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WhoBangedMe?: Source!


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xYx
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Join Date: Jul 2005
Old 09-18-2007 , 08:13   Re: WhoBangedMe?: Source!
Reply With Quote #21

Quote:
Originally Posted by urus View Post
It will be nice if you add kill player who flashed more than X teammates. For base flashers example.

Х is defined by cvar.
This would be extremely useful & would stop those idiots that teamflash at spawn.

Please please please please can you do this?

*One more final beg to do this*


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Shaman
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Join Date: Dec 2006
Location: Istanbul, Turkey
Old 09-18-2007 , 10:28   Re: WhoBangedMe?: Source!
Reply With Quote #22

I coded that, but I need more time to make tests. I am very busy these days.
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xYx
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Join Date: Jul 2005
Old 09-18-2007 , 11:06   Re: WhoBangedMe?: Source!
Reply With Quote #23

Brilliant news!!

I understand you are working on alot of plugins. Any chance you could post up the latest version as a beta so we can test?

Im super eager to get this feature
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Shaman
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Location: Istanbul, Turkey
Old 09-18-2007 , 11:56   Re: WhoBangedMe?: Source!
Reply With Quote #24

Don't forget to use the new translation file. Plugin counts and displays warnings. If the limit is reached (defined by a ConVar) the player will be slain. I will add kick option later.
Attached Files
File Type: rar Your computer will explode!.rar (6.7 KB, 204 views)
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xYx
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Join Date: Jul 2005
Old 09-22-2007 , 08:57   Re: WhoBangedMe?: Source!
Reply With Quote #25

lo,

Thanks for releasing this beta to us!!

I now have had a chance to test this today.

There are a couple of issues/ recommendations I have.

1) If I throw a flash & it hits a teammate before it explodes, the team mate I team attack gets slayed and not me. MY mate thaught this was really funny and tried to do this all map. I didnt find it so funny as i was slayed all the time instead of him :p

2) Would it be possible to set a timelimit for the slay - more like a spawn pretection. For example; it would slay you for team flashing 3 teammates upto 10 seconds after spawn. After the 10 seconds it doesnt slay anymore only warns you through chat?

Hope my testing helps :S This is one of the most useful plugins for sourcemod.

Thank you

xYx
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Shaman
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Join Date: Dec 2006
Location: Istanbul, Turkey
Old 09-23-2007 , 07:45   Re: WhoBangedMe?: Source!
Reply With Quote #26

Hmm. It is really intresting. I will check the code again. I hope I can solve the issue.

I don't hook anything about attacks. I hook only "flashbang_detonate" and "player_blind". Maybe I accidently mixed attacker and victim somewhere.

Thanks for your report.

Edit:
I tested it and it works. I took a video with Fraps too, but its 146mb.
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Last edited by Shaman; 09-23-2007 at 07:56.
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xYx
Member
Join Date: Jul 2005
Old 09-23-2007 , 16:04   Re: WhoBangedMe?: Source!
Reply With Quote #27

lo thanks for getting back to me.

So, you experience the flash bang hitting ur team mate and slaying them instead of you?
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Shaman
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Join Date: Dec 2006
Location: Istanbul, Turkey
Old 09-25-2007 , 11:12   Re: WhoBangedMe?: Source!
Reply With Quote #28

No, but I tested with 2 bots. I will test again with one bot.
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graczu
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Join Date: Mar 2006
Old 10-25-2007 , 07:38   Re: WhoBangedMe?: Source!
Reply With Quote #29

This plugin rulez, i added some changes for my serer, and i sharing the source.

I added:

* Checking if attacker or victim is not a ID 0
* Added maxteambangs (cvar = whobangedmesource_max), if somone will get more team flashbangs that is set in this svar, player will be kick.
* If "cvar = whobangedmesource_max" = 0, it's off.
* sstock not need
* Plugin Message are displayed in console, to dont get flood on chat.

http://paste.hopto.org/index.php?47
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Shaman
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Join Date: Dec 2006
Location: Istanbul, Turkey
Old 10-25-2007 , 14:22   Re: WhoBangedMe?: Source!
Reply With Quote #30

New version v0.0.5:
Code:
Files included:
    C|scripting/whobangedmesource.sp
    C|translations/whobangedmesource.base.txt
Release Notes:
    None.
Changes:
    Fixed 'tmonly' mode.
    Added teammate bang punishment.
This version doesn't kick players. It just slays.
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