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dodhooks.ext


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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 09-24-2015 , 11:13   Re: dodhooks.ext
Reply With Quote #21

added sp for one of the other plugins I had in the zip and removed one from the zip.
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Prof. Orribilus
Member
Join Date: Jun 2013
Location: Italy
Old 10-02-2015 , 09:58   Re: dodhooks.ext
Reply With Quote #22

Quote:
Originally Posted by psychonic View Post
You already asked and were explicitly told not to distribute the extension without distributing the source (whether or not you have it), as that violates the SourceMod license.
Sorry, i hadn't understood well that i had to include compulsorily the source code.
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Kramerika
Senior Member
Join Date: Dec 2004
Location: PA, US of A
Old 10-02-2015 , 15:42   Re: dodhooks.ext
Reply With Quote #23

Is there a current version of dodhooks that works with the original dodbots plugin? The new plugin at that link doesn't crash the server anymore, but the bots don't move much and just shoot at each other perpetually. It's pretty much useless.
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RavensBro
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Join Date: Sep 2009
Location: Wisonsin USA
Old 10-02-2015 , 19:44   Re: dodhooks.ext
Reply With Quote #24

oooooooooo
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 10-02-2015 , 19:58   Re: dodhooks.ext
Reply With Quote #25

try this one once should be ok now.

http://goldclaimers.site.nfoservers....hooks%20.ver2/
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Kramerika
Senior Member
Join Date: Dec 2004
Location: PA, US of A
Old 10-20-2015 , 14:57   Re: dodhooks.ext
Reply With Quote #26

They still don't navigate well unfortunately, at least not on avalanche where I tested. Thanks anyway. Until there is a new version of dodhooks (if ever), I guess I'll just go without the bots.
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mewbie222
Senior Member
Join Date: May 2018
Old 06-17-2022 , 12:12   Re: dodhooks.ext
Reply With Quote #27

Could not someone recompile on Sourcemod 1.10 and higher. Let it be %))

Last edited by mewbie222; 06-20-2022 at 08:25.
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