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[CS:GO] Pug Setup (v2.0.7, 2021-11-03)


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braminha
New Member
Join Date: Sep 2020
Old 09-07-2020 , 19:54   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #761

Hello! - How do I make the server automatically configured .setup 1) finish setup. Because, when I enable the setup, I leave the server and come back, I have to activate it again. I want to leave it on straight. That way, anyone who logs into the server without being an admin can type .ready to start the game.
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digin
Member
Join Date: Nov 2019
Old 09-07-2020 , 21:20   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #762

Quote:
Originally Posted by braminha View Post
Hello! - How do I make the server automatically configured .setup 1) finish setup. Because, when I enable the setup, I leave the server and come back, I have to activate it again. I want to leave it on straight. That way, anyone who logs into the server without being an admin can type .ready to start the game.
set sm_pugsetup_autosetup to "1"

Last edited by digin; 09-07-2020 at 21:21.
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Sincronic
Senior Member
Join Date: Dec 2018
Old 11-14-2020 , 14:37   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #763

There is a way to work with bots ? To enter a bot when a player leaves.. or a bot leaves when a players enter the game ? What is the configuration ?
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pdb_
New Member
Join Date: Nov 2020
Old 11-20-2020 , 12:54   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #764

Is there a way for this plugin dont change the server name? Because it add "(NEED 10)" to the server name.
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Jesper
New Member
Join Date: Dec 2020
Old 12-06-2020 , 15:03   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #765

Hello, How can i set someone to be an Admin? bc i can't do .forcestart..
Thanks
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lugaa
Senior Member
Join Date: Dec 2018
Old 12-06-2020 , 21:31   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #766

The spectators paused the game while playing. How can this be stopped?

this is my pugsetup config.
// Whether to exclude spectators in the ready-up counts. Setting this to 1 will exclude specators from being selected by captains as well.
// -
// Default: "0"
sm_pugsetup_exclude_spectators "1"

// Number of past maps to exclude from map votes. Setting this to 0 disables this feature.
// -
// Default: "0"
sm_pugsetup_excluded_maps "0"

Last edited by lugaa; 12-06-2020 at 21:37.
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fytoKemikaL
New Member
Join Date: Dec 2020
Location: Sweden
Old 12-14-2020 , 14:12   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #767

Hi, new here!
I'm sure this is a known bug but I can't find any solutions to this. I have a problem with the "!swap" command after the knife round causing the end winner message saying the loser's team won. Any ideas?

Also if I wanted to host a BO3-game I would probably go with the get5-mod, right?

Thanks in advance / Matti
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AukustiCat
New Member
Join Date: Jan 2021
Old 01-03-2021 , 09:12   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #768

Hi,

How to disable the (annoying) one-on-one warmup? I like the old school warmup where it's team-on-team.
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yuv41
Member
Join Date: Jan 2020
Old 01-03-2021 , 09:24   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #769

Quote:
Originally Posted by AukustiCat View Post
Hi,

How to disable the (annoying) one-on-one warmup? I like the old school warmup where it's team-on-team.
https://forums.alliedmods.net/showthread.php?t=329053
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vainicsgo
Junior Member
Join Date: May 2020
Old 01-23-2021 , 14:02   Re: [CS:GO] Pug Setup (v2.0.5, 2018-08-05)
Reply With Quote #770

can I change player picks? Capt 1 takes 1 player, capt 2 takes 2, and so on?
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