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[CS:GO] Zombie Riot v1.0 [SF Release 14-06-2015]


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2389736818
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Join Date: Jul 2014
Location: China
Old 10-15-2016 , 09:27   Re: [CS:GO] Zombie Riot v1.0 [SF Release 14-06-2015]
Reply With Quote #81

Warning: The use of "zriot_zombieknife" command valve might ban your server !
I removed the error that the "zriot zombie knife" command caused the server to fail to load .
Attached Files
File Type: inc cvars.inc (9.8 KB, 248 views)
File Type: inc zombie.inc (8.4 KB, 236 views)
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Last edited by 2389736818; 10-18-2016 at 00:45.
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dvolkens
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Old 10-24-2016 , 16:33   Re: [CS:GO] Zombie Riot v1.0 [SF Release 14-06-2015]
Reply With Quote #82

Quote:
Originally Posted by tumtum View Post
Download is fixed.
Hey @tumtum, I'm looking at reviving an old zombie server I ran years ago in CS:GO and this mod looks perfect. Grabbed the zip download but the zip is corrupt. Could you repost that? Thank you.

I got the zip to extract but it errors out on the materials for head.vtf on the ubcs_zobmie1. I assume because of that error, I don't get the models or the rest of the files in the zip. That might be ok if all I'm missing are models cause I can fill in the gaps, but it would be good to have the full original zip.

Last edited by dvolkens; 10-24-2016 at 18:37. Reason: additional context
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2389736818
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Old 10-25-2016 , 11:10   Re: [CS:GO] Zombie Riot v1.0 [SF Release 14-06-2015]
Reply With Quote #83

You can use this Download https://yadi.sk/d/YWJi9003oh6JF
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Last edited by 2389736818; 10-25-2016 at 11:10.
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dvolkens
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Old 10-26-2016 , 16:46   Re: [CS:GO] Zombie Riot v1.0 [SF Release 14-06-2015]
Reply With Quote #84

Thanks man. Will check that out.
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gorihat
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Join Date: Oct 2016
Old 10-26-2016 , 18:46   Re: [CS:GO] Zombie Riot v1.0 [SF Release 14-06-2015]
Reply With Quote #85

the mod is not working for me. The "Zombies" doesn't have models and they just stand there doing nothing. Idk if i need to change the .bat file to run the server in a way to make work the mod. Some instructions to make this mod work? Please help!


Quote:
Originally Posted by 2389736818 View Post
You can use this Download https://yadi.sk/d/YWJi9003oh6JF
And i already tried to use this one. Still not working

Last edited by gorihat; 10-26-2016 at 18:47.
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2389736818
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Old 10-27-2016 , 00:25   Re: [CS:GO] Zombie Riot v1.0 [SF Release 14-06-2015]
Reply With Quote #86

You try this .
Attached Files
File Type: zip Zombie_Riot_fix.zip (91.7 KB, 319 views)
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Last edited by 2389736818; 10-27-2016 at 00:25.
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dvolkens
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Old 10-27-2016 , 09:42   Re: [CS:GO] Zombie Riot v1.0 [SF Release 14-06-2015]
Reply With Quote #87

Quote:
Originally Posted by 2389736818 View Post
Warning: The use of "zriot_zombieknife" command valve might ban your server !
I removed the error that the "zriot zombie knife" command caused the server to fail to load .
Awesome. That was something that was stopping me from using this. Where do these files go, and do I need to do anything else? Thought they would go in /addons/sourcemod/scripting/include/. Dropped them in but they don't seem to have an effect. Need to recompile something? Thanks!

EDIT
Ah, figured out where they go I believe: /addons/sourcemodscripting/zriot/ but they don't seem to fix the error in console about the knife being blocked due to server rules.

Last edited by dvolkens; 10-27-2016 at 09:46. Reason: Additional Context
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dvolkens
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Old 10-27-2016 , 09:55   Re: [CS:GO] Zombie Riot v1.0 [SF Release 14-06-2015]
Reply With Quote #88

Believe I got everything working after pulling in your Zombie_Riot_fix.zip!
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gorihat
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Old 10-27-2016 , 19:14   Re: [CS:GO] Zombie Riot v1.0 [SF Release 14-06-2015]
Reply With Quote #89

Quote:
Originally Posted by 2389736818 View Post
You try this .
So far, the plugin is working. But i have some visual defects with the Spieder Zombies.

I have this problem too
"
Missing weapon hand bone attachment for player model.
"

and



"
[STEAM_1:1:56839624] Pure server: file: GAME\materials\models\parachute\parachute_car bon.vmt ( 1 79 4f ) could not open file to hash ( benign for now ) : 4b0c6c30a024b4793513a4b550510930 :

[STEAM_1:1:56839624] Pure server: file: GAME\models\parachute\parachute_carbon.dx90.v tx ( 1 5279 149f ) could not open file to hash ( benign for now ) : 6912d057b99d8cf085a0a75623815c27 :

[STEAM_1:1:56839624] Pure server: file: GAME\materials\models\parachute\pack_carbon.v mt ( 1 74 4a ) could not open file to hash ( benign for now ) : 8f0ffcc94c63ede336ba91beb804ddb4 :

[STEAM_1:1:56839624] Pure server: file: GAME\materials\paintball\pb_orange.vmt ( 1 154 9a ) could not open file to hash ( benign for now ) : c6c25ad5d6bc937825def226a8428a9d :

[STEAM_1:1:56839624] Pure server: file: GAME\materials\paintball\pb_yellow.vmt ( 1 154 9a ) could not open file to hash ( benign for now ) : 790590e83fa03d278b74b6f0b5191ce7 :

[STEAM_1:1:56839624] Pure server: file: GAME\materials\paintball\pb_pink.vmt ( 1 152 98 ) could not open file to hash ( benign for now ) : 010be41750509be205560c816984518e :

[STEAM_1:1:56839624] Pure server: file: GAME\materials\paintball\pb_cyan.vmt ( 1 152 98 ) could not open file to hash ( benign for now ) : 695869cd4890b7c98014f7c0b9c0289d :

[STEAM_1:1:56839624] Pure server: file: GAME\materials\paintball\pb_green.vmt ( 1 159 9f ) could not open file to hash ( benign for now ) : d9b49d15f7cb23ab622378791d8e6c8c :
"




and this one (i think it's from the sourcemod)
Unknown command "sv_allchat"
..and others




One more thing. I dont have anymore the problem with the knife that trigger the alert!
Thanks so far Mr. 2389736818

Last edited by gorihat; 10-27-2016 at 19:27.
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dvolkens
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Old 10-27-2016 , 20:03   Re: [CS:GO] Zombie Riot v1.0 [SF Release 14-06-2015]
Reply With Quote #90

Having the same problem with certain models. It looks like it's related to the model's head somehow. Was going to try to find the same models elsewhere and replace or just use different ones.
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