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Bot Names Plugin


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Ark_Procession
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Join Date: Jun 2020
Location: Argentina
Old 02-16-2022 , 20:48   Bot Names Plugin
Reply With Quote #1

Is it possible a plugin like this one but for Cs1.6/Condition Zero?

https://forums.alliedmods.net/showthread.php?p=1054057
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Old 02-16-2022 , 22:22   Re: Bot Names Plugin
Reply With Quote #2

If it's possible or impossible, it's possible.
However, for zbot, it would be faster to rewrite BotProfile.db .
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 02-17-2022 , 14:15   Re: Bot Names Plugin
Reply With Quote #3

Even faster than this ~25 seconds write?

Code:
#include <amxmodx> new const NAMES_LIST[][] = {     "Botless bot",     "blabla",     "botty",     "botten",     "bottensten",     "bottenstenten",     "bot007" } public plugin_init() {     register_plugin("Random Bot Names", "1.0", "OciXCrom") } public client_putinserver(id) {     if(is_user_bot(id))     {         set_user_info(id, "name", NAMES_LIST[random(sizeof(NAMES_LIST))])     } }
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Last edited by OciXCrom; 02-17-2022 at 14:16.
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Ark_Procession
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Join Date: Jun 2020
Location: Argentina
Old 02-19-2022 , 22:57   Re: Bot Names Plugin
Reply With Quote #4

Quote:
Originally Posted by OciXCrom View Post
Even faster than this ~25 seconds write?

Code:
#include <amxmodx> new const NAMES_LIST[][] = {     "Botless bot",     "blabla",     "botty",     "botten",     "bottensten",     "bottenstenten",     "bot007" } public plugin_init() {     register_plugin("Random Bot Names", "1.0", "OciXCrom") } public client_putinserver(id) {     if(is_user_bot(id))     {         set_user_info(id, "name", NAMES_LIST[random(sizeof(NAMES_LIST))])     } }

Brilliant as always Ocixcrom! thanks so much

Only thing i noticed: i have, 250 Custom names i use in source ( weird i know ) and lets say i fit 30 bots in czero... some names will repeat themselves in the list, any way to make it random but NOT repeat same name so all the names can have a chance to be used?

and how about a botnames.txt file so i don't have to compile everytime i want to add or remove names?

Last edited by Ark_Procession; 02-19-2022 at 23:11.
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DJEarthQuake
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Old 02-20-2022 , 07:18   Re: Bot Names Plugin
Reply With Quote #5

This is what I have been using.
Code:
public client_infochanged(id) {     get_user_name(id,g_name,charsmax (g_name))     if ( (is_user_connected(id)) && (is_user_bot(id)) && (containi(g_name,"(1)") > -1) )         server_cmd("amx_kick (1)%s ^"bot_infochanged_badname^"",g_name); }
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OciXCrom
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Location: Macedonia
Old 02-20-2022 , 07:22   Re: Bot Names Plugin
Reply With Quote #6

Previous code was just an example. Here's a full version with a file and duplicates prevention.

The file is configs/BotNames.ini.
Bear in mind that if it runs out of names, it will stop renaming them rather than create duplicates.

PHP Code:
#include <amxmodx>
#include <amxmisc>

#if !defined MAX_NAME_LENGTH
const MAX_NAME_LENGTH 32
#endif

new Array:g_aBotNamesg_iTotalNames

public plugin_init()
{
    
register_plugin("Random Bot Names""1.0""OciXCrom")
    
g_aBotNames ArrayCreate(MAX_NAME_LENGTH)
    
ReadFile()
}

public 
plugin_end()
{
    
ArrayDestroy(g_aBotNames)
}

ReadFile()
{
    new 
szFilename[256]
    
get_configsdir(szFilenamecharsmax(szFilename))
    
add(szFilenamecharsmax(szFilename), "/BotNames.ini")
    new 
iFilePointer fopen(szFilename"rt")

    if(
iFilePointer)
    {
        new 
szData[MAX_NAME_LENGTH]

        while(!
feof(iFilePointer))
        {
            
fgets(iFilePointerszDatacharsmax(szData))
            
trim(szData)

            switch(
szData[0])
            {
                case 
EOS'#'';': continue
                default:
                {
                    
g_iTotalNames++
                    
ArrayPushString(g_aBotNamesszData)
                }
            }
        }

        
fclose(iFilePointer)
    }
}

public 
client_putinserver(id)
{
    if(!
is_user_bot(id))
    {
        return
    }
    
    if(
g_iTotalNames--)
    {
        new 
szName[MAX_NAME_LENGTH], random(g_iTotalNames)
        
ArrayGetString(g_aBotNamesiszNamecharsmax(szName))
        
ArrayDeleteItem(g_aBotNamesi)

        static const 
szNameField[] = "name"
        
set_user_info(idszNameFieldszName)
    }

@DJEarthQuake - nonsense logic as always. That has the potential of making redundant loops and working in a non-efficient way. Why kick the bot if you already know it's a duplicate instead of simply renaming it?!
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Last edited by OciXCrom; 02-20-2022 at 13:34.
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Ark_Procession
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Join Date: Jun 2020
Location: Argentina
Old 02-20-2022 , 11:25   Re: Bot Names Plugin
Reply With Quote #7

Quote:
Originally Posted by OciXCrom View Post
Previous code was just an example. Here's a full version with a file and duplicates prevention.

