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[L4D & L4D2] Melee Weapon Tank


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xioSlayer
Senior Member
Join Date: Apr 2011
Old 09-21-2011 , 15:10   Re: [L4D & L4D2] Melee Weapon Tank
Reply With Quote #11

When he drops the weapon is it supposed to turn small when you pick it up?

or is your other plugin needed for that functionality?
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Antithasys
Moderator
Join Date: Apr 2008
Old 09-22-2011 , 18:39   Re: [L4D & L4D2] Melee Weapon Tank
Reply With Quote #12

Update plugin description please.
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peter_hunter
Junior Member
Join Date: Nov 2010
Old 09-26-2011 , 21:18   Re: [L4D & L4D2] Melee Weapon Tank
Reply With Quote #13

I've tested this plugin...so far I think its great except with some minor problems...I know the melee weapon that the tank carries is random, but when he is spawn with a frying pan and sometimes a chainsaw, a glitch will occur when he dies...instead of dropping the carried weapon, he drops off a pair of tank arms which does nothing when picked up, can you fix it?
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 09-27-2011 , 10:53   Re: [L4D & L4D2] Melee Weapon Tank
Reply With Quote #14

Quote:
Originally Posted by peter_hunter View Post
I've tested this plugin...so far I think its great except with some minor problems...I know the melee weapon that the tank carries is random, but when he is spawn with a frying pan and sometimes a chainsaw, a glitch will occur when he dies...instead of dropping the carried weapon, he drops off a pair of tank arms which does nothing when picked up, can you fix it?
Thank you to tell me the problem, I will fix it soon.
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shotgunelvis
Member
Join Date: Nov 2009
Old 10-15-2011 , 17:43   Re: [L4D & L4D2] Melee Weapon Tank
Reply With Quote #15

Mr. Pan:

First off, awesome plugin! Would it be possible to make the tank always carry and drop a witch, that is the best ever. Ty for all your work. Shotgun.
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 10-16-2011 , 11:52   Re: [L4D & L4D2] Melee Weapon Tank
Reply With Quote #16

Quote:
Originally Posted by shotgunelvis View Post
Mr. Pan:

First off, awesome plugin! Would it be possible to make the tank always carry and drop a witch, that is the best ever. Ty for all your work. Shotgun.
Thank your suggestion, I will make a convar to control it.
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shotgunelvis
Member
Join Date: Nov 2009
Old 10-16-2011 , 19:59   Re: [L4D & L4D2] Melee Weapon Tank
Reply With Quote #17

Works perfect. Ty for another nice job. Shotgun
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xioSlayer
Senior Member
Join Date: Apr 2011
Old 10-20-2011 , 05:52   Re: [L4D & L4D2] Melee Weapon Tank
Reply With Quote #18

The tank dropped a SPAS shotgun that had 90 shells in the clip and 10 in reserve. Apparently these values are switched accidentally?
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 10-20-2011 , 08:01   Re: [L4D & L4D2] Melee Weapon Tank
Reply With Quote #19

Quote:
Originally Posted by xioSlayer View Post
The tank dropped a SPAS shotgun that had 90 shells in the clip and 10 in reserve. Apparently these values are switched accidentally?
It is not accidentally, it is a chance controlled by "l4d_melee_tank_chance_fullclip".
if the convar is set to 0, then ammo and clip return to normal.
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xioSlayer
Senior Member
Join Date: Apr 2011
Old 10-23-2011 , 10:51   Re: [L4D & L4D2] Melee Weapon Tank
Reply With Quote #20

Quote:
Originally Posted by panxiaohai View Post
It is not accidentally, it is a chance controlled by "l4d_melee_tank_chance_fullclip".
if the convar is set to 0, then ammo and clip return to normal.
Oh ok thanks. Can this plugin be used fairly in competitive modes? like in versus, do both teams tanks get the same weapons? I don't really care about the weapons themselves so much as the possibility of one team's tank dropping a witch and the other team's tank dropping a katana. That would be pretty unfair.
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