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Sm_Skinchooser


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NomisCZ
AlliedModders Donor
Join Date: Mar 2014
Location: Czech_Republic
Old 08-07-2016 , 08:14   Re: Sm_Skinchooser
Reply With Quote #2411

Quote:
Originally Posted by Dravar View Post
Nop, is from the same package, i dowloaded 4m gamebanana and is the correct .
Check if you have all files (materials, models) in your game folder ... e.g. in CSGO /csgo/models/xxx/<xx>, csgo/materials/xxx/<xx>. Don't forget to set up FDL for auto download models/materials.
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nikita1811
Junior Member
Join Date: Aug 2016
Old 08-08-2016 , 05:31   Re: Sm_Skinchooser
Reply With Quote #2412

Maybe add a new version of the auto removal of skin from the inactive admins? (Google Translate)

Last edited by nikita1811; 08-08-2016 at 05:39.
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medic917
Senior Member
Join Date: Aug 2014
Old 08-11-2016 , 15:14   Re: Sm_Skinchooser
Reply With Quote #2413

can someone get this working for codename cure?
For the hl2dm version, the menu glitches and doesn't show the list of models.
It shows log errors
Quote:
L 08/11/2016 - 12:16:53: [SM] Native "KvGotoFirstSubKey" reported: Invalid key value handle 0 (error 4)
L 08/11/2016 - 12:16:53: [SM] Displaying call stack trace for plugin "sm_skinchooser_hl2dm.smx":
L 08/11/2016 - 12:16:53: [SM] [0] Line 413, /home/groups/sourcemod/upload_tmp/phpMqtr45.sp::BuildMainMenu()
L 08/11/2016 - 12:16:53: [SM] [1] Line 1020, /home/groups/sourcemod/upload_tmp/phpMqtr45.sp::Command_Model()
For the latest version of the normal sm_skinchooser on github it shows the list of models but it doesn't work.
No log errors shown.
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nikita1811
Junior Member
Join Date: Aug 2016
Old 08-11-2016 , 16:53   Re: Sm_Skinchooser
Reply With Quote #2414

Quote:
Originally Posted by NomisCZ View Post
--
Please download new version: https://github.com/NomisCZ/sm_skinch...nchooser_4.1.1

Now You can use map prefix (de_, jb_, mg_) → XX_forceskinsYYY_teamZ.ini. In folder examples you can find a few examples.
Hello, сould you add support for prefixes for some files, for example:
mg_arms.ini
mg_arms_downloads.ini
mg_skins.ini
mg_skins_downloads.ini

Save skins:
data/mg_skinchooser_armsmodels.ini
data/mg_skinchooser_playermodels.ini
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Awz
Junior Member
Join Date: Aug 2016
Old 08-12-2016 , 08:29   Re: Sm_Skinchooser
Reply With Quote #2415

The plugin is currently crashing my server and when removed everything works fine. Not sure if I added the skins wrong or what. Only thing I mainly noticed was the lack of a skins.ini / skinchooserdownloads.ini but i'm not sure if it was removed in the 4.0 version. Only files I modified where the default_arms/skins.ini and default_arms/skins_downloads.ini.

Also wondering if I would need to recompile any skins from Gmod / CS:S to port over to CS:GO.
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 08-13-2016 , 09:52   Re: Sm_Skinchooser
Reply With Quote #2416

Skins.ini , skinchooser_downloads.ini no longer exists , inis for 4.0 are left as examples in the package , delete the old configfile before you update to 4.0 , new cvarlist is in first post. Check your new inis again and also check if your modelfiles are on Game= and Webserver.
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<
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Awz
Junior Member
Join Date: Aug 2016
Old 08-13-2016 , 12:43   Re: Sm_Skinchooser
Reply With Quote #2417

Quote:
Originally Posted by andi67 View Post
Skins.ini , skinchooser_downloads.ini no longer exists , inis for 4.0 are left as examples in the package , delete the old configfile before you update to 4.0 , new cvarlist is in first post. Check your new inis again and also check if your modelfiles are on Game= and Webserver.
Cleared what I thought was causing the failure and it allows me to boot the serverand everything is working fine. I guess my only question now is do i create a new .ini with each map that I would like the skins to be available on? Thanks
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NomisCZ
AlliedModders Donor
Join Date: Mar 2014
Location: Czech_Republic
Old 08-14-2016 , 04:37   Re: Sm_Skinchooser
Reply With Quote #2418

Quote:
Originally Posted by nikita1811 View Post
Maybe add a new version of the auto removal of skin from the inactive admins? (Google Translate)
Quote:
Originally Posted by nikita1811 View Post
Hello, сould you add support for prefixes for some files, for example:
mg_arms.ini
mg_arms_downloads.ini
mg_skins.ini
mg_skins_downloads.ini

Save skins:
data/mg_skinchooser_armsmodels.ini
data/mg_skinchooser_playermodels.ini
Thanks for your ideas. I will try to implement it as soon as possible.
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Archange
Member
Join Date: Jul 2016
Old 08-20-2016 , 02:58   Re: Sm_Skinchooser
Reply With Quote #2419

[Google Translate]


Hello

I forced the skins for players, bots and admins.
It worked well but now I have a problem

Skins no longer apply to admins to respawn
And when the admin dies and take the place of a bot, custom skin disappears.

Below is my CFG file
Thank you for your help


PHP Code:
// This file was auto-generated by SourceMod (v1.8.0.5919)
// ConVars for plugin "sm_skinchooser.smx"


// 0 = Disabled , 1 = Enables the Groupsystem.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_admingroup "0"

// 0 = Disabled , 1 = Enabled for Admins only.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_adminonly "0"

// 0 = disabled , 1 = Enables the usage for Armmodels in CSGO.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_arms_enabled "1"

// 0 = Disabled , 1 = Enables Menu Auto popup.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_autodisplay "0"

// Seconds when the Menu should be closed
// -
// Default: "30"
// Minimum: "0.000000"
// Maximum: "1000.000000"
sm_skinchooser_closemenutimer "0"

// How many times users should be able to use the !models command.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1000.000000"
sm_skinchooser_commandcounts "1"

// Enables the CommandCounter.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_commandcountsenabled "1"

// 0 = Disabled , 1 = Enables the Delay when Menu should auto popup.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_displaytimer "0"

// 0 = Disabled , 1 = Enables the Plugin.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_enabled "1"

// 0 = Disabled , 1 = Enabled , should Players get automaticly a Model?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_forceplayerskin "1"

// 0 = Disabled , 1 = Enables usage of mapbased inis.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_mapbased "0"

// Time in seconds when Menu should be started
// -
// Default: "5.0"
// Minimum: "0.000000"
// Maximum: "1000.000000"
sm_skinchooser_menustarttime "5.0"

// 0 = Disabled , 1 = Enables the spawntimer.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_playerspawntimer "0"

// 0 = Disabled , 1 = Enabled , should Admins get automaticly a Model?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_skinadmin "1"

// 0 = Disabled , 1 = Enabled , should Bots have  a custom Model?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_skinbots "1"

// 0 = SteamId 2 , 1 = SteamId 3
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_steamid_format "1"

// SM SKINCHOOSER VERSION
// -
// Default: "4.0"
sm_skinchooser_version "4.0" 
Archange is offline
NomisCZ
AlliedModders Donor
Join Date: Mar 2014
Location: Czech_Republic
Old 08-20-2016 , 04:38   Re: Sm_Skinchooser
Reply With Quote #2420

Quote:
Originally Posted by Archange View Post
[Google Translate]


Hello

I forced the skins for players, bots and admins.
It worked well but now I have a problem

Skins no longer apply to admins to respawn
And when the admin dies and take the place of a bot, custom skin disappears.

Below is my CFG file
Thank you for your help


PHP Code:
// This file was auto-generated by SourceMod (v1.8.0.5919)
// ConVars for plugin "sm_skinchooser.smx"


// 0 = Disabled , 1 = Enables the Groupsystem.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_admingroup "0"

// 0 = Disabled , 1 = Enabled for Admins only.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_adminonly "0"

// 0 = disabled , 1 = Enables the usage for Armmodels in CSGO.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_arms_enabled "1"

// 0 = Disabled , 1 = Enables Menu Auto popup.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_autodisplay "0"

// Seconds when the Menu should be closed
// -
// Default: "30"
// Minimum: "0.000000"
// Maximum: "1000.000000"
sm_skinchooser_closemenutimer "0"

// How many times users should be able to use the !models command.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1000.000000"
sm_skinchooser_commandcounts "1"

// Enables the CommandCounter.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_commandcountsenabled "1"

// 0 = Disabled , 1 = Enables the Delay when Menu should auto popup.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_displaytimer "0"

// 0 = Disabled , 1 = Enables the Plugin.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_enabled "1"

// 0 = Disabled , 1 = Enabled , should Players get automaticly a Model?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_forceplayerskin "1"

// 0 = Disabled , 1 = Enables usage of mapbased inis.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_mapbased "0"

// Time in seconds when Menu should be started
// -
// Default: "5.0"
// Minimum: "0.000000"
// Maximum: "1000.000000"
sm_skinchooser_menustarttime "5.0"

// 0 = Disabled , 1 = Enables the spawntimer.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_playerspawntimer "0"

// 0 = Disabled , 1 = Enabled , should Admins get automaticly a Model?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_skinadmin "1"

// 0 = Disabled , 1 = Enabled , should Bots have  a custom Model?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_skinbots "1"

// 0 = SteamId 2 , 1 = SteamId 3
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_skinchooser_steamid_format "1"

// SM SKINCHOOSER VERSION
// -
// Default: "4.0"
sm_skinchooser_version "4.0" 
Hi,
Edit cvar in csgo/cfg/sourcemod/sm_skinchooser.cfg:

PHP Code:
sm_skinchooser_playerspawntimer "1" 
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