Raised This Month: $51 Target: $400
 12% 

PTB Server Wont Start


  
 
 
Thread Tools Display Modes
XAD
Senior Member
Join Date: Mar 2004
Location: Sweden
Old 11-05-2005 , 16:12  
#11

Quote:
Originally Posted by ChumpKiller
However sometimes it seems to be too many rounds saying the teams are fine, even thought the maxscore and/or maxstreak are exceeded.
The switching logic is comparing the teams on a lot of different dimenstions. To make a switch, the differense must be at least two. Maxscore is one and maxstreak another dimension. If all other are equal a switch should occur but the loosing team could still have more skills.

Quote:
Originally Posted by ChumpKiller
I was under the impression that playerfreq determined how often EACH player was switched (minimum rounds between switches, so it has a history for each player on the server). Is this an incorrect assumption and it is really a min rounds before ANY player is switched ? Thus needs to be lower to enable more frequent switches.
playerfreq is minimum rounds between switching a individual player.
switchfreq is the minimum rounds between switching any player.

Quote:
Originally Posted by ChumpKiller
Also I have looked in the readme, and on here, and some of the variables seem to be undescribed, like scorehist. Is there a better source of information than README_PTBx.txt ?
Yes, the source code (as I haven't cleaned up my code yet and published it I would suggest you to look in the AMX/AMXX PTB plugin source code).

The scorehist parameter is new though, and it is created to minimise the effect when a good team looses good players. If a team had a very skilled player and won 5 rounds and the loosing team has 0 wins, the skilled player leaves, then that team will still have a score advantage eventhough the team is no longer that good. By setting scorehist to 5, the score used to team balance, will only consider the last 5 rounds. The scorehist setting should be balanced with the maxscore setting as otherwise maxscore might not ever happen (maxscore of 5 and scorehist of 5, would require one team to win 5 rounds in a row to activate the maxscore limit).

Quote:
Originally Posted by ChumpKiller
ptb minrating 1.2
ptb maxrating 1.8
ptb superrating 2.6
If you want faster switching, these values should be lower. Value of 2.6 is very high...

/X
XAD is offline
ChumpKiller
Member
Join Date: Apr 2005
Location: Colchester - England
Old 11-06-2005 , 06:19  
#12

As always a very quick and comprehensive reply, many thanks for that.

I will tweak away some more, but I am taking it a small step at a time so I can judge the results of the changes.

I must repeat again, that its general balancing is by far the best of any balancer I have seen or used before
__________________
And sometimes when our fights begin, I think I'll let the Dragons win..., And then I think perhaps I won't, Because they're Dragons, and I don't.
ChumpKiller is offline
Send a message via ICQ to ChumpKiller Send a message via MSN to ChumpKiller
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:17.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode