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[CS:GO] Weapon Paints


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Muscle Brazil
Senior Member
Join Date: Apr 2009
Location: Brazil
Old 04-21-2015 , 21:31   Re: [CS:GO] weapon paints v1.6.4
Reply With Quote #441

Quote:
Originally Posted by L33TGaming View Post
Plugin is causing clients to randomly crash. I have posted the server configuration minus plugin loaded at https://forums.alliedmods.net/showpo...&postcount=363
in my server also
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Proz
AlliedModders Donor
Join Date: Apr 2005
Old 04-22-2015 , 06:02   Re: [CS:GO] weapon paints v1.6.4
Reply With Quote #442

Looks awesome :-)
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Koga73
Senior Member
Join Date: Mar 2011
Location: 🍩
Old 04-22-2015 , 08:09   Re: [CS:GO] weapon paints v1.6.4
Reply With Quote #443

Quote:
Originally Posted by Muscle Brazil View Post
in my server also

Same here, just testet it. Everything works fine, but suddenly it crashed the server, and didn't get any server error messages.

Bacon for making this awesome plugin!
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Last edited by Koga73; 04-22-2015 at 08:11.
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nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 04-23-2015 , 02:38   Re: [CS:GO] weapon paints v1.6.4
Reply With Quote #444

Quote:
Originally Posted by Koga73 View Post
Same here, just testet it. Everything works fine, but suddenly it crashed the server, and didn't get any server error messages.

Bacon for making this awesome plugin!
Me too, today crashed 4 times
https://crash.limetech.org/6zsez25qwyna

I feel like it caused by this plugin and sm_knifeupgrade
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TUSK3N1337
SourceMod Donor
Join Date: Dec 2013
Location: Sweden
Old 04-23-2015 , 06:26   Re: [CS:GO] weapon paints v1.6.4
Reply With Quote #445

As it says right here https://developer.valvesoftware.com/wiki/Entity_limit

Quote:
When creating very large or detailed maps, remember that more entities will exist at runtime than were compiled in. Things like weapons held by characters, projectiles and death ragdolls are all entities too. If you see "no free edicts" errors then you need to start cutting!
So I am guessing that combined with all these plugins it may lead to a crash when it exceeds the entity limit of 4096 entities. That might be the reason why the plugin does not work on other gamemodes such as Minigames and Zombie mode since they have so large maps and players.


EDIT: I have no idea if this plugin works https://forums.alliedmods.net/showthread.php?t=247684 I have heard from alot of coders that they dont like it.
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Last edited by TUSK3N1337; 04-23-2015 at 06:32.
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nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 04-23-2015 , 06:41   Re: [CS:GO] weapon paints v1.6.4
Reply With Quote #446

Yes I know ... But the problems is my server only run official maps ... so this should not happen
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EgeN7
New Member
Join Date: Aug 2013
Old 04-23-2015 , 07:50   Re: [CS:GO] weapon paints v1.6.4
Reply With Quote #447

Nice plugin! Thanks for this beauty. But there is a problem, i want to disable showing menu when pressing "," key.
So, i just want this commands: !ws, paints or other command. What i need to change from scripting file? I couldn't find bind , key.
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s38
Junior Member
Join Date: Jan 2015
Old 04-23-2015 , 08:33   Re: [CS:GO] weapon paints v1.6.4
Reply With Quote #448

Not compatible with Multi1v1 by splewis, it crashes server like Knife Upgrade by klexen.


.
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m22b
Senior Member
Join Date: Jul 2013
Old 04-23-2015 , 08:41   Re: [CS:GO] weapon paints v1.6.4
Reply With Quote #449

Quote:
Originally Posted by EgeN7 View Post
Nice plugin! Thanks for this beauty. But there is a problem, i want to disable showing menu when pressing "," key.
So, i just want this commands: !ws, paints or other command. What i need to change from scripting file? I couldn't find bind , key.
buyammo1

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EgeN7
New Member
Join Date: Aug 2013
Old 04-23-2015 , 09:19   Re: [CS:GO] weapon paints v1.6.4
Reply With Quote #450

Quote:
Originally Posted by m22b View Post
buyammo1

Ty so much
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