Originally Posted by birno
On the 96. line change this:
for (new i = 0; i <= 100; i++)
for (new i=1; i<=MaxClients; i++)
Working for me.
I don't see how that would make a difference in it working or not, considering i till one hundred covers what would be every player in the entire server, but I'll see.
Probably a better idea to do that, I haven't used Sourcemod in a year, so I forgot about MaxClients.
I'm also going to add a variable for tank health, so instead of running away from the tanks, they can have the same health as commons and be just as common as an option, except for the fact that they are, well, tanks.