I am using this ReAPI code to update player frags and deaths but it update only when player kills enemy or die
I want to update the score instantly just like cs_set_user_frags and deaths.
PHP Code:
new Float:Frags[32];
new Deaths[32];
public setScore()
{
new name[32];
new players[32], playerCount, player
get_players(players, playerCount)
for(new i=0; i<playerCount; i++)
{
player = players[i]
get_user_name(player, name, charsmax(name));
set_entvar(player, var_frags, 5.0);
set_member(player, m_iDeaths, 4);
//client_print(0, print_chat, "Debug %s : Frags: %.f & Deaths: %d", name, Frags[player], Deaths[player])
}
}
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