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Grenade / Player collision help?


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xm3kilo
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Join Date: Jan 2018
Old 01-15-2018 , 05:09   Re: Grenade / Player collision help?
Reply With Quote #11

Quote:
Originally Posted by Franc1sco View Post
You can try my old plugin that worked well for CS:GO the last time that I tested it.
Thanks but I need the opposite, need the nade to be solid when inside the player freezing them

Last edited by DarkDeviL; 02-21-2018 at 01:41. Reason: Restored post
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 01-15-2018 , 05:16   Re: Grenade / Player collision help?
Reply With Quote #12

Quote:
Originally Posted by xm3kilo View Post
Thanks but I need the opposite, need the nade to be solid when inside the player freezing them
Ah ok lol

You can check if you are inside a player with TR_TraceHullFilter. Here a example (line 214), the rest is for your imagination like replicate the effect, replicate a new grenade, or some other thing (?)
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Last edited by Franc1sco; 01-15-2018 at 05:17.
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