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FF2 [Subplugin] Another Respawn Ticket


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Hoto Cocoa
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Join Date: Jun 2018
Location: Somewhere
Old 02-26-2020 , 07:53   [Subplugin] Another Respawn Ticket
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With the help from junhe and WhiteFalcon. Here's a new respawn ticket plugin which will not make the boss max health too high to defeat and a smart way to reward your donators. When a player use a respawn ticket boss will restore the damage they dealt. If player has dealt 0 damage boss will gain 7% rage charge.
It shows a menu when player died. Player can use their respawn ticket anytime after death.
You might want to use override.
Command
sm_spawn - use a respawn ticket.

Cvar:
respawn_playersleft - When the number of players alive is less than this, players are not allowed to respawn, 0 to disable.
respawn_toomuchdamage - 1 - Don't allow player to respawn when their damage reach the ragedamage. 0 - Disable.

Installition:
Put the .smx to sourcemod/plugins
There's no need to rename it to .ff2

Changelogs
1.0 - Initial release
1.1 - Delete some include files and fix a formatting error.
1.2 - Fix a health bug when respawning after dying as a minion.
1.2.1 - Fix a bug that player can use the respawn ticket even if their ticket is false.
Attached Files
File Type: smx respawnvip4.smx (14.2 KB, 10 views)
File Type: sp Get Plugin or Get Source (respawnvip4.sp - 9 views - 7.1 KB)

Last edited by Hoto Cocoa; 01-07-2021 at 05:00.
Hoto Cocoa is offline
Hoto Cocoa
Senior Member
Join Date: Jun 2018
Location: Somewhere
Old 12-27-2020 , 07:34   Re: [Subplugin] Another Respawn Ticket
Reply With Quote #2

Update:
1.2 - Fix a health bug when respawning after dying as a minion.
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