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[HELP] Making a New Fixed Zombie_Source Model


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georgik57
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Join Date: Oct 2008
Location: 🎧Music World
Old 03-07-2010 , 15:39   [HELP] Making a New Fixed Zombie_Source Model
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i'm trying to make a fixed version of zombie_source for the hopefully upcoming 4.4 version of mercylezz's zombie plague
i need some help with lining the cs 1.6 skeleton with the hands and leggs of the hl2 classic zombie's mesh...as in the picture

here are all the files:
MediaFire: http://www.mediafire.com/?1tmtzwtnuft
MegaUpload: http://www.megaupload.com/?d=UDNARJ6T
EDIT: i allready aligned them vertically and horizontally
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Last edited by georgik57; 03-10-2010 at 09:40.
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meTaLiCroSS
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Join Date: Feb 2009
Location: Viña del Mar, Chile
Old 03-07-2010 , 15:45   Re: [HELP] Making a New Fixed Zombie_Source
Reply With Quote #2

Quote:
Originally Posted by georgik57 View Post
for the hopefully upcoming 4.4 version of mercylezz's zombie plague
?
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You're right Metalicross
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georgik57
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Old 03-07-2010 , 16:09   Re: [HELP] Making a New Fixed Zombie_Source
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Quote:
Originally Posted by meTaLiCroSS View Post
?
i meant i hope mercylezz will release a 4.4 version of zombie plague
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nicolazo103
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Join Date: Jan 2009
Location: I have no fu*** idea
Old 03-07-2010 , 17:55   Re: [HELP] Making a New Fixed Zombie_Source
Reply With Quote #4

take a look to mercylezz´s Signature

Quote:
Zombie Plague Mod 4.3 | Napalm Nades 1.3 | Lame Connection Punisher | Ping Faker | Entity Network Monitor

(No time for maintaining them currently, sorry)
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frk_14
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Join Date: Jan 2009
Location: Argentina
Old 03-07-2010 , 19:02   Re: [HELP] Making a New Fixed Zombie_Source
Reply With Quote #5

Quote:
Originally Posted by georgik57 View Post
i'm trying to make a fixed version of zombie_source for the hopefully upcoming 4.4 version of mercylezz's zombie plague
i need some help with lining the cs 1.6 skeleton with the hands and leggs of the hl2 classic zombie's mesh...as in the picture

here are all the files:
MediaFire: http://www.mediafire.com/?1tmtzwtnuft
MegaUpload: http://www.megaupload.com/?d=UDNARJ6T
EDIT: i allready aligned them vertically and horizontally
why don't add the headcrab in the zombie_source.mdl original?
is more easy
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Zombiezzz
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Join Date: Nov 2009
Location: Nov 2009
Old 03-07-2010 , 20:53   Re: [HELP] Making a New Fixed Zombie_Source
Reply With Quote #6

the head crab should be on a arm or a leg.
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frk_14
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Join Date: Jan 2009
Location: Argentina
Old 03-07-2010 , 21:42   Re: [HELP] Making a New Fixed Zombie_Source
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Quote:
Originally Posted by Zombiezzz View Post
the head crab should be on a arm or a leg.
better in the pelvis
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jc980
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Join Date: Jan 2010
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Old 03-08-2010 , 04:22   Re: [HELP] Making a New Fixed Zombie_Source
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YEAH! more ZP! more zombie action!
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georgik57
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Old 03-08-2010 , 09:00   Re: [HELP] Making a New Fixed Zombie_Source
Reply With Quote #9

Quote:
Originally Posted by frk_14 View Post
why don't add the headcrab in the zombie_source.mdl original?
is more easy
no...that's not why i want to remake the zombie source model
it's cause it has animation problems(moonwalking, etc) and it doesn't have a head bone...also it has low quality textures and inaccurate hitboxes...
PS: and to remove the bomb bone
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alfonso84
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Join Date: Jan 2009
Location: Perú
Old 03-08-2010 , 22:23   Re: [HELP] Making a New Fixed Zombie_Source
Reply With Quote #10

this models ??
his animations are bugged...someone can fixed ?

http://www2.multiupload.com:800/file.../zh_source.rar


[IMG]http://img708.**************/img708/8472/25938871.png[/IMG]

[IMG]http://img716.**************/img716/6108/22700551.png[/IMG]
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