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Hamsandwich Updating


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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 10-28-2012 , 10:52   Re: Hamsandwich Updating
#121

Yes, you can use them with Rage or Orpheu.
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myusername
Senior Member
Join Date: Aug 2012
Old 11-08-2012 , 08:06   Re: Hamsandwich Updating
#122

what the point of update? more functions? will it be reduce the lagg or ping? to update the hamsandwich module? And one more question if i update the ham modul so do i need to recompile all plugins that uses ham modul?
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-08-2012 , 10:54   Re: Hamsandwich Updating
#123

Read the post : https://forums.alliedmods.net/showpo...9&postcount=34.

do i need to recompile all plugins : no.
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Old 11-10-2012 , 02:09   Re: Hamsandwich Updating
#124

I need good advice. Im not a good scripter just beginner. So i ask again. Will it be reduce the lagg or ping
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-10-2012 , 06:38   Re: Hamsandwich Updating
#125

Your question doesn't make sense, is irrelavant, and all informations are, again, in the link I gave you.
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Minimum
Senior Member
Join Date: Jun 2006
Old 11-19-2012 , 19:48   Re: Hamsandwich Updating
#126

How difficult is it to find the events and their ids for hamdata.ini? I want to use HamSandwich with The Specialists 2.1 (TS) and Zombie Panic! (ZP) but there seems to be no data on those two mods.

I see a TS entry in hamdata.ini but no events actually get called when I register them. My guess is that the entry is for 3.0 and not 2.1.

I'd like to find the data for those mods and contribute my findings if it isn't too much of a hassle.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 12-04-2012 , 15:32   Re: Hamsandwich Updating
#127

Small update.

- Fixed TakeHealth call, the float param was not properly converted resulting unexpected number. (Thanks to Nextra)
- Fixed missing Ham_SC_StartPlayerFollowing constant, resulting all functions below misaligned.
- Added gearbox offset under linux - Thanks to KORD_17 and GordonFreeman (RU).

I've also changed temporary the module title and version, so we know more easily if using the unofficial version.
Last version : 1.3.

As note, the source code has been put before on github by Joaquim, but I don't think the link has been given, so here : https://github.com/joaquimandrade/Hamsandwich-Update

Reminder : if you want Hamsandwich be updated officially, this module needs to be tested. It won't be committed until some solid testing has been done before. Waiting for feedback.


The new version can be downloaded here : https://forums.alliedmods.net/showpo...9&postcount=34
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Arkshine
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Join Date: Oct 2005
Old 12-04-2012 , 15:32   Re: Hamsandwich Updating
#128

@Minimum : will download the game and take a look, but not sure what to do since there is alread a ns entry.
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Nextra
Veteran Member
Join Date: Apr 2008
Location: Germany
Old 12-04-2012 , 17:37   Re: Hamsandwich Updating
#129

Thanks for the update. Will use it on my dev server from now on. Will be used on our live server soon-ish.

Would you be willing to distribute fixed binaries of the official module to make TakeHealth available to people not wanting to try this semi-expiremental module?

Another thing you might want to add to your information/download post: Is this module backwards compatible? I'd say it is glancing at the source but this is probably crucial information for people willing to test this.
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Arkshine
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Join Date: Oct 2005
Old 12-04-2012 , 17:54   Re: Hamsandwich Updating
#130

Not really semi-experimental , I would say stable for cs users for sure, kind of beta for others mods because completely untested, at least myself.
All the fixes have been tested, so all is left actually is testing all the new functions, if possible, all.
What it needs to make sure is at least 2 things : there is no misalignment in the list, and the new handlers are working properly ( I mean, handler like Int_Float_Int(), etc.)

And yes, the module is fully backward compatible, it would not be make sense to not keep that ; you can see yourself in the .inc, all the new additions have been added after all. So, not sure if it's really worth to compile the original module, because this one is pretty safe to use and actually recommended if you don't use the new functions.
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Last edited by Arkshine; 12-04-2012 at 17:54.
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