The file is configs/BotNames.ini.
Bear in mind that if it runs out of names, it will stop renaming them rather than create duplicates.

PHP Code:
#include <amxmodx>
#include <amxmisc>

#if !defined MAX_NAME_LENGTH
const MAX_NAME_LENGTH 32
#endif

new Array:g_aBotNamesg_iTotalNames

public plugin_init()
{
    
register_plugin("Random Bot Names""1.0""OciXCrom")
    
g_aBotNames ArrayCreate(MAX_NAME_LENGTH)
    
ReadFile()
}

public 
plugin_end()
{
    
ArrayDestroy(g_aBotNames)
}

ReadFile()
{
    new 
szFilename[256]
    
get_configsdir(szFilenamecharsmax(szFilename))
    
add(szFilenamecharsmax(szFilename), "/BotNames.ini")
    new 
iFilePointer fopen(szFilename"rt")

    if(
iFilePointer)
    {
        new 
szData[MAX_NAME_LENGTH]

        while(!
feof(iFilePointer))
        {
            
fgets(iFilePointerszDatacharsmax(szData))
            
trim(szData)

            switch(
szData[0])
            {
                case 
EOS'#'';': continue
                default:
                {
                    
g_iTotalNames++
                    
ArrayPushString(g_aBotNamesszData)
                }
            }
        }

        
fclose(iFilePointer)
    }
}

public 
client_putinserver(id)
{
    if(!
is_user_bot(id))
    {
            return
    }

    if(
g_iTotalNames--)
    {
        new 
szName[MAX_NAME_LENGTH], random(g_iTotalNames)
        
ArrayGetString(g_aBotNamesiszNamecharsmax(szName))
        
ArrayDeleteItem(g_aBotNamesi)

        static const 
szNameField[] = "name"
        
set_user_info(idszNameFieldszName)
    }

@DJEarthQuake - nonsense logic as always. That has the potential of making redundant loops and working in a non-efficient way. Why kick the bot if you already know it's a duplicate instead of simply renaming it?!
Amazing! works flawlessly

i had to create the botnames.ini manually since it wasnt created automatically


Thank you
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 02-20-2022 , 13:33   Re: Bot Names Plugin
Reply With Quote #8

It's not supposed to be created automatically.
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Ark_Procession
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Join Date: Jun 2020
Location: Argentina
Old 06-17-2022 , 13:53   Re: Bot Names Plugin
Reply With Quote #9

Quote:
Originally Posted by OciXCrom View Post
It's not supposed to be created automatically.
Been using this and we are having a blast thanks

Yesterday i had an idea, what if certain "bot names" could have a specific bot profile and difficulty?

do you think that is possible?
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DJEarthQuake
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Old 08-25-2022 , 08:46   Re: Bot Names Plugin
Reply With Quote #10

Quote:
Originally Posted by Ark_Procession View Post
i had to create the botnames.ini manually since it wasnt created automatically
Not anymore!

