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[CSS] Christmas Hat


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Fragkiller
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Join Date: Jun 2012
Old 12-11-2015 , 11:08   Re: [CSS] Christmas Hat
Reply With Quote #41

Tried it first with installing it how its supposed to be.

Didnt worked at all but it has been loaded, downloads the models, metarials too.

But theres no hat at spawn either with the first gamedata or the 2nd one from peace-maker.
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-11-2015 , 11:26   Re: [CSS] Christmas Hat
Reply With Quote #42

https://forums.alliedmods.net/showpo...71&postcount=3
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Fragkiller
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Join Date: Jun 2012
Old 12-11-2015 , 14:56   Re: [CSS] Christmas Hat
Reply With Quote #43

Quote:
Originally Posted by Franc1sco View Post
it would work for CS:S?
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painkiller
Senior Member
Join Date: Jun 2011
Old 12-12-2016 , 05:42   Re: [CSS] Christmas Hat
Reply With Quote #44

Hello,
Could someone make a gamedate signatur for bms?

Thanks in advance
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Mitchell
~lick~
Join Date: Mar 2010
Old 12-12-2016 , 06:27   Re: [CSS] Christmas Hat
Reply With Quote #45

Quote:
Originally Posted by painkiller View Post
Hello,
Could someone make a gamedate signatur for bms?

Thanks in advance
This doesn't need the gamedata really, if you know the attachment point for the player model you're setting it on. In cs:s 90% of the default models have the forward attachment, that's why it needs to be checked. Just a guess but I bet the attachment point in BM:S would be 'head'
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