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[TF2Items] Give Weapon (v3.14159, 11/29/2013)


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FlaminSarge
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Join Date: Jul 2010
Old 07-11-2014 , 20:36   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1251

I'm planning on making custom item indices use a character prefix (e.g. a1024), so that int-only items are strictly reserved for TF2's built-in items.

What do you guys think? Good idea? Bad idea? What?
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TurretTheEpic
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Join Date: Jul 2012
Old 07-11-2014 , 22:35   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1252

i'd still like to use items that cant be used on other characters like the dead ringer Oh well that dream will never come true so basicly dead...
Prefixes?
Well i have no physical idea what they are but in my terms...i dont know what they are.
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Chdata
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Join Date: Aug 2012
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Old 07-18-2014 , 19:49   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1253

How can I give myself a taunt, like RPS?
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Captain Obviously Obvious
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Join Date: Jan 2014
Old 07-19-2014 , 23:35   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1254

Is there any way to hide the index weapon model?
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MasterOfTheXP
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Join Date: Aug 2011
Location: Cloudbank
Old 07-19-2014 , 23:41   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1255

Quote:
Originally Posted by TurretTheEpic
Prefixes?
Well i have no physical idea what they are but in my terms...i dont know what they are.
"a1024"
Quote:
Originally Posted by Chdata
How can I give myself a taunt, like RPS?
You might've missed the uh
Quote:
Originally Posted by Captain Obviously Obvious
Is there any way to hide the index weapon model?
Is this for a custom weapon?
I don't think Give Weapon does c_arms stuff (it just seems to...merge the model? I think.) Custom Weapons does c_arms stuff. Although it doesn't have a give-custom-weapon command built-in. Yet.
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Captain Obviously Obvious
Junior Member
Join Date: Jan 2014
Old 07-20-2014 , 00:08   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1256

Quote:
Originally Posted by MasterOfTheXP View Post
Is this for a custom weapon?
I don't think Give Weapon does c_arms stuff (it just seems to...merge the model? I think.) Custom Weapons does c_arms stuff. Although it doesn't have a give-custom-weapon command built-in. Yet.
Yeah, custom weapon. I made a sniper rifle with a custom model but it looks odd when mashed with the stock one.

Last edited by Captain Obviously Obvious; 07-20-2014 at 00:08.
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TheZech
New Member
Join Date: Jul 2014
Old 07-20-2014 , 15:03   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1257

Why do I only see errors when i spawn in the kopesh or rebels curse (I installed the models on my server).

Sorry if there is a better way to ask these.
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Derpy987
New Member
Join Date: Jul 2014
Old 07-24-2014 , 09:24   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1258

I get the error that I'm missing tf2items.ext.2.epv2 for both this and TF2 Items info, how do I fix this?

Last edited by Derpy987; 07-25-2014 at 06:40.
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GramKunG
Junior Member
Join Date: Jul 2014
Location: Bangkok, Thailand
Old 07-27-2014 , 01:43   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1259

can i change projectile model?
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 07-28-2014 , 00:35   Re: [TF2Items] Give Weapon (v3.14159, 11/29/2013)
Reply With Quote #1260

I think there's an attribute for it but I don't know if it's usable.

Derpy: look up TF2Items, I guess.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
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You will be fed to javalia otherwise.
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