Code:
/*  * This program is free software; you can redistribute it and/or modify  * it under the terms of the GNU General Public License as published by  * the Free Software Foundation; either version 2 of the License, or  * (at your option) any later version.  *  * This program is distributed in the hope that it will be useful,  * but WITHOUT ANY WARRANTY; without even the implied warranty of  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  * GNU General Public License for more details.  *  * You should have received a copy of the GNU General Public License  * along with this program; if not, write to the Free Software  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,  * MA 02110-1301, USA.  *  * When clients connect with the duplicate name or non-utf8 it renames them.  *     *     Credit: OciXCroM <a href="https://forums.alliedmods.net/showthread.php?t=336394" target="_blank" rel="noopener">https://forums.alliedmods.net/showthread.php?t=336394</a>. Helped with rename and array.     Install instructions: Recommended quick start:     Symbolic link BotNames.ini with existing 'alternative' bot names file.     *  * */ #include <amxmodx> #include <amxmisc> #define MAX_PLAYERS                32 #define MAX_NAME_LENGTH            32 #define MAX_AUTHID_LENGTH          64 #define MAX_CMD_LENGTH             128 #define MAX_USER_INFO_LENGTH       256 #define PLUGIN "!Client ReNaMeR" #define VERSION "1.0" new const SzBotFileName[]="/BotNames.ini" new Array:g_aBotNames, g_iTotalNames; new ClientAuth[MAX_PLAYERS+1][MAX_AUTHID_LENGTH]; new ClientName[MAX_PLAYERS+1][MAX_NAME_LENGTH]; new XBots_only, XCyborgFilter, XUTF8_Strafe; static const SzInitFakeName[] = "gamer" public client_infochanged(id) {     if(is_user_connected(id))     {         if(!is_user_bot(id) && get_pcvar_num(XBots_only))             return         get_user_name(id,ClientName[id],charsmax(ClientName[]))         new Szcheck[2]         copy(Szcheck, charsmax(Szcheck), ClientName[id])         if(containi(ClientName[id],"(1)") > -1 || equal(ClientName[id], "") || get_pcvar_num(XUTF8_Strafe) && get_char_bytes(Szcheck) != 1)             @player_rename(id)     } } @player_rename(id) {     if(g_iTotalNames)     {         if(is_user_connected(id))         {             if(is_user_bot(id) && get_pcvar_num(XCyborgFilter))             {                 get_user_authid(id,ClientAuth[id],charsmax(ClientAuth[]))                 if(!equali(ClientAuth[id], "BOT"))                     return             }             if(g_iTotalNames--)             {                 new szName[MAX_NAME_LENGTH], i = random(g_iTotalNames)                 ArrayGetString(g_aBotNames, i, szName, charsmax(szName))                 ArrayDeleteItem(g_aBotNames, i)                 static const szNameField[] = "name"                 server_print "%s renamed to %s", ClientName[id], szName                 set_user_info(id, szNameField, szName)             }             else             {                 server_print "Try growing your name list!"                 @init_fake_file() //will make new name based on time             }         }     }     else     {         log_amx "Try growing your array list!"         pause ("c")     } } public plugin_init() {     register_plugin(PLUGIN, VERSION, "SPiNX")     XCyborgFilter   = register_cvar("sv_rename_intregrity","0") //If humans complain when sv_rename_humans 1 seldomly fails.     XBots_only      = register_cvar("sv_rename_humans","0") //This was made for bots but applied to humans also.     XUTF8_Strafe    = register_cvar("sv_rename_utf","0") //Ever watched the flood from renaming non-utf8 CountryOnName? Not pretty.     g_aBotNames = ArrayCreate(MAX_NAME_LENGTH)     ReadFile() } public plugin_end()     ArrayDestroy(g_aBotNames) ReadFile() {     new szFilename[MAX_USER_INFO_LENGTH]     get_configsdir(szFilename, charsmax(szFilename))     add(szFilename, charsmax(szFilename), SzBotFileName)     new iFilePointer = fopen(szFilename, "rt")     new szData[MAX_NAME_LENGTH]     if(!iFilePointer)     {         @init_fake_file()         return     }     else if(iFilePointer)     {         while(!feof(iFilePointer))         {             fgets(iFilePointer, szData, charsmax(szData))             trim(szData)             switch(szData[0])             {                 case EOS, '#', ';': continue                 default:                 {                     g_iTotalNames++                     ArrayPushString(g_aBotNames, szData)                 }             }         }         fclose(iFilePointer)     } } @init_fake_file() {     new rSzName[MAX_NAME_LENGTH]     new mod_name[MAX_NAME_LENGTH]     new SzBuffer[MAX_NAME_LENGTH]     //make name off what is in script     copy(SzBuffer, charsmax(SzBuffer), SzInitFakeName)     @file_data(SzBuffer)     //make name off what is in script 1st LTR upper     copy(SzBuffer, charsmax(SzBuffer),SzInitFakeName)     mb_ucfirst(SzBuffer, charsmax(SzBuffer))     @file_data(SzBuffer)     //add time in epoch to default alias     formatex(rSzName, charsmax(rSzName), "%s:%i", SzInitFakeName, get_systime())     copy(SzBuffer, charsmax(SzBuffer), rSzName)     @file_data(SzBuffer)     //add time in epoch to default alias Swapped     formatex(rSzName, charsmax(rSzName), "%s:%i", SzInitFakeName, swapchars(get_systime()))     copy(SzBuffer, charsmax(SzBuffer), rSzName)     @file_data(SzBuffer)     //make name off mod name     get_modname(mod_name, charsmax(mod_name))     copy(SzBuffer, charsmax(SzBuffer), mod_name)     @file_data(SzBuffer)     //make name off what is in script all upper     mb_strtoupper(SzBuffer, charsmax(SzBuffer))     @file_data(SzBuffer)     //make name off mod name 1sr cap plus time     mb_ucfirst(mod_name, charsmax(mod_name))     formatex(SzBuffer, charsmax(SzBuffer), "%s:%i", mod_name, get_systime())     //mb_strtolower(SzBuffer, charsmax(SzBuffer))     @file_data(SzBuffer)     //go back to reading     ReadFile() } @file_data(SzBuffer[MAX_NAME_LENGTH]) {     server_print "%s|trying save %s", PLUGIN, SzBuffer     new szFilePath[ MAX_USER_INFO_LENGTH ]     get_configsdir( szFilePath, charsmax( szFilePath ) )     add( szFilePath, charsmax( szFilePath ), SzBotFileName )     write_file(szFilePath, SzBuffer) }
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