Introduction
with WalkGuard can u define 3 zones
- for all players or a specific team
- usefull for typical camper-places ... the player can use this places for tactical wait ... but get damage after some seconds (defined it in the zone)
- player get a centered message for camping
- blocks a specific area, like the SkyWalkGuard from HLGuard ... but the player will not teleport and stuck
- for all players or a specific team
- players that entered this zone get killed
- usefull for map-bugs (defuse on de_nuke)
sometimes i play on a dod-server with wc3-mod ... on this server it is not allowed to walk on higher areas ... if a admin online the player get killed ... if no admin online some player break the rules (e.g. use teleport on dod_charlie to allies-spawn) ... simply define a camper-zone on higher areas and define a cheater-zone on spawn ... the rules can't broken
Commands & CVar's- walkguardmenu - opens the menu (amx_rcon rights needed)
- wg_damage - sets the damage in camper-zones
- wg_botdamage - sets the damage for bot's in camper-zones
- wg_immunity - admin's (with immunity) can pass the zone (not block-zone)
- wg_direction - slaps a player with random direction (default 1)
- wg_botdirection - same for bot's
changes on cvar's will work after new round
bot's are stupid and can't read ... it's a good idea that u don't change wg_botdamage
Installation
copy the plugin to your plugins-directory ... add it to plugins.ini ... and copy the walkguard.txt to data/lang-directory ... restart the map
Video
see the plugin in action, on cs_italy ...
http://www.youtube.com/watch?v=IAM3KEC_0-8
Changes
Code:
1.0.0
- Release
1.1.0
- added admin-immunity
1.2.0
- added disable for the random slap-direction
1.2.1
- fixed slap-direction
1.3.0
- added delay for freeze-time
- change setupunit from 2 to 1
1.3.1
- fixed player-bug (disconnect in camper-zone)
- change to fakemeta (thanks to djmd378)
1.3.2
- removed fakemeta_util by djmd378
hand, mogel