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Module: Orpheu (v2.6.3)


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souvikdas95
Senior Member
Join Date: Mar 2012
Old 05-05-2014 , 15:55   Re: Module: Orpheu (v2.5.1)
Reply With Quote #1251

for blocking status command?
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NiHiLaNTh
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Join Date: May 2009
Location: Latvia
Old 05-05-2014 , 16:33   Re: Module: Orpheu (v2.5.1)
Reply With Quote #1252

Quote:
Originally Posted by OvidiuS View Post
Does any one have "Host_Status_f" updated signature for windows?
Thanks in advance.

ps. Making one thread with orpheu signatures would be way better than spamming this thread with such a requests.
I remember Connor (probably) made a post with a whole bunch of signatures for random functions. Can't find the post though
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OvidiuS
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Join Date: Dec 2009
Location: Serbia
Old 05-05-2014 , 16:34   Re: Module: Orpheu (v2.5.1)
Reply With Quote #1253

Quote:
Originally Posted by Arkshine View Post
Yeah, I know. Will create one later for all modules.

Code:
[0x55,0x8B,"*",0x81,"*","*",0x,"*","*","*",0xA1,"*","*","*","*",0x53,0x56,0x57,0xBF,"*","*","*","*",0x33,"*",0x8B,"*",0x3B,"*",0x89,"*","*",0x89,"*","*",0x89]
Thank you.

Last edited by OvidiuS; 05-05-2014 at 16:36. Reason: random spam
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yokomo
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Join Date: May 2010
Location: Malaysia
Old 05-06-2014 , 02:02   Re: Module: Orpheu (v2.5.1)
Reply With Quote #1254

Quote:
Originally Posted by NiHiLaNTh View Post
I remember Connor (probably) made a post with a whole bunch of signatures for random functions. Can't find the post though
He made for CBasePlayer functions only. Agreed we need a "Orpheu: Signature Request" thread. Like SourceMod section.
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Last edited by yokomo; 05-06-2014 at 02:03.
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 05-30-2014 , 07:15   Re: Module: Orpheu (v2.5.1)
Reply With Quote #1255

Hi there,

I was trying to run JCTF plugin that uses Orpheu module on Linux. It uses a function called "CheckMapConditions" and since all the files are installed correctly with the latest version 2.5.1. I feel like the only cause of error should be signature. Would anyone be willing to provide me the updated CheckMapConditions function signature for Linux.

My current signatures.
Code:
{
    "name"    : "CheckMapConditions",
    "class"   : "CHalfLifeMultiplay",
    "library" : "mod",
    "return"  :
    {
        "type" : "bool"
    },
    "identifiers" : 
    [
        {
            "os"    : "windows",
            "mod"   : "cstrike",
            "value" : [0x53,0x56,0x33,0xDB,0x68,"*",0x39,"*","*",0x8B,0xF1,0x53,0xE8,"*","*",0x03,0x00,0x83,0xC4,0x08,0x85,0xC0,0x74,0x0A,0xC6,0x46,0x7E,0x01,0xC6,0x46,0x7F,0x01,0xEB,0x1E]
        },
        {
            "os"    : "linux",
            "mod"   : "cstrike",
            "value" : "CheckMapConditions__18CHalfLifeMultiplay"
        }
    ]
}
Here is the error Log for you, if you need to it.

Code:
L 05/30/2014 - 07:02:21: Start of error session.
L 05/30/2014 - 07:02:21: Info (map "air_fight2") (file "addons/amxmodx/logs/error_20140530.log")
L 05/30/2014 - 07:02:21: [ORPHEU] Function "CHalfLifeMultiplay::CheckMapConditions" not found
L 05/30/2014 - 07:02:21: [AMXX] Displaying debug trace (plugin "jctf.amxx")
L 05/30/2014 - 07:02:21: [AMXX] Run time error 10: native error (native "OrpheuGetFunction")
L 05/30/2014 - 07:02:21: [AMXX]    [0] jctf.sma::game_blockConditions (line 1501)
L 05/30/2014 - 07:02:21: [AMXX]    [1] jctf.sma::game_blockConditions (line 1489)
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 05-30-2014 , 08:27   Re: Module: Orpheu (v2.5.1)
Reply With Quote #1256

If you're using latest HLDS version, for sure, it won't work.

For linux, it should be
Code:
_ZN18CHalfLifeMultiplay18CheckMapConditionsEv
But well, you don't need signatures/symbols for this function, as it's a virtual function, anyway, changing the symbol will work.
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Old 06-03-2014, 20:09
ArabicMan
This message has been deleted by ArabicMan.
ArabicMan
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Join Date: Feb 2014
Location: مصر
Old 06-12-2014 , 22:58   Re: Module: Orpheu (v2.5.1)
Reply With Quote #1257

This module still work with last HLDS?
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Arkshine
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Join Date: Oct 2005
Old 06-13-2014 , 02:41   Re: Module: Orpheu (v2.5.1)
Reply With Quote #1258

Sure.
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ArabicMan
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Old 06-13-2014 , 03:54   Re: Module: Orpheu (v2.5.1)
Reply With Quote #1259

Quote:
Originally Posted by Arkshine View Post
Sure.
Great module.
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 06-13-2014 , 20:36   Re: Module: Orpheu (v2.5.1)
Reply With Quote #1260

Hey can anyone show me the way to find out updated signatures? Is there any tutorial for that? I know there is a signature request thread, but I just wanna figure out how to do it.
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