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[CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !nametag]


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zzhlmy
Junior Member
Join Date: Jan 2019
Old 08-03-2019 , 10:26   Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Reply With Quote #851

Quote:
Originally Posted by Shane1390 View Post
Thanks for the spot, also made me notice that the seed command was severely bugged so I went and fixed that one too.

I'll need to get onto making a pull request, although I'm not too familiar with git.



That filepath alone should highlight the issue. Get a clean sourcemod installation so your file structure is sourcemod/addons/scripting. You should then have an include folder inside there, where you throw PTaH.inc.

Download now on my Github fork.
thank you for your plugin, but this plugin have some problem, when I compile, there are many warning, can u fix it plz?
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Shane1390
Member
Join Date: Apr 2018
Old 08-04-2019 , 05:01   Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Reply With Quote #852

Quote:
Originally Posted by zzhlmy View Post
thank you for your plugin, but this plugin have some problem, when I compile, there are many warning, can u fix it plz?
fixed
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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 08-04-2019 , 09:02   Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Reply With Quote #853

Quote:
Originally Posted by Shane1390 View Post
fixed
First of all thanks for sharing your changes with everyone.

I can't wait to see this branch forked in Weapons at KGNS.

Do you intend to make more changes or have you completed them all?
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 08-04-2019 , 12:42   Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Reply With Quote #854

Quote:
Originally Posted by Shane1390 View Post
I've updated my changes to be in line with 1.4.0.
For now, I've just placed them inside a fork here, as I'm not entirely confident that they're up to scratch with the rest of the plugin. Most notably, translations aren't added into the new menu components and some of the new SQL might need to be cleaned up; however the functionality is still 100%.
i looked through your commit and did not understand...
care to tell us what you did?
what is seed?
what is enable all weapon?
what is translation compatibility?

thanks
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Shane1390
Member
Join Date: Apr 2018
Old 08-04-2019 , 15:28   Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Reply With Quote #855

Quote:
Originally Posted by 8guawong View Post
i looked through your commit and did not understand...
care to tell us what you did?
what is seed?
what is enable all weapon?
what is translation compatibility?

thanks
the seed is the variation in the weapon skin (like a blue gem ak-47). the all skins section is just about optionally removing the restriction to only be able to use the skins that valve have intended for a given weapon, allowing for something like a doppler usp.
the rest of the commits like translations are amendments to my own code that should have been there in the first place and that was sloppy on my part.

As for additions, I don't think there's anything you really can add, without knowing/understanding c++ and how to expand PTaH, which i haven't the slightest clue about.
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8guawong
AlliedModders Donor
Join Date: Dec 2013
Location: BlackMarke7
Old 08-05-2019 , 02:25   Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Reply With Quote #856

Quote:
Originally Posted by Shane1390 View Post
the seed is the variation in the weapon skin (like a blue gem ak-47). the all skins section is just about optionally removing the restriction to only be able to use the skins that valve have intended for a given weapon, allowing for something like a doppler usp.
ah thx for the explanation
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r3v
Senior Member
Join Date: Feb 2016
Location: Lithuania, Vilnius
Old 08-05-2019 , 08:47   Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Reply With Quote #857

Quote:
Originally Posted by Shane1390 View Post
fixed
Cannot choose any skins...

PHP Code:
L 08/05/2019 15:32:28: [SMException reportedTranslation failedinvalid client index 1885431159 (arg 6)
L 08/05/2019 15:32:28: [SMBlamingweapons.smx
L 08
/05/2019 15:32:28: [SMCall stack trace:
L 08/05/2019 15:32:28: [SM]   [0Format
L 08
/05/2019 15:32:28: [SM]   [1Line 766weapons/menus.sp::CreateAllWeaponsMenu
L 08
/05/2019 15:32:28: [SM]   [2Line 886weapons/menus.sp::MainMenuHandler 
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pandd
Junior Member
Join Date: Aug 2019
Old 08-05-2019 , 12:34   Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Reply With Quote #858

Quote:
Originally Posted by Shane1390 View Post
fixed
L 08/06/2019 - 001:52: [SM] Exception reported: Translation failed: invalid client index 1885431159 (arg 6)
L 08/06/2019 - 001:52: [SM] Blaming: weapons.smx
L 08/06/2019 - 001:52: [SM] Call stack trace:
L 08/06/2019 - 001:52: [SM] [0] Format
L 08/06/2019 - 001:52: [SM] [1] Line 766, weapons/menus.sp::CreateAllWeaponsMenu
L 08/06/2019 - 001:52: [SM] [2] Line 886, weapons/menus.sp::MainMenuHandler
L 08/06/2019 - 001:56: [SM] Exception reported: Translation failed: invalid client index 1885431159 (arg 6)
L 08/06/2019 - 001:56: [SM] Blaming: weapons.smx
L 08/06/2019 - 001:56: [SM] Call stack trace:
L 08/06/2019 - 001:56: [SM] [0] Format
L 08/06/2019 - 001:56: [SM] [1] Line 622, weapons/menus.sp::CreateAllSkinsMenu
L 08/06/2019 - 001:56: [SM] [2] Line 123, weapons/menus.sp::WeaponMenuHandler
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Shane1390
Member
Join Date: Apr 2018
Old 08-05-2019 , 14:16   Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Reply With Quote #859

Was under the impression that i fixed this last night, apologies.
I have rectified this issue.
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killzone559pl
New Member
Join Date: Aug 2019
Old 08-05-2019 , 18:40   Re: [CSGO] Weapon & Knives (Skins, Name Tags, StatTrak, Wear/Float) [!ws !knife !name
Reply With Quote #860

I have a problem, plugin works but... Its only change skins when i die. I choose skin, they not changing immediately, but when i die, so i must wait to die to have skin. Another problem is that, i cant apply skins on knife, options with knife is just black out.
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