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Laser/TripMine Entity


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blanko
Senior Member
Join Date: Aug 2008
Old 09-08-2011 , 17:50   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #501

about "amx_ltm_cbt", how does that work, is it for cts or terrorists only?

amx_ltm_cbt 1?
amx_ltm_cbt T?
amx_ltm_cbt @T?
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Old 09-10-2011, 10:45
dlplays
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RaichuBoy
Junior Member
Join Date: Mar 2011
Location: Bucharest, Romania
Old 09-27-2011 , 09:06   New Tripmine Idea
Reply With Quote #502

Here's an idea: Instead of giving new lasermine entities to players, make the C4 be a lesermine. So, this way you can select the lasermine from the weapon HUD, and hold +attack to plant it, just like the normal C4. C4 can be planted on walls using SillyC4 plugin, it needs to be able planted anywhere, not only in Bombsite, and to emit laser entity when planted. All players should be able to hold C4, not only Terrorists, and hold more than one. And.. remove C4 blip? And maybe, to remove it.. defuse it? ..without triggering round end. Of course this would replace the normal C4, but I thought of this to be running with Zombie Plague. I'd do this on my own, but I know nothing about this kind of scripting.. So, would you do this?
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Last edited by RaichuBoy; 09-27-2011 at 09:07. Reason: added link for SillyC4
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Old 09-30-2011, 16:23
RaichuBoy
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CS Pro
Senior Member
Join Date: Nov 2011
Location: In heaven
Old 11-16-2011 , 21:04   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #503

#8
Add credits.
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Old 11-16-2011, 22:31
paeT1eixol
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catalyn89
New Member
Join Date: Nov 2011
Old 11-21-2011 , 13:11   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #504

Hi there, i need to know how can i make to disappear all lasermines when the round is over (even zm or humans win), because when the round is over 2 or 3 players dies because their own lasermine or of the other teammates.
I hope someone can help me.
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H.RED.ZONE
Veteran Member
Join Date: Sep 2011
Location: Serbia, Belgrade
Old 11-21-2011 , 22:05   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #505

Quote:
Originally Posted by catalyn89 View Post
Hi there, i need to know how can i make to disappear all lasermines when the round is over (even zm or humans win), because when the round is over 2 or 3 players dies because their own lasermine or of the other teammates.
I hope someone can help me.
Here
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Old 11-22-2011, 04:29
a67epipadjla
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catalyn89
New Member
Join Date: Nov 2011
Old 11-22-2011 , 05:15   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #506

Quote:
Originally Posted by H.RED.ZONE View Post
Thanks, but I don't know russian.

Can anyone to help me?
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H.RED.ZONE
Veteran Member
Join Date: Sep 2011
Location: Serbia, Belgrade
Old 11-22-2011 , 18:22   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #507

Quote:
Originally Posted by catalyn89 View Post
Thanks, but I don't know russian.

Can anyone to help me?
You have on this forum that lasermines 2.8 you can download them here
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lovealan188
Junior Member
Join Date: Jan 2011
Location: Hong Kong
Old 12-13-2011 , 02:56   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #508

nice! Laser is very good to play@@
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Old 12-13-2011, 04:23
uiytkjd19kl
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Son Markus
Junior Member
Join Date: Nov 2011
Location: Paderborn, Germany
Old 02-10-2012 , 09:10   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #509

very nice plugin. ;) I have a question... =?

Where can I find in the "bio_lasermine_011.sma" the Lasermine RGB Colour of the CT's and also of the TT's ??? I found the Colour of their Lines but I wanna also the full Lasermine not only their line...

Someone may could help me and know's more?

I'm looking forward to hearing from you.

Best greetings,
Markus


Added:
I found it already by my self.
Nevertheless thanks.
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Last edited by Son Markus; 02-12-2012 at 10:10.
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K o T
Senior Member
Join Date: Jan 2011
Old 02-11-2012 , 21:45   Re: Laser/TripMine Entity v2.3 (19.07.2008)
Reply With Quote #510

Someone advise lasermine on CSDM

Last edited by K o T; 02-11-2012 at 21:46.
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