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Darth Maul


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Chivas2973
Veteran Member
Join Date: Mar 2004
Location: Wisconsin
Old 09-15-2004 , 22:12   Darth Maul
Reply With Quote #1

Darth Maul v1.4

Description
Sith Lightsaber & Regen - Get a Sith Double Bladed Lightsaber with more damage and speed. Also regenerate HP.



http://www.starwars.com/databank/character/darthmaul/

shconfig.cfg CVARS
Code:
//Darth Maul
darth_level 6
darth_healpoints 10			// the #of HP healed per second
darth_knifespeed 400		// speed of Darth Maul in knife mode
darth_knifemult 2.70		// multiplier for knife damage...
**SuperHero Mod 1.2.0.14 & up ONLY**

The reason why I am posting this here is because it is mostly ripped and I don't really want to take any credit for it. I just changed some cvar defaults from wolverine and added this model to it If you feel that I should put it in the super hero section I will, I just wanted everyone to see this model in action, its fun. This hero was developed using alot of the code in wolverine so most of the credit goes to {HOJ} Batman, I just have wanted to use this model since I found it.
just a note, I have found that when I tested this against my wolverine with the claw model, it dominated and the claw model did not show
tell me what ya think
ps, I have like 6 sound files that go with the model, just couldn't figure out how to make it attach correctly to the hero
Attached Thumbnails
Click image for larger version

Name:	darthmaul_ingame.jpg
Views:	3645
Size:	94.0 KB
ID:	7423  
Attached Files
File Type: sma Get Plugin or Get Source (sh_darthmaul.sma - 2664 views - 5.3 KB)
File Type: zip sh_darthmaul_required_files.zip (48.4 KB, 14366 views)
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Last edited by vittu; 03-16-2011 at 21:29.
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imported_Fun*Slid13
Junior Member
Join Date: Mar 2004
Location: France
Old 09-16-2004 , 10:47  
Reply With Quote #2

lol funny
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imported_Phiber
Senior Member
Join Date: Jul 2004
Location: Sweden
Old 09-16-2004 , 16:52  
Reply With Quote #3

I dont care if this is a ripp off becuse this is a really cool model! nice work dude
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Chivas2973
Veteran Member
Join Date: Mar 2004
Location: Wisconsin
Old 09-16-2004 , 17:01  
Reply With Quote #4

lol, tanx
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 12-22-2004 , 08:31  
Reply With Quote #5

Updated -
SH mod 1.17.6 and up only
Compiled for all amx/x versions
Model name and location changed (to follow new standard)
Also only needed one of the models not both (deleted useless second model)
Now heals past 100hp if you have more
Fixed extra speed to use knife
new version number 1.1
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spawn_ofhell[OG]
Junior Member
Join Date: Dec 2004
Old 12-22-2004 , 20:22  
Reply With Quote #6

sweet skin
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Chivas2973
Veteran Member
Join Date: Mar 2004
Location: Wisconsin
Old 12-22-2004 , 23:49  
Reply With Quote #7

that is actually the only reason I made the hero, but it was a total rip, the skin was so unique, they moved it to superhero section
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gign
Member
Join Date: Jul 2004
Old 12-23-2004 , 06:22  
Reply With Quote #8

Got a problem here, using 1.17.6, plugin running properly but it doesnt seem to be working, no model is being seen as well as any message of it working at all, but the hero can be seen in the herolist, and the models are all in the right place and precached
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kanu | DarkPredator
Senior Member
Join Date: Apr 2005
Old 12-24-2004 , 14:49  
Reply With Quote #9

i have the same problem as you gignteman, darth maul is there and working, as in you get the extra healpoints, but the model isnt seen.

the only way to see the model is to drop all your guns and nades, then drop all your powers and choose only darth maul while holding the knife

then if you switch weapons, and switch back, its gone

PS: i dont know if this is supposed to happen but if you use this hero with wolverine, their healpoints add together. so you get 7 hp per second at default
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 12-24-2004 , 20:21  
Reply With Quote #10

opps my bad, uploaded small fix.... should work now.... only on 1.17.6 and up.

and yes healpoints are added together...
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