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[CS:S/CS:GO] DeathMatch:SM


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fatrandy
Junior Member
Join Date: Feb 2015
Old 12-06-2015 , 08:08   Re: [CS:S/CS:GO] DeathMatch:SM
Reply With Quote #321

Hi,
same issue. Is there any solution for this issue?

Thx
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Untitled86
New Member
Join Date: Jan 2016
Old 01-09-2016 , 11:10   Re: [CS:S/CS:GO] DeathMatch:SM
Reply With Quote #322

When playing with bots, after I die, I don't respawn? Is this normal?

How do I enable random spawning when killed by a bot?


Thanks
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Boudd@h
New Member
Join Date: Feb 2016
Old 02-26-2016 , 12:05   Re: [CS:S/CS:GO] DeathMatch:SM
Reply With Quote #323

Hello,

I would like to know if someone has solved the problem for this plugin and see if he could help me because my GunGame I no longer respawn ??

thank you
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ositoe
Member
Join Date: Nov 2009
Location: Palmdale, CA
Old 03-27-2016 , 00:40   Re: [CS:S/CS:GO] DeathMatch:SM
Reply With Quote #324

Quote:
Originally Posted by untitled86 View Post
when playing with bots, after i die, i don't respawn? Is this normal?

How do i enable random spawning when killed by a bot?


Thanks
^^^^^^^^^ same problem here!!!
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fragnichtnach
AlliedModders Donor
Join Date: Oct 2008
Old 06-26-2016 , 04:27   Re: [CS:S/CS:GO] DeathMatch:SM
Reply With Quote #325

Quote:
Originally Posted by Boudd@h View Post
Hello,

I would like to know if someone has solved the problem for this plugin and see if he could help me because my GunGame I no longer respawn ??

thank you
I have the same problem!
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Kammi_
AlliedModders Donor
Join Date: Dec 2007
Old 10-15-2016 , 12:07   Re: [CS:S/CS:GO] DeathMatch:SM
Reply With Quote #326

it works fine with sm_ggdm-1.8.0
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Maniks
New Member
Join Date: Aug 2016
Old 01-24-2017 , 11:27   Re: [CS:S/CS:GO] DeathMatch:SM
Reply With Quote #327

just wanted to see if anyone had a solution. When playing with BOTS, they respawn but I don't when I get killed by them. is this a 1.8 issue?

Edit: I checked 1.7 and same issue. Seems to happen after the warmup round is over then I can't spawn anymore but the bots can...

Last edited by Maniks; 01-24-2017 at 11:57.
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SugarDx
Member
Join Date: Jun 2017
Old 09-28-2017 , 00:18   Re: [CS:S/CS:GO] DeathMatch:SM
Reply With Quote #328

Quote:
Originally Posted by Maniks View Post
just wanted to see if anyone had a solution. When playing with BOTS, they respawn but I don't when I get killed by them. is this a 1.8 issue?

Edit: I checked 1.7 and same issue. Seems to happen after the warmup round is over then I can't spawn anymore but the bots can...
Seems to be working fine for me on the latest version.


As a side note, I'm running this with GunGame:SM, and I've noticed that in Deathmatch mode, it is not possible to actually win a map. So far the levels for CT's are maxing out at 23, and the levels for T's are maxing out at 22. (Not sure if this is related to me being on CT or not, while the rest are bots). There's no more progression from there, and the game doesn't ever end when reaching a certain point. Is there a way to set this to win the round at a certain number of kills?
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AmiT177
Junior Member
Join Date: Aug 2017
Old 11-09-2017 , 09:00   Re: [CS:S/CS:GO] DeathMatch:SM
Reply With Quote #329

some of the spawn points are broken on de_dust2 (the new one)
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Nolongerinthegame
AlliedModders Donor
Join Date: Sep 2005
Old 12-21-2017 , 09:11   Re: [CS:S/CS:GO] DeathMatch:SM
Reply With Quote #330

L 12/21/2017 - 15:029: [SM] Exception reported: Handle fb7a0215 is invalid (error 3)
L 12/21/2017 - 15:029: [SM] Blaming: sm_ggdm.smx
L 12/21/2017 - 15:029: [SM] Call stack trace:
L 12/21/2017 - 15:029: [SM] [0] CloseHandle
L 12/21/2017 - 15:029: [SM] [1] Line 134, sm_ggdm.sp::Timer_Notify

Like others, mod is working fine but creating big log files. I dont know why.

Im using 1.8.0
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