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[CS:S/CS:GO] GunGame


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Archey
Member
Join Date: Aug 2009
Old 02-22-2012 , 02:34   Re: GunGame
Reply With Quote #3161

Quote:
Originally Posted by altex View Post
no ideas
i've seen it work on other servers :/
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 02-22-2012 , 02:52   Re: GunGame
Reply With Quote #3162

sure it works on my server too
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Last edited by altex; 02-22-2012 at 02:52.
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scso1502
Senior Member
Join Date: Dec 2007
Location: Windsor, CA USA
Old 02-22-2012 , 03:41   Re: GunGame
Reply With Quote #3163

What are you seeing when the end of the map occurs? Are there errors? I tested the base link and it displays basic info, so at this point, I just don't know what exactly the problem is. A screenshot would be a huge help so we can look further.

Mike
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BOOM! Gaming & Technology Community
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Archey
Member
Join Date: Aug 2009
Old 02-22-2012 , 10:14   Re: GunGame
Reply With Quote #3164

Quote:
Originally Posted by altex View Post
sure it works on my server too
well is there no way to figure out why it isn't working?
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Miraculix
Senior Member
Join Date: Dec 2009
Location: Germany
Old 02-22-2012 , 11:54   Re: GunGame
Reply With Quote #3165

Maybe because of:
Quote:
Originally Posted by Archey View Post
I'm testing against bots[..]
and:
Code:
        /**
         * If player wins on bot, then dont add win in stats.
         *
         * 0 - Add win into stats.
         * 1 - Don't add win into stats.
         */
        "DontAddWinsOnBot" "1"
?
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greeetz Miraculix ;-)
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Archey
Member
Join Date: Aug 2009
Old 02-22-2012 , 11:58   Re: GunGame
Reply With Quote #3166

Quote:
Originally Posted by Miraculix View Post
Maybe because of:
and:
Code:
        /**
         * If player wins on bot, then dont add win in stats.
         *
         * 0 - Add win into stats.
         * 1 - Don't add win into stats.
         */
        "DontAddWinsOnBot" "1"
?
yeah, but thats just adding the stats, not showing the motd.

well that did it, confused wording, maybe Altex you could change it?
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Last edited by Archey; 02-22-2012 at 12:18.
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Script0
Junior Member
Join Date: Feb 2012
Old 02-26-2012 , 16:14   Re: GunGame
Reply With Quote #3167

hello.

i've installed your gungame-addon and the deathmatch-addon, that you have linked in the first post.

when i kill someone, i'll get the weapon when i die and after i respawn.
besides, when i kill 5 people with deagle and die, i just get 1 lvl up.

how can i customize this to instantly get the weapon?

regards.

sorry for my english
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Archey
Member
Join Date: Aug 2009
Old 02-26-2012 , 16:16   Re: GunGame
Reply With Quote #3168

Quote:
Originally Posted by Script0 View Post
hello.

i've installed your gungame-addon and the deathmatch-addon, that you have linked in the first post.

when i kill someone, i'll get the weapon when i die and after i respawn.
besides, when i kill 5 people with deagle and die, i just get 1 lvl up.

how can i customize this to instantly get the weapon?

regards.

sorry for my english
Hi, Script0.

Navigate to your folder /css/cstrike/cfg and open the file gungame.config.txt find the line TurboMode and chande the value from 0 to 1

Code:
/* Turbo Mode: give next level weapon on level up */
        "TurboMode" "1"
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Script0
Junior Member
Join Date: Feb 2012
Old 02-26-2012 , 16:21   Re: GunGame
Reply With Quote #3169

Hello,

thanks for your fast reply, thank you very much! ;]

Regards
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Archey
Member
Join Date: Aug 2009
Old 02-26-2012 , 16:35   Re: GunGame
Reply With Quote #3170

Quote:
Originally Posted by Script0 View Post
Hello,

thanks for your fast reply, thank you very much! ;]

Regards
No problem
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