There's a bug with Rage module, you can verify (on linux based OS) with lsof command that Rage open files handles at every map change and they keep opening until server crashes when reaches 1024 files opened.
Reported this long time ago personally to devs but no time or response given. Maybe somebody know how to fix it
There's a bug with Rage module, you can verify (on linux based OS) with lsof command that Rage open files handles at every map change and they keep opening until server crashes when reaches 1024 files opened.
Reported this long time ago personally to devs but no time or response given. Maybe somebody know how to fix it
Can you post the list? Knowing which file handles specifically get leaked would help a lot.
P.S. Is anyone using this module "in production"? I've never even tried it out.
Can you post the list? Knowing which file handles specifically get leaked would help a lot.
P.S. Is anyone using this module "in production"? I've never even tried it out.
Actually I'm not using it, but I'm reporting it because a friend needs a rework of "i aim good" plugin and a REALLY fix for it is hooking FireBullets3 (capable with Rage). What I remember is, the leaked content was directories that Rage uses when loading files.