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PopeLightning - added some fixes


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Hawk552
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Join Date: Aug 2005
Old 08-11-2005 , 18:40  
Reply With Quote #21

TY
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CubicVirtuoso
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Join Date: Sep 2004
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Old 08-11-2005 , 20:00  
Reply With Quote #22

Yes.. I am this quick.. .don't ask me why I don't have a life cause I can't answer it.

I added the new command amx_aim_popezap and OMFG this one is so fun! Basically its like amx_popezap <target> only now you can aim it and use it as a weapon!!! You can even glitch maps with it but I'll let you figure out how to do that... (it will be fixed as soon as I figure out how).

Check it out for yourself it is amazing.. a bunch of me and admins of my server had pope wars.. It was hilarious. You are frozen in the ground when you use it so it looks like the rays are actually comming from you. However if you jump up in the air you rae not frozen (I will fix this as well), but I just had to release this.

Oh and I plan to make it hurt monsters in svencoop for all you sven junkies. WOOT CHECK IT OUT! Its amazing!
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CubicVirtuoso
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Old 08-11-2005 , 20:59  
Reply With Quote #23

Here are some pictures since some people wanted them:

http://xeon1.megabytehosting.com/~virt951/plugins/
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Ghost of Infamous
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Join Date: Jan 2005
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Old 08-11-2005 , 21:13  
Reply With Quote #24

Hehehe, look, I'm not in Off-Topic. Anyways, looks cool. I've felt BAIL's angry popelightning wrath more than once. It's not fun. He stole my sandwich with it once.
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Hawk552
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Join Date: Aug 2005
Old 08-11-2005 , 21:19  
Reply With Quote #25

ZOMG THIS IS LIKE TEH BEST PLUGIN EVER MADE !!!1111oneone

seriously
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CubicVirtuoso
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Old 08-11-2005 , 21:51  
Reply With Quote #26

Glad you like it hawk

As per the rest of you more suggestions are welcome.
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Hawk552
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Old 08-11-2005 , 21:53  
Reply With Quote #27

Hmm sometimes I get caught in the carrier wave of the aim_zap. Is there any way to make sure that you can't get hit?
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User32
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Join Date: Aug 2005
Old 08-11-2005 , 22:10  
Reply With Quote #28

This Is the best plugin evar....
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Hawk552
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Old 08-15-2005 , 15:03  
Reply With Quote #29

Quote:
Originally Posted by Hawk552
Hmm sometimes I get caught in the carrier wave of the aim_zap. Is there any way to make sure that you can't get hit?
Sorry, just bumping it.

Also could you add a cvar to let you decide whether or not you want the caster to be immobilized for a second? (personally I don't like it)
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CubicVirtuoso
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Old 08-15-2005 , 19:03  
Reply With Quote #30

Ok. Yea I added that dig. Ill add the cvar next. I am currently working on some drive partitions so this is my day off coding however I will do it when I get time first on my list. Sorry I didn't see your request before.. I missed it.
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