabler
Reply With Quote #56

You can just do this
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coolpup32
Junior Member
Join Date: Oct 2015
Old 10-18-2015 , 09:40   Re: Tickrate enabler
Reply With Quote #57

Greetings everyone,

I've edited the .dll and .so in notepad and I've downloaded the fix using the link provided and i'm getting the following error when starting SRCDS (CS:S)

Failed to get a pointer on ServerGameDLL.
Failed to load plugin "addons/Tickrate_Enabler"

This is my first attempt to load the tickrate enabler so i'm not 100% sure if its the Sep 2015 update or the more recent October 15, 2015 update.

Any help would be appreciated.
Thanks!
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Mehis
Senior Member
Join Date: Mar 2013
Location: basement
Old 10-18-2015 , 12:14   Re: Tickrate enabler
Reply With Quote #58

The October update hasn't changed compatibility. Make sure you're running the latest DS version. I just reinstalled the enabler using the download link and it worked.
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coolpup32
Junior Member
Join Date: Oct 2015
Old 10-18-2015 , 12:37   Re: Tickrate enabler
Reply With Quote #59

Quote:
Originally Posted by Mehis View Post
The October update hasn't changed compatibility. Make sure you're running the latest DS version. I just reinstalled the enabler using the download link and it worked.
Thanks for your quick response!

I've ran steamcmd with app_update and validate flags, several times. SRCDS.exe shows a datestamp of 10/15. Am I misunderstanding?
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Mehis
Senior Member
Join Date: Mar 2013
Location: basement
Old 10-18-2015 , 12:44   Re: Tickrate enabler
Reply With Quote #60

-snip-

Last edited by Mehis; 10-18-2015 at 12:50.
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