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Polymorph: Mod Manager


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shehzad1234
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Old 05-01-2017 , 07:39   Re: Polymorph: Mod Manager
Reply With Quote #911

fysiks can u upload addons for me please?? i don't know this plugin installation please upload addons
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fysiks
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Old 05-01-2017 , 09:29   Re: Polymorph: Mod Manager
Reply With Quote #912

Quote:
Originally Posted by shehzad1234 View Post
fysiks can u upload addons for me please?? i don't know this plugin installation please upload addons
Installation of this plugin is clearly stated in the first post. It is assumed that you know how to install a basic plugin (which is basically trivial).
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Last edited by fysiks; 05-01-2017 at 09:29.
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shehzad1234
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Old 05-01-2017 , 09:39   Re: Polymorph: Mod Manager
Reply With Quote #913

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TacoMx
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Join Date: Apr 2017
Old 06-04-2017 , 08:49   Re: Polymorph: Mod Manager
Reply With Quote #914

Hello

I have a problem with 2 mods. Every time we play these mod, when we change to next mod, we cant join team anymore, we are forced to go T. It says something like "HUMAN_CANT_JOIN_CT"
It is not the exact error message but it something like that.

i think the problem come from this cvar

mod 1 :set_pcvar_string( hnr_humansjointeam, "T")
mod 2 : et_cvar_string( "humans_join_team", "T" )

When i start the server there is no problem, it only when we played these mod that team bug.
Is there a way to fix it ?
Thanks
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fysiks
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Old 06-04-2017 , 14:15   Re: Polymorph: Mod Manager
Reply With Quote #915

It sounds like you either configured your mods wrong in Polymorph or the mod itself it causing the issue.
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TacoMx
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Old 06-04-2017 , 14:53   Re: Polymorph: Mod Manager
Reply With Quote #916

What kind of error i did could make that happen ?
I have 5 mod with no bug so i dont know where i have to search

it seems like the cvar doesnt change when the mod change
cause this is the only bug, i can change team with admin command, then i dont have problem anymore the mod dont have bug
its just that player cant go ct

Edit: i just install a new mod, and i have the same problem !! I install Bhop mod, it works fine but when i changemod i have this error again this time i cant go t ...
the exact message is :
"#HUMANS_JOIN_TEAM_CT"


Edit 2 : I check in the .sma of the bhop there is also this cvar...
set_pcvar_string(kz_humans_join_team, "ct")

My other mod dont have this cvar, its very specific im almost sure the bug is from this :/

i just tried to use team join management by exolent but it just change nothing, i still have no choice but go in ct team.
i search and i saw that "humans_join_team" is a standard cs cvar may be there is a link ?
I saw when i was looking the comment u make a special plugin for a guy with special cvar but i didnt understand how use it and idk if it can help

Last edited by TacoMx; 06-04-2017 at 20:55.
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TacoMx
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Join Date: Apr 2017
Old 06-06-2017 , 09:12   Re: Polymorph: Mod Manager
Reply With Quote #917

I just add "humans_join_team" in all my mod cfg with "t" "ct" or "any"

I still have only one choice when i connect but now i can changeteam with m i couldnt do that before
but nothing has change for when we connect :/

Edit : its ok all works fine thanks to your poly_preconfig#^^
if someone has same problem i just added "humans_join_team" t ct or any (depending to the mod) in the poly_preconfig of the mod and its all good

Last edited by TacoMx; 06-06-2017 at 20:13.
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TacoMx
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Old 06-08-2017 , 08:34   Re: Polymorph: Mod Manager
Reply With Quote #918

is it normal to still have the normal votemap before the votemod ?

L 06/08/2017 - 14:18:06: [mapchooser.amxx] Vote: Voting for the nextmap started
L 06/08/2017 - 14:18:06: [polymorph.amxx] Vote: Voting for the next mod started
L 06/08/2017 - 14:18:21: [mapchooser.amxx] Vote: Voting for the nextmap finished. The nextmap will be deathrun_aside2
L 06/08/2017 - 14:18:21: [polymorph.amxx] Vote: Voting for the next mod finished. The nextmod will be VolleyBall
L 06/08/2017 - 14:186: [polymorph.amxx] Vote: Voting for the nextmap started
L 06/08/2017 - 14:18:51: [polymorph.amxx] Vote: Voting for the nextmap finished. The nextmap will be vb_aztec

Last edited by TacoMx; 06-08-2017 at 08:34.
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fysiks
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Old 06-08-2017 , 20:09   Re: Polymorph: Mod Manager
Reply With Quote #919

Well, if you have two map choosing plugins running, that's going to happen. Polymorph is a replacement for mapchooser therefore you should remove mapchooser. The only exception is for GunGame as explained the second post of the thread.
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TacoMx
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Old 06-09-2017 , 09:20   Re: Polymorph: Mod Manager
Reply With Quote #920

"Gungame:
Delete mapchooser.amxx."
I dont have gungame so i was thinking no need to delete^^
thanks for the answer it works good
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