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Quad Concs


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Chaotic Llama
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Join Date: Dec 2005
Location: Lee's Summit, MO
Old 10-15-2006 , 21:39   Re: Quad Concs
Reply With Quote #11

Awsome dude..

Was gonna attempt to implement it myself, ya beat me to it.
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Eternal Howl
Junior Member
Join Date: Mar 2006
Old 12-22-2006 , 04:26   Re: Quad Concs
Reply With Quote #12

02:02:26 L 12/22/2006 - 03:02:23: Function "_quadOff" was not found
02:02:26 L 12/22/2006 - 03:02:23: [AMXX] Run time error 19 (plugin "quadconcs.amxx") - debug not enabled!
02:02:26 L 12/22/2006 - 03:02:23: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
02:02:26 L 12/22/2006 - 03:02:23: [AMXX] Run time error -1 (plugin "quadconcs.amxx") - debug not enabled!
02:02:26 L 12/22/2006 - 03:02:23: An error occurred in plugins_native. This is dangerous!

These log errors forced me to disable the plugin from my server. I believe it was a big contributor to the lag problems I was experiencing. I don't know if the problem is on my end or your end, but I do know that I did try adding "debug" to the end of the line of plugins.ini. Regardless, I received the same error messages.
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-hi-
Member
Join Date: Jul 2006
Old 12-22-2006 , 05:04   Re: Quad Concs
Reply With Quote #13

Quote:
Originally Posted by Eternal Howl View Post
02:02:26 L 12/22/2006 - 03:02:23: Function "_quadOff" was not found
02:02:26 L 12/22/2006 - 03:02:23: [AMXX] Run time error 19 (plugin "quadconcs.amxx") - debug not enabled!
02:02:26 L 12/22/2006 - 03:02:23: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
02:02:26 L 12/22/2006 - 03:02:23: [AMXX] Run time error -1 (plugin "quadconcs.amxx") - debug not enabled!
02:02:26 L 12/22/2006 - 03:02:23: An error occurred in plugins_native. This is dangerous!

These log errors forced me to disable the plugin from my server. I believe it was a big contributor to the lag problems I was experiencing. I don't know if the problem is on my end or your end, but I do know that I did try adding "debug" to the end of the line of plugins.ini. Regardless, I received the same error messages.
I was using that native function in some of my other plugins. It was removed from v1.4 which is available now. This should fix the errors.
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Eternal Howl
Junior Member
Join Date: Mar 2006
Old 12-22-2006 , 17:35   Re: Quad Concs
Reply With Quote #14

Thanks. I do hope you continue to make TFC plugins, as I use almost all yours and everyone else's on my server, Ultimate NEOTF Funhouse 64.94.238.70:27015. They are being put to use!

But may I suggest making......

a plugin that adds an extra weapon for classes, specifically HWguy, medic, and soldier? and sound effects for weapons? weeeeeeeeeeeeeeeee

an amx_psay plugin that everyone can use but that I, the head admin/owner guy, can see everyone's PMs...(to ferret out server advertisers, etc)

plugin that prevents ppl from killing themselves when infected

plugin that makes players who are infected glow, and their screen turns green, and when they transmit an infection there is like a wide green stream that runs to the other person and a message comes up that says "OMAHGOZZLE! You is infected with AIDS!" and of course the other person's screen turns green too

in 2fort, make the bridge a drawbridge and change the water to a flaming pit of doooooooooooooooooooooooooom! make like a button to control it.

instead of an enemy medic infecting a spy, make it like the medic is healing the enemy spy. it would be like a spy special ability.

MAKE AN EXTRA CLASS.....like a nihilanth!!!!!
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Ramono
Veteran Member
Join Date: Nov 2005
Location: Netherlands
Old 01-01-2007 , 20:03   Re: Quad Concs
Reply With Quote #15

Suggestion: Concuss aka dizzyness * 4 too, this would make it more fair, PM me if you need any help.
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DJ URBAN NINJA
Junior Member
Join Date: Oct 2008
Old 12-23-2008 , 22:10   Re: Quad Concs
Reply With Quote #16

gj on the plugin and cool f/x. if im maping a nearly impossible concmap. its the only thing were players can make it to the end with out low grav.

no conflict with
concdizzyblock.amxx
railgunblast.amxx
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ancient1
Senior Member
Join Date: Jul 2004
Location: UK
Old 01-03-2012 , 10:17   Re: Quad Concs
Reply With Quote #17

SMA failed to compile when I tried it on the webbased compiler.

/tmp/textXOS78p.sma(13) : error 027: invalid character constant
/tmp/textXOS78p.sma(57) : error 027: invalid character constant
/tmp/textXOS78p.sma(57) : error 027: invalid character constant

3 Errors.
Could not locate output file /home/groups/amxmodx/public_html/websc3/textXOS78p.amx (compile failed).
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-hi-
Member
Join Date: Jul 2006
Old 01-03-2012 , 13:55   Re: Quad Concs
Reply With Quote #18

This is strange, it looks like the web-based compiler isn't handling the single quote characters on lines 13 and 57. It compiles if you click the "Get Plugin" link on the first post.
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TFCDRDEATH
Member
Join Date: Nov 2017
Old 12-24-2017 , 20:16   Re: Quad Concs
Reply With Quote #19

is there a way to turn this on/off automatically , I would like the bots to do this too?

Quote:
Originally Posted by -hi- View Post
UPDATED TO v1.4
  • Fixed runtime errors relating to native function _quadOff

UPDATED TO v1.3
  • Added amx_quadconcs command. You need ADMIN_KICK access to use it. If no arguments are supplied, the status of quad concs will be displayed in your console. You can also supply a 0 or a 1 to turn quad concs for everyone on or off.
  • CVAR: sv_quadconcs can be 0 or 1. Use this is your map config files to set whether you want quad concs on a certain map.
  • The two ways of enabling/disabling quad concs work together. Turning them off with amx_quadconcs sets the cvar to 0. If the cvar is set to 0 it should also be handled ok.

UPDATED TO v1.2
  • Minor bugfix (forgot to set a bool when ppl disconnect)

UPDATED TO v1.1
  • Forgot to remove a task when ppl disconnect!

This allows user's in TFC to have concs that are 4 times as powerful. This probably sounds pointless but it is very fun for concmaps where the whole point of the map is using concs to throw yourself around.

Commands:

say quad - Say quad in regular chat to toggle quad concs

PS - Everyone can see the rainbow effect, but only the conc's owner will be thrown 4 times as far from the blast

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