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CSDM 2.1.1 - crash at round restart


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aerocell
New Member
Join Date: Feb 2012
Old 02-14-2012 , 16:20   CSDM 2.1.1 - crash at round restart
Reply With Quote #1

Hi!
At first I sorry for my bad english, because I'm from poland.
So, when anyone come to server and than he die (the round will restart) in the same moment the server has crash.

Quote:
L 02/14/2012 - 21:11:49: Start of error session.
L 02/14/2012 - 21:11:49: Info (map "de_dust2") (file "addons/amxmodx/logs/error_20120214.log")
L 02/14/2012 - 21:11:49: Invalid menu id -1(7)
L 02/14/2012 - 21:11:49: [AMXX] Run time error 10 (plugin "csdm_ffa.amxx") (native "menu_additem") - debug not enabled!
L 02/14/2012 - 21:11:49: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
If I set the csdm_ffa disabled it that same as before, so it's not that plugin.
Also I tried to off csdm_ffa and enable (some plugin I found on internet like "ffa" (it's that same plugin but with another name).

AMX Mod X 1.8.1
MetaMod 1.19-p
Server - Only steam
Binaries - the newest (5408?)

Plugins on server:
Quote:
ad_manager.amxx
adminlisten.amxx
galileo.amxx
gamenamechanger.amxx
godzina.amxx /// its real time under radar
hpk.amxx
hsonly.amxx
niereklamuj.amxx /// it's plugin for "anti ad's"
raty.amxx /// rates like rate, updaterate, interp etc
Voices_Management.amxx
csdm_plugins.ini
Quote:
;rename this file to disabled-csdm.ini to turn it off.
;rename it back to plugins-csdm.ini to turn it on.

;put a semi-colon in front of a plugin to disable it.
;add the word debug after a plugin to place it in debug mode
; for example: csdm_main.amxx debug
;remove a semi-colon to re-enable a plugin


;Main plugin, required for most cases
csdm_main.amxx

;Weapons and equipment menus
csdm_equip.amxx

;Enables preset spawning and the preset spawning editor
;Map config files are located in configs/csdm
csdm_spawn_preset.amxx
;spawn_editor.amxx

;Miscellanious extra features, such as ammo refills
; and objective removals
csdm_misc.amxx

;Spawn protection
;csdm_protection.amxx

;Adds free-for-all mode (must be enabled in csdm.cfg too)
csdm_ffa.amxx

;Round ticketing mode, like FireArms. First team to use all
; of their death points loses the ability to respawn.
; (must be enabled in csdm.cfg too)
;csdm_tickets.amxx

;Item mode (from CSDM1)
;Must be enabled in csdm.cfg as well (at the very bottom)
;There is currently no item editor!
;csdm_itemmode.amxx
csdm.cfg
Quote:
;CSDM Configuration File
; Default settings by BAILOPAN

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Main plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[settings]

;Sets whether CSDM is enabled or not.
enabled = 1

;Sets whether or not players should be stripped of weapons on round start
; (excludes knife)
strip_weapons = 1

;Sets how long weapons should stay on the ground for after being dropped
;in seconds. note that enabling this can create lots of lag for clients
; AND server. 0 is immediate, -1 is infinite.
weapons_stay = 0

;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
spawnmode = preset

;Sets whether the bomb is removed
remove_bomb = 1

;Sets the spawn waiting time
spawn_wait_time = 0.75

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the FFA plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ffa]
;Set whether free for all mode is enabled by default
enabled = 1

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Misc plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[misc]
;Map objectives are removed by their flags.
; a - as_ maps
; b - buyzones are removed
; c - cs_ maps
; d - de_ maps
remove_objectives = abcd

;Blocks people from using all buy commands
block_buy = 1

;Auto-refills ammo when it gets depleted
ammo_refill = 1

;Says a radio command to a player when they respawn
spawn_radio_msg = 0


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the ticketing plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ticketing]

;Is round ticketing enabled?
enabled = 0

;Number of times a team can have players respawn before they stop
; being able to respawn
tickets = 150


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the protection plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[protection]

;Is spawn protection enabled?
enabled = 0

;Colors of glow shell, leave this in quotes
;The digits are R, G, B, A where A is the alpha transparency
; (as A gets higher, the glow shell is thicker)
colors = "0 255 0 200"

;Number of seconds someone is respawned for.
time = 1


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the equip plugin for these sections
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[equip]

;Equip Menu flags:
; p - primary
; s - secondary
; a - armor
; g - grenade
; b - buy
menus = ps

;Autoitem flags:
; a - armor
; h - helmet
; g - grenades
; d - defusekit (CTs only!)
; n - nightvision
autoitems =

;Grenade flags:
; f - flashbang
; h - he grenade
; s - smoke grenade
grenades =

;Sets number of flashbangs given if
; grenades are enabled
fnadesnum = 0


;;;;;;;;;;;;;;;;
;;WEAPON MENUS;;
;;;;;;;;;;;;;;;;

;Format for weapon menus is:
;shortname "Display Name" menupage
;Change the '1' to a '0' to block the weapon
;Removing or moving things
; from the list will change the order of the menus!

[secondary]
usp USP 1
glock18 Glock 1
deagle Deagle 1
p228 P228 1
elite Elite 1
fiveseven "Five Seven" 1

[primary]
m4a1 M4A1 1
ak47 AK47 1
awp AWP 1
mp5navy "MP5 Navy" 1
famas Famas 1
scout Scout 1
galil Galil 1
aug AUG 1
sg552 SG552 1
sg550 SG550 1
m249 M249 1
g3sg1 G3SG1 1
ump45 "UMP 45" 1
m3 M3 1
xm1014 XM1014 1
tmp TMP 1
mac10 "Mac 10" 1
p90 P90 1

;List weapons here the bots can randomly have
;The short name must match one in the list above
[botsecondary]
deagle
usp

[botprimary]
ak47
m4a1
awp
galil
aug

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the item mode plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[items]

;Is item mode enabled?
enabled = 0

;If set to 1, players will drop a pack of goodies when they die.
drop_packs = 1

;Sets the number of armor given by a battery. Default is 15.
battery = 15

;Sets the number of health given by a medkit. Default is 15.
medkit = 15

;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent)
item_time = 20

;Sets how long packs stay on the ground. (Max is 30 seconds)
drop_time = 20

;Remove semicolons to restrict any of the following items
; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...)
[item_restrictions]
;longjump
;medkit
;battery
;pistolammo
;rifleammo
;shotammo
;smgammo
;awpammo
;paraammo
;fullammo
;armor
So if you can, help me!!!

Last edited by aerocell; 02-14-2012 at 16:20.
aerocell is offline
aerocell
New Member
Join Date: Feb 2012
Old 02-14-2012 , 16:47   Re: CSDM 2.1.1 - crash at round restart
Reply With Quote #2

Hey! I download the 2.1.2 ver and I cut only plugins and module and paste into ftp and it works! If you too have this problem make that same!
aerocell is offline
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