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[TF2] FortWars (v6.52)


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Matheus28
Senior Member
Join Date: Aug 2009
Old 11-26-2010 , 19:26   Re: [TF2] FortWars (v5.81)
Reply With Quote #61

Updated to 5.81, a lot of new features and new unlocks.
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Arcanus
SourceMod Donor
Join Date: Sep 2009
Location: Near Philadelphia, PA
Old 12-08-2010 , 13:15   Re: [TF2] FortWars (v6.12)
Reply With Quote #62

I'd love to see a game mode where one could build through the round but only a certain rate either determined by objects per minute or dollars per minute. Being able to grab the intel and then create a bunker, I think, would be neat.
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Matheus28
Senior Member
Join Date: Aug 2009
Old 12-08-2010 , 13:50   Re: [TF2] FortWars (v6.12)
Reply With Quote #63

Or a zombie mod , I am not planning it right now.

I am testing a new version of cube that allow players to go an arena during setup if they don't wanna build.
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Sexual Harassment Panda
Veteran Member
Join Date: Dec 2008
Location: San Diego, CA
Old 12-10-2010 , 17:07   Re: [TF2] FortWars (v6.12)
Reply With Quote #64

does this plougin autocreate a config file in cfg/sourcemod/ ? if not, it should. I can't seem to find it and it's not a huge nuisance, just considering the number of cvars and such, it should have one.

Also, i can never get it to stay on a fortwars map. It just crashes the server and goes back to regular.
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Last edited by Sexual Harassment Panda; 12-10-2010 at 17:22.
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Matheus28
Senior Member
Join Date: Aug 2009
Old 12-10-2010 , 17:23   Re: [TF2] FortWars (v6.12)
Reply With Quote #65

I won't add that yet because I may add more cvars, when I think I am done, I will.

No crashes on my server, its timelimit is 30 btw
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Sexual Harassment Panda
Veteran Member
Join Date: Dec 2008
Location: San Diego, CA
Old 12-10-2010 , 17:35   Re: [TF2] FortWars (v6.12)
Reply With Quote #66

Just thought you might want more info:
No errors are output to the logs
When Fort Wars is disabled, i can go to a fw map just fine
If i'm on a fw map, and then enable Fort Wars, it crashes.
If fw is enabled, and i switch to a fw map (thus activating it) it crashes.
If fw is enabled and on a stock map, I'm fine.

Here are my plugins I'm using if that might help:
Code:
           01 "Admin File Reader" (1.3.4) by AlliedModders LLC
           02 "Admin Help" (1.3.4) by AlliedModders LLC
           03 "Admin Menu" (1.3.4) by AlliedModders LLC
           04 "Advertisements" (0.5.5) by Tsunami
           05 "AFK Manager" (3.2.9) by Rothgar
           06 "Anti-Flood" (1.3.4) by AlliedModders LLC
           07 "Basic Ban Commands" (1.3.4) by AlliedModders LLC
           08 "Basic Chat" (1.3.4) by AlliedModders LLC
           09 "Basic Comm Control" (1.3.4) by AlliedModders LLC
           10 "Basic Commands" (1.3.4) by AlliedModders LLC
           11 "Basic Info Triggers" (1.3.4) by AlliedModders LLC
           12 "Basic Votes" (1.3.4) by AlliedModders LLC
           13 "TF2 Build Restrictions" (0.5.5) by Tsunami
           14 "Client Preferences" (1.3.4) by AlliedModders LLC
           15 "TF2 FortWars" (6.12) by Matheus28
           16 "Fun Commands" (1.3.4) by AlliedModders LLC
           17 "Fun Votes" (1.3.4) by AlliedModders LLC
           18 "[TF2] gScramble Team Manager" (2.5.32) by Goerge
           19 "Kigen's Anti-Cheat" (1.2.1.6) by CodingDirect LLC
           20 "MapChooser" (1.3.4) by AlliedModders LLC
           21 "Nextmap" (1.3.4) by AlliedModders LLC
           22 "Map Nominations" (1.3.4) by AlliedModders LLC
           23 "Player Commands" (1.3.4) by AlliedModders LLC
           24 "Reserved Slots" (1.3.4) by AlliedModders LLC
           25 "Rock The Vote" (1.3.4) by AlliedModders LLC
Is there something I should be doing to install it other than adding the files and then the cvars to server.cfg? Something is causing my server to crash.
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Last edited by Sexual Harassment Panda; 12-10-2010 at 17:42.
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Matheus28
Senior Member
Join Date: Aug 2009
Old 12-10-2010 , 17:41   Re: [TF2] FortWars (v6.12)
Reply With Quote #67

Strange, I don't see why it would crash.

Does it crash instantly? When you change to a fw map, can you actually spawn before the crash?
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Sexual Harassment Panda
Veteran Member
Join Date: Dec 2008
Location: San Diego, CA
Old 12-10-2010 , 17:44   Re: [TF2] FortWars (v6.12)
Reply With Quote #68

Nobody can even get into the server, let alone spawn. The client hangs at server changing level, and when you disconnect, you see that it crashed and went back to the default map. Essentially, yes, it crashes instantly.

Also, I'm running sm 1.4 Build ID: 3137:e05c5d4bbc13-dev
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Last edited by Sexual Harassment Panda; 12-10-2010 at 17:50.
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Matheus28
Senior Member
Join Date: Aug 2009
Old 12-10-2010 , 18:01   Re: [TF2] FortWars (v6.12)
Reply With Quote #69

Try running it on the current release
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Sexual Harassment Panda
Veteran Member
Join Date: Dec 2008
Location: San Diego, CA
Old 12-10-2010 , 18:32   Re: [TF2] FortWars (v6.12)
Reply With Quote #70

It's working, awesome.
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