Raised This Month: $51 Target: $400
 12% 

VSH Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!


Post New Thread Reply   
 
Thread Tools Display Modes
ZeroE
Junior Member
Join Date: Jun 2014
Old 12-21-2014 , 17:32   Re: Versus Saxton Hale 1.50 - Important Bug Fixes (Last updated 10/7/2014 | 2:43PM CD
Reply With Quote #291

Quote:
Originally Posted by Wliu View Post
Are there any errors in your server logs? What Sourcemod version are you running? Is TF2Items installed?
compiling without TF2Attributes seemed to have fixed it.
ZeroE is offline
modi
Junior Member
Join Date: Dec 2014
Location: RU
Old 12-24-2014 , 10:11   Re: Versus Saxton Hale 1.50 - Important Bug Fixes (Last updated 10/7/2014 | 2:43PM CD
Reply With Quote #292

Quote:
Originally Posted by modi View Post
Yes, sv_downloadurl is
PHP Code:
http://n14.serva4ok.ru/server649401/direct/orangebox/tf/ 
and for example sound
PHP Code:
http://n14.serva4ok.ru/server649401/direct/orangebox/tf/sound/saxton_hale/the_millionaires_holiday.mp3.bz2 
downloads succesfully
so, any solutions?
modi is offline
Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 12-26-2014 , 03:51   Re: Versus Saxton Hale 1.50 - Important Bug Fixes (Last updated 10/7/2014 | 2:43PM CD
Reply With Quote #293

Update to 1.52 is coming soon.

I just made a time paradox on the git so I gotta deal with that first.
But I'll probably be using it more for changes in the future.
__________________

Last edited by Chdata; 12-26-2014 at 03:52.
Chdata is offline
RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 12-26-2014 , 09:35   Re: Versus Saxton Hale 1.50 - Important Bug Fixes (Last updated 10/7/2014 | 2:43PM CD
Reply With Quote #294

is there an easy way to add a new boss to vsh ?
RavensBro is offline
Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 12-26-2014 , 10:17   Re: Versus Saxton Hale 1.50 - Important Bug Fixes (Last updated 10/7/2014 | 2:43PM CD
Reply With Quote #295

Depends on how easy ctrl+f'ing VSHSpecial_ is and adding your own similar defines.
__________________
Chdata is offline
nergal
Veteran Member
Join Date: Apr 2012
Old 12-26-2014 , 11:40   Re: Versus Saxton Hale 1.50 - Important Bug Fixes (Last updated 10/7/2014 | 2:43PM CD
Reply With Quote #296

Quote:
Originally Posted by RavensBro View Post
is there an easy way to add a new boss to vsh ?
adding a new boss to vsh is currently very easy but tedious, like making a nice map in hammer editor...
__________________
nergal is offline
Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 12-26-2014 , 13:12   Re: Versus Saxton Hale 1.50 - Important Bug Fixes (Last updated 10/7/2014 | 2:43PM CD
Reply With Quote #297

Lol I don't think I'd compare it to making a map.
__________________
Chdata is offline
93SHADoW
AlliedModders Donor
Join Date: Jul 2014
Location: Houston, TX
Old 12-26-2014 , 16:14   Re: Versus Saxton Hale 1.50 - Important Bug Fixes (Last updated 10/7/2014 | 2:43PM CD
Reply With Quote #298

Quote:
Originally Posted by Chdata View Post
Lol I don't think I'd compare it to making a map.
PHP Code:
#define CHDATA_ON 
__________________
93SHADoW is offline
Send a message via AIM to 93SHADoW Send a message via Skype™ to 93SHADoW
Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 12-28-2014 , 01:48   Re: Versus Saxton Hale 1.50 - Important Bug Fixes (Last updated 10/7/2014 | 2:43PM CD
Reply With Quote #299

I don't bother putting those defines all over the file because an extra boss I'm adding isn't something I'll probably end up needing to disable.

... Plus mines is starting to get split into different files in such a way that I can just uninclude a file to disable one.

Well, I'm not that far yet but.
__________________

Last edited by Chdata; 12-28-2014 at 01:49.
Chdata is offline
RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 01-01-2015 , 11:31   Re: Versus Saxton Hale 1.50 - Important Bug Fixes (Last updated 10/7/2014 | 2:43PM CD
Reply With Quote #300

i am trying to disable that frist count down for the HHH but i can't seem to find it can anyone point me to it in the .sp >?

ok nvm i found it only after 3 days had some help from a friend lol damnit i hate that when that happens. may everyone day be a good one

Last edited by RavensBro; 01-01-2015 at 12:33. Reason: found what i was looking for
RavensBro is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:08.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode