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[ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)


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WebNoob
Senior Member
Join Date: Jul 2008
Old 08-17-2011 , 23:15   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #941

The AFK manager seems a bit overzealous. it starts its 25 second countdown during the 60 second setup time.
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Rothgar
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Join Date: Nov 2007
Old 08-18-2011 , 19:41   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #942

Quote:
Originally Posted by WebNoob View Post
The AFK manager seems a bit overzealous. it starts its 25 second countdown during the 60 second setup time.
sm_afk_spawn_time - Time in seconds (total) that player should have moved from their spawn position. [0 = DISABLED, DEFAULT: 20.0 seconds]
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Rothgar
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Join Date: Nov 2007
Old 08-18-2011 , 19:42   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #943

Quote:
Originally Posted by Lucky_luck View Post
i have a problem with this plugin, afk manager move death players to spec.

my afk manager cfg file:
sm_afk_exclude_dead - Should the AFK manager exclude checking dead players? [0 = FALSE, 1 = TRUE]
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Lucky_luck
AlliedModders Donor
Join Date: May 2011
Location: Germany
Old 08-23-2011 , 19:36   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #944

That is OFF -.-

sm_afk_exclude_dead "0"
FB_Addon_TelNo{ height:15px !important; white-space: nowrap !important; background-color: #0ff0ff;}

Last edited by Lucky_luck; 08-23-2011 at 19:39.
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Lucky_luck
AlliedModders Donor
Join Date: May 2011
Location: Germany
Old 09-01-2011 , 13:02   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #945

lol, place it to "1" works Fine and check no Dead Player, but place it to "0" checking dead players
Quote:
Loaded plugins:
---------------------
0:<TAB>"DoS Attack Fixer, www.sourceop.com"
1:<TAB>"Metamod:Source Interface 1.8.7"

Listing 5 plugins:
[01] SourceMod (1.3. by AlliedModders LLC
[02] CS:S Tools (1.3.7) by AlliedModders LLC
[03] BinTools (1.3.7) by AlliedModders LLC
[04] SDK Tools (1.3.7) by AlliedModders LLC
[05] SDK Hooks (2.0.0) by Tsunami, psychonic
FB_Addon_TelNo{ height:15px !important; white-space: nowrap !important; background-color: #0ff0ff;}
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 09-01-2011 , 19:55   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #946

Yes because "exclude" is to "not include"
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Lucky_luck
AlliedModders Donor
Join Date: May 2011
Location: Germany
Old 09-03-2011 , 08:24   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #947

Sorry. For My Mistake, Plugin works fine
FB_Addon_TelNo{ height:15px !important; white-space: nowrap !important; background-color: #0ff0ff;}
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Argus
Junior Member
Join Date: Oct 2007
Location: RF
Old 09-04-2011 , 12:56   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #948

author should set sm_afk_exclude_dead in "1" by default.
after installation of this plugin at first I was confused with moving dead players to spec.

“sm_afk_exclude_dead - Should the AFK manager exclude checking dead players? [0 = FALSE, 1 = TRUE]” - is not clearly explanation.
at first I decided what that mean not to count dead players to sm_afk_move_min_players and sm_afk_kick_min_players.

and there is nothing about what that thing is set to 0 by default!

Last edited by Argus; 09-13-2011 at 12:49.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 09-05-2011 , 07:44   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #949

Quote:
Originally Posted by Argus View Post
author should set sm_afk_exclude_dead in "0" by default.
after installation of this plugin at first I was confused with moving dead players to spec.

and the description
“sm_afk_exclude_dead - Should the AFK manager exclude checking dead players? [0 = FALSE, 1 = TRUE]”
is not clearly. at first I decided what that mean not to count dead players to sm_afk_move_min_players and sm_afk_kick_min_players.
and there is nothing about what that thing is set to 0 by default!
I don't fully understand what you mean, but are you saying you think I should say in my comment brackets 0 is the default?

I don't know how I can make the variable any clearer while keeping the length down.
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GrmL4D
Junior Member
Join Date: Sep 2011
Old 09-09-2011 , 06:04   Re: AFK Manager (Version 3.4.3 / Updated June 3rd 2011)
Reply With Quote #950

i installed the plugin but i have some questions about its behaviour with a linux L4D .
first thing is that the map is restarted when the player becomes a spectator
second is that if i touch mouse or keyboard i do not re-get control of player
third is that after few seconds being a spectator then the server kicks me ....
i mean it is nearly the same as if there was no plugin at all , no ?
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