Member
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05-21-2013
, 15:46
VIP
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#1
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Ok. I made a VIP plugin for JailBreak servers. But, didn't work to compile....
Code:
#pragma semicolon 1
#include <amxmodx>
#include <cstrike>
#include <engine>
#include <fun>
#include <hamsandwich>
#define PLUGIN "[JB] VIP"
#define VERSION "1.0"
#define AUTHOR "zBANG !!"
#define ADMIN_JBVIP ADMIN_LEVEL_H
new const PREFIX[] = { "!g[JbX.FreakZ.Ro - VIP]!n" };
new VipUsed[33];
new HasSpeed;
new Float:fast_speed = 400.0;
new Float:normal_speed = 250.0;
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
RegisterHam(Ham_Spawn, "player", "FwdHamSpawn_Post");
RegisterHam(Ham_Item_PreFrame, "player", "FwdPreFrame_Post");
register_clcmd("say /meniuvip", "cmdVmenu");
register_clcmd("say_team /meniuvip", "cmdVmenu");
}
public FwdPreFrame_Post(id)
{
if(!is_user_alive(id))
{
return PLUGIN_HANDLED;
}
if(!HasSpeed)
{
return PLUGIN_HANDLED;
}
else if(HasSpeed)
{
set_user_maxspeed(id, 500.0);
}
return PLUGIN_HANDLED;
}
public FwdHamSpawn_Post(id)
{
HasSpeed = false;
VipUsed[id] = false;
set_user_maxspeed(id, 250.0);
set_user_rendering( id, _, 0, 0, 0, _, 0 );
set_user_footsteps(id, 0);
}
public cmdVmenu(id)
{
if(cs_get_user_team(id) == CS_TEAM_T && get_user_flags(id) && ADMIN_JBVIP && VipUsed[id])
{
VipMenu(id);
}
else if(VipUsed[id])
{
client_printc(id, "%s Deja ai folosit !gVIP!n runda aceasta. Asteapta pana runda urmatoare", PREFIX);
}
else
{
client_printc(id, "%s Doar !gVIPii!n !gDetinuti!n pot folosi VIP", PREFIX);
return PLUGIN_HANDLED;
}
return PLUGIN_HANDLED;
}
public VipMenu(id)
{
new menu = menu_create("\yJailBreak VIP Menu:^n\rby zBANG !!", "VipMenu_handler");
menu_additem(menu, "Gravitate Scazuta", "1", 0);
menu_additem(menu, "Invizibilitate", "2", 0);
menu_additem(menu, "Viteza", "3", 0);
menu_additem(menu, "Droguri", "4", 0);
menu_additem(menu, "Viata", "5", 0);
menu_additem(menu, "Armura", "6", 0);
menu_additem(menu, "Deagle cu 1 glont", "7", 0);
menu_additem(menu, "Glock cu 3 gloante", "8", 0);
menu_additem(menu, "USP cu 2 gloante", "9", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public VipMenu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
set_user_gravity(id, 0.4375);
VipUsed[id] = true;
client_printc(id, "%s Ai cumparat !gGravitate!n", PREFIX);
}
case 2:
{
set_user_rendering(id, kRenderFxNone, 50, 50, 50, kRenderTransAdd, 50);
set_user_footsteps(id, 1);
VipUsed[id] = true;
client_printc(id, "%s Ai cumparat !gInvizibilitate!n", PREFIX);
}
case 3:
{
VipUsed[id] = true;
HasSpeed = true;
set_user_maxspeed(id, 500.0);
client_printc(id, "%s Ai cumparat !gViteza!n", PREFIX);
}
case 4:
{
set_user_armor(id, 150);
set_user_health(id, 200);
set_user_maxspeed(id, 380.0);
client_printc(id, "%s[^4JbX.FreakZ.Ro^3] !n%s!n a folosit !gVIP!g pt a lua !tDroguri!t !");
}
case 5:
{
VipUsed[id] = true;
set_user_health(id, 200);
client_printc(id, "%s Ai cumparat !gViata!n", PREFIX);
}
case 6:
{
VipUsed[id] = true;
set_user_armor(id, 200);
client_printc(id, "%s Ai cumparat !gArmura!n", PREFIX);
}
case 7:
{
cs_set_weapon_ammo(give_item(id, "weapon_deagle"), 1);
VipUsed[id] = true;
client_printc(id, "%s Ai cumparat !gDeagle cu 1 glont!n", PREFIX);
}
case 8:
{
cs_set_weapon_ammo(give_item(id, "weapon_glock18"), 3);
VipUsed[id] = true;
client_printc(id, "%s Ai cumparat !gGlock cu 3 gloante!n", PREFIX);
}
case 9:
{
VipUsed[id] = true;
cs_set_weapon_ammo(give_item(id, "weapon_usp"), 2);
client_printc(id, "%s Ai cumparat !uSp cu 2 gloante!n", PREFIX);
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
stock client_printc(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);
replace_all(msg, 190, "!n", "^x01"); // Default Renk(Sari)
replace_all(msg, 190, "!g", "^x04"); // Yesil Renk
replace_all(msg, 190, "!t", "^x03"); // Takim Renk( CT mavi , T kirmizi )
if (id) players[0] = id; else get_players(players, count, "ch");
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1055\\ f0\\ fs16 \n\\ par }
*/
And, also, I find a plugin, when, a player is a VIP , in TAB (at scores) it appares with "VIP" , not with "DEAD" . It works to compile, but it doesn't work on server... Code:
Code:
#include < amxmodx >
#define ADMIN_JBVIP ADMIN_LEVEL_H
#define SCOREATTRIB_NONE 0
#define SCOREATTRIB_DEAD ( 1 << 0 )
#define SCOREATTRIB_BOMB ( 1 << 1 )
#define SCOREATTRIB_VIP ( 1 << 2 )
public plugin_init( ) {
register_plugin( "VIP Admin", "0.0.1", "Exolent" );
register_message( get_user_msgid( "ScoreAttrib" ), "MessageScoreAttrib" );
}
public MessageScoreAttrib( iMsgID, iDest, iReceiver ) {
new iPlayer = get_msg_arg_int( 1 );
if( is_user_connected( iPlayer )
&& ( get_user_flags( iPlayer ) & ADMIN_JBVIP ) ) {
set_msg_arg_int( 2, ARG_BYTE, is_user_alive( iPlayer ) ? SCOREATTRIB_VIP : SCOREATTRIB_DEAD );
}
}
I'll be happy if you help me with those plugins.... With the first, especially with the first. I hope you know....
I wait responses !
Last edited by deadbunny; 05-22-2013 at 02:19.
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