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[L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)


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SpiritBob
Member
Join Date: Jul 2011
Old 01-22-2019 , 02:51   Re: [L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Reply With Quote #291

This plugin seems to be the one that broke all my plugins .cfg from executing, along with another old one.
Anyone here that can recompile this to the latest stable/dev build of sourcemod? It works, but it's just breaking the above mentioned functionality.

EDIT: I managed to compile the original source on 1.8.0 but still crashed all my .cfg files from executing without any form of error in the logs

Last edited by SpiritBob; 01-22-2019 at 02:57.
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 01-22-2019 , 11:24   Re: [L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Reply With Quote #292

Are you running Windows or Linux?
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Natan
Member
Join Date: Aug 2015
Location: Behind you
Old 01-31-2019 , 19:48   Re: [L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Reply With Quote #293


It seems you´re plugins are conflicting with berserker. You should desactivate each one (one by one except berserker) until you find the one that conflict with it.
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ricksfishin
Senior Member
Join Date: Oct 2017
Old 05-25-2019 , 19:05   Re: [L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Reply With Quote #294

Think this is for versus
My server is coop only
Fixed some signatures
Needs tested
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_berserk_mode.sp - 614 views - 175.6 KB)
File Type: txt l4d2_bm_sig.txt (3.7 KB, 281 views)
File Type: cfg l4d2_berserk_mode.cfg (13.6 KB, 279 views)
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BloodyBlade
Senior Member
Join Date: Feb 2018
Old 11-30-2019 , 18:03   Re: [L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Reply With Quote #295

* Converted plugin source to the latest syntax. Requires SourceMod 1.8 or newer.
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_berserk_mode.sp - 839 views - 171.0 KB)
File Type: txt l4d2_bm_sig.txt (3.7 KB, 381 views)
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Slaven555
Member
Join Date: Jul 2018
Old 03-05-2020 , 17:21   Re: [L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Reply With Quote #296

Quote:
Originally Posted by BloodyBlade View Post
* Converted plugin source to the latest syntax. Requires SourceMod 1.8 or newer.
Does not work on sourcemod-1.11.0-git6508-linux version.
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Zeto_
New Member
Join Date: Nov 2022
Old 11-15-2022 , 10:53   Re: [L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Reply With Quote #297

Can someone update this mod(at least for coop)? I remember it was so cool, but i cant' make it work anymore...
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NeoTM
AlliedModders Donor
Join Date: Feb 2013
Location: Britain
Old 11-15-2022 , 13:55   Re: [L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Reply With Quote #298

I have iit on my servers and it work.
There only no way to use a key to trigger it, i must let it on auto trigger.
I just tested it before to answer to be sure and it work fine.
Maybe you have set something wrong.
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Zeto_
New Member
Join Date: Nov 2022
Old 11-16-2022 , 12:31   Re: [L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Reply With Quote #299

i tried to test the commands, but the console doesn't even recognize them, can you upload the files you're using?
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BenLH
Junior Member
Join Date: Aug 2019
Old 06-20-2023 , 00:10   Re: [L4D2] Berserker Mode V1.6.8 (Updated 12/13/2010)
Reply With Quote #300

Quote:
Originally Posted by Slaven555 View Post
Does not work on sourcemod-1.11.0-git6508-linux version.
Use BloodyBlade's fork, and replace all "SetFailState" to "PrintToChatAll", then it works.